
Monster Girl Fantasy is an RPG that thrusts you deep into a fantasy world filled with exotic creatures and seductive monster girls. Are you able to gain the trust of monster girls and stop demons from taking them as slaves?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In its current state, I honestly really want to like Monster Girl Fantasy, but I really feel that while I'm just barely able to tolerate the game, I fear that most other people will be turned off by the game due to its mechanics. Problem 1) The no exp system. This immediately will be a turn off to most people because not all fights will make you stronger. In fact, due to the way the game works, it might in fact be better off to actively avoid fights if possible. The only way to get stronger in this game is simply by getting money to buy equipment. So far in my 2-3 hours of playing, the only ways to farm for money were to kill human enemies, or by selling drops that you get after each battle. Now if the gold was balanced out properly, this would not be an issue. However just 2 hours into the game, when you get to the 3rd inn, the cost of the inn is 50g. However the enemies you fight at that point in time only drop an item that you can sell for 24g. To make it worse, those enemies can one hit crit ko your guys. Problem 2) The ungodly high encounter rate, which coupled with the way that fights play out, means that as you progress, it becomes increasingly a chore to get anywhere. Enemies aren't push over even when you are decently decked out in equipment. This means each fight is dragged out unnecessarily long because for some unknown reason, the enemies have high amounts of hp, appear in grps of 3 or more, and also hit hard. Problem 3) The lack of balancing at all. Skill books are only purchaseable with skill orbs. Now the problem is at the beginning, you are only given 2 skill orbs for you to purchase 2 skills out of more than 16 skills. It looks overwhelming at first and in truth it is. The two skills i selected barely got me through the first boss. Now imagine this, the first boss is a good 1 hr into the game. Even when both my guys were at full hp, I still barely ekked out a win with the skills i had selected. This was on top of the fact that i actually had chosen a heal skill. I can't imagine myself surviving that fight without having that heal. So it means if i had chosen poorly at the start, bam, there goes 1 hr of progress. See where i'm going with the lack of balancing? If the skills or the enemies were balanced, this should not be an issue at all especially considered that you can't level up to get stronger at all. Honestly power level fantasy seems so poorly designed in this game. You're barely able to earn enough gold for the next set of equipments that you need, while at the same time having to spend gold on the inn. With all that fighting, you would assume that you would at least gain a certain level of proficiency, which in turn would make fights easier. Nope, not this game.
[h1]游戏简介[/h1] Monster Girl Fantasy是一款RPG游戏,游戏中主角一开始就莫名其妙地穿越到了一个奇幻的世界,在那里他遇到了Lumina-一位蝴蝶仙子,之后帮助Lumina救回了她的同胞,而Lumina也决定帮助主角寻找回去的方法,他们就此踏上了冒险的旅途。之后他们又遇到了女精灵,狐娘,猫娘,甚至还有女恶魔。[spoiler]怪不得叫Monster Girl。。。[/spoiler] [h1]游玩感受[/h1] 刚进游戏翻了下设置,[b]发现游戏是没有中文的,[/b]而游戏又是文本量较大的RPG,如果英语水平不是很高的话,那么游戏体验就会很差。网上找了一下也没有发现这游戏的汉化补丁,因此语言问题首先在这里说一下。 游戏人物养成方面算是中规中矩,人物并没有等级的设定,人物属性的成长全靠装备和物品的加成,这样看来玩家至少不用重复刷怪来提升等级。然而我想错了,游戏的许多怪物都在必经之路上,甚至有的怪物只要你走到他附近他还会来找你干架。而且每场战斗怪物至少有3个,一开始慢慢打怪感觉还挺有意思,然而多了就感觉很无聊,要知道这是RPG游戏,重要的是剧情,而不是刷怪。 再说一下游戏的战斗机制,和传统RPG一样,游戏采用的是回合制战斗。除了基本的HP MP设定,游戏还有着[b]TP[/b]的设定,人物释放魔法,消耗MP,或者受到伤害的时候都会获得[b]TP[/b]。人物能够释放Skill(技能)和Magic(魔法),技能只能消耗[b]TP[/b]才能释放,魔法需要消耗MP,一些强大的魔法需要MP和[b]TP[/b]才能释放。技能和魔法都能通过购买技能书习得。 最后还想说一下游戏的立绘,作为有着众多女性角色的RPG,游戏的立绘还是很精美[spoiler]射爆[/spoiler]的。无论是一开始蝴蝶仙子,树精灵,后来的狐娘,猫娘,还有最后Xing Gan的女恶魔,都算是各有特色。 [h1]个人建议[/h1] 以下几点是我游玩过程中总结的经验,有兴趣的小伙伴可以参考一下 1. 经常存档。游戏只会在打Boss之前自动存档,因此最好多手动存档,这样即使遇到打不过的怪物挂掉也不用重新打了。 2. 游戏的场景不少,许多场景都有可以打开的箱子。跑图的时候可以多转转找找箱子,能获得不少有用的道具。 3. 一开始Lumina给的金币最好在旁边的小贩处买个Mending Touch(回血,战斗中很有用)技能书和Leather Tunicf。(算是性价比较高的防具了,前期很有帮助) 4. TP战斗结束就会清空,建议战斗结束前用掉。这里最好用Lumina技能的Meditate(回蓝),战斗结束再用蓝回血。 [h1]总结[/h1] [b]社保的立绘+++ 精美的人设+ 有趣的战斗机制+ 暂无中文— 后期过多无用的战斗-[/b] [code] 认真对待任何一款作品,不管你是3A大作,独立游戏,还是小黄油,呜呜呜 ——来自[url=https://steamcommunity.com/groups/VOGamer] 游人侃鉴赏家[/url]的牵线游戏评测,欢迎[url=https://store.steampowered.com/curator/32408508] 关注 [/url]和[url=https://steamcommunity.com/groups/VOGamer] 加入 [/url]我们[/code]
