
Craft monster girls and expand your living production chain.
Modeled estimate, not a reported figure. How we estimate →
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About
Monster Girl Factory is a chill, addictive incremental crafting game where you build a living factory full of adorable (and increasingly lewd) monster girls.
Place monster girl cards on a spacious 6×6 board. Producers generate resources, Storers stockpile them, Converters transform materials, and Buff creatures activate powerful bonuses through the Resonance system — rotating their sides to match with neighbors for adjacency effects.
Start with just a few girls and watch your production snowball as you freely rearrange your board, socket colorful Gems for permanent upgrades, summon temporary Echo Orbs for massive bursts, and trade with the charming Merchant who grows alongside you.
With 72 unique monster girls and hundreds of lewd variants to unlock, every creature can be upgraded multiple times — each upgrade improving their stats while revealing hotter, more explicit artwork. The deeper you go, the more automated and visually rewarding your factory becomes.
Your ultimate goal: Complete the entire bestiary, optimize god-tier board layouts, and collect every monster girl along with her full set of increasingly lewd art.

Rearrange your creatures at will to maximize efficiency.

Upgrade your creatures in order to craft more and more powerful monster girls!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