Я, конечно, понимаю, что у меня персонаж не самый красивый, но где мой хентай? Хоть я и пытался флиртовать с девушками, но мне так никто и не дал:( Увы, но без сцен 18+ игра смотрится как-то не очень… Я изначально хотел оценить первую часть, а уже потом пошалить со второй. Но как-то первая часть не особо принесла мне удовольствие… Ну что ж, буду ждать тогда зимнюю распродажу (может, там и прикуплю вторую часть). Из минусов: -Быстро становится скучно -Нету голых монстро-девочек -Нету хентая -Нету достижений -Нету русского -Сюжет не особо понравился Из плюсов: +Мне понравилась рисовка Игру не рекомендую к покупке! Хотите увидеть обзор на какую-то свою игру? Вы запросто можете мне её подарить!:) А если вам понравился мой обзор, не забывайте ставить лайки или кидать награды(*^ω^) А так-же, вы можете подписаться на мою кураторскую группу в Steam: [h1] [url=https://store.steampowered.com/curator/43626167-Lord-Azazel-Group/] Куратор: Lord Azazel Group [/url] [/h1]
I like Monster Girl Fantasy, but I don't love it. Clicking through windows took me a few to figure out, it would be nice to back track with the mouse and not going back to the ESC key to back up through the windows. I played 35 hours and pretty much have the game figured out. Pretty much? Yeah, missing two of the girls and some content just couldn't take the caves anymore but I will go back and check it out. Beat the Main boss without wiping, but that isn't hard if you faced the the two mini bosses, wiped twice then when back and bought new gear and up my stats then beat them. Things I would like to see: 1) It's in the title Monster Girl Fantasy. Put a little effort into the text and the interaction between the MC and the Toons. One flirt line per girl is lame, if there are more lines than the one then it is pretty ridiculous that in 35 hours of play the lines did not come out. Also the amount of time between meeting the girls and being allowed to flirt is way to long. When you met your other how long did it take you all to start flirting? Err NM sorry... 2) The Tag Sexual Content is bull as well as Nudity. You see more watching old Baywatch reruns. I would let my 6 or 10 year old play this game. 3) I WANT A MAP - I feel blind, You can blacken it out until the area discovered and then uncover it, that's cool, but leaving a map on the desk and not letting me pick it up that was just cruel. ** Another reviewer said ** And his points are his, and that's cool. But my take is... Problem 1) The no exp system. - AND I LIKE THAT - This is correct you earn cash and you can buy Gear that ups your HPs, Mana, Luck etc. You also get Orbs that you can use to get (buy) Skills or Spells. Hint - Farm monsters or human scum, to earn cash, gold and other stuff to sell. Then you can Buy the Orbs to buy more Skills or Spells AND/OR you can buy Glyphs to up your HPs, Mana, Luck, Agility etc. At anytime!!! No waiting for the next level!!! You need to tweek your HPs go do it! Need more Mana get some! Problem 2) The ungodly high encounter rate. - I agree with this - But in a some cases you can Escape (Run away) but not all and I hate running away. But when you are trying to make it through a *#!* cave system that is a maze it can be a pain. This was before I figured out how to level my Toon and the party members. Problem 3) The lack of balancing at all. - Ok, I do not agree with this. - Read about Problem #1 it is the same here. Farm sell stuff buy Gear, Orbs and Glyphs and your life is sooo much easier. You also get Plant matter that can be good for you or both good / bad, or just bad. I sell all the good / bad, and bad. IE Good = Adds 10% HPs, Good / Bad = Adds 10% MP but does 5% damage to HPs. Bad = just does bad stuff you. Again: I sell all the good / bad, and bad. With on exception If it Adds %HPs with damage to MPs I may keep that for a fighters only class, they don't use mana. It seems to me that the people that are having problems are not taking the time to grow the Toons. There is no leveling you have to put captured loot into your toons to make them stronger through gear, HPs, Mana. Luck. Agility, Magical Attack, and Magical Defence. (Defence = Defense, Look it up, one is just more correct depending where you are) Thank you for reading have a great game!
good game but i got to wonder why this is tagged for sexual content
Me: Confronts village elder and two flunkies, after a series of very hard battles. Me: Manages to kill the two flunkies, and weaken the elder. Me: Figures a 50/50 change of winning this desperate battle. Village elder: Heals self, resurrects flunkies. Me: Rage-quit! Me: Uninstall game!
8/10 I enjoyed playing this game even if I had some difficulties during the game - I like the challenge though. Here are few thoughts about the game I liked and some improvement suggestions for the future: Pros - Art! I really don’t have any complaints about the monster girls. I needed to check the artists’ works after this and he really can draw beautiful girls. This made this game more enjoyable to play! - Fights. I get bored easily so I didn’t mind a bit of a challenge when it came to enemies. Enemies were also quite different which was great. - Spells and skills. I enjoyed that there were good amount of customization in the game through these elements. Cons - I wished that there would have been more private interactions with the girls. This would be something to consider if the story continues… - Difficulty bounced. By this I mean that in the beginning it was harder to pass the enemies and get through them and then it got easier for a while and then again harder. Overall I liked the game myself and will try it again after a while.
战斗过难,刷很久才能换点不错的装备,战斗过多过于频繁比较枯燥。和妹子的互动太少,也缺乏社保内容。希望改进。
I finished the game now and I think the story got better the further you got in the game! Loved all the monster girls (Slippy was my favorite) and I think it was nice how different the girls were. The patch made a big difference and the game is more fun to play now. I can recommend the game and looking forward for more monster girls in the future!
Okay, not gonna lie. A title like this is bound to grab my attention. Surely I'm the only one... So what exactly is Monster Girl Fantasy? Simply put, it's a slightly adult RPG made with the RPGmaker engine. I'll get to what the "slightly adult" content is, but that RPGmaker caveat might put off some people right away. It's no secret that the engine has a reputation for leading to many a horrible "babby's first game" experience, but there are some gems hidden among them if you know where to look. It should be fairly apparent that MGF has some effort put into it, so at least try to go in with an open mind if you're a veteran of these sorts of games. In terms of presentation, MGF is an interesting experience. I've not dabbled in RPGmaker that much, but I'm pretty sure all the music and sound effects, as well as most of the sprites back backgrounds etc., are default assets. I don't really mind this, since these assets are used rather effectively. I can at least tell that they were selected with good purpose, if that makes sense. The real draw of the game is the artwork of the monster girls themselves. It's amazing! I'm not even sure what to compare it to, but it's all gorgeous. Honestly, I could see these girls in a high-quality visual novel, if there was more auxiliary art to complete the package. That alone is a huge selling point for this game. Hold up, this isn't a visual novel though. MGF is an RPG, so we have to know how it plays! On the surface, it's a basic RPGmaker affair. Your character and the monster girls of your choice roam the world, interacting through towns and fighting through dungeons with a straightforward turn-based system. It's all fairly standard, but there are a couple quirks that make the game stand out a bit. First of all, there is no levelling up. The only way to continuously increase your stats is to buy better equipment. Enemies drop money, but it's somewhat challenging to manage everyone's equipment, as the battles can get intense at times. Equipment is vital to survival, and money is more akin to traditional experience points. You can also get better spells and abilities over time through the game's other currency, magic orbs. These are limited in supply until late in the game, so it's also important to choose wisely what you want to do. Each of the girls have some spells and abilities by default, but the protagonist doesn't have any. Overall, the game is moderately challenging since money and orbs are almost always scarce, but there's always a chance for growth over time. Oh, and if you really feel underpowered, try using status ailments. Enemies can be pretty tanky at times. This brings us to the story. The plot to MGF is...well, there isn't much of one, really. Basically, demons are bad and monster girls are good, and you travel through four parts of the world to stop those demons. The main plot really isn't a major focus of the game as a whole. There are also some side quests as you might expect, and they're alright. It's nothing to write home about. However, the most interesting part of the plot, and arguably the game's biggest selling point, is the interactions with the girls. Your character gains affection for each of the six girls over time, and you can even get intimate with them. Or at least I think you can. It's just a black screen, so don't get your hopes up (hence the "slightly adult" themes), but you do get stat boosts from it. I believe each of the girls has their own sidequest that you can do to gain the needed affection, but i could only find two of the six, and I think I messed up one of them. While the ones I found were interesting, I lost the motivation to find the others. I don't even know what you would do with the girls you find later in the game. So yeah, I feel a bit disappointed, but at least the girls are good enough characters to leave a lasting impression. At the very least, they're worth wanting to interact with more, which is what most effectively drives the plot for me. Wow, I guess I had a lot more to say than I originally thought about this game. Overall, I think Monster Girl Fantasy is a good RPGmaker game. It's not exactly revolutionary or profound, but it's got enough quality that I can comfortably recommend it. If you're solely hoping for lewd content, you might be disappointed, but other than that I think it's hard to go wrong with a solid RPG like this. Apparently there's a sequel in the works that will have actual naughty content and an emphasis on the interactions with the girls, so at the very least I'm glad I played this game so that I can properly enjoy the next one. And once it happens, I'm sure I'll see you guys again then!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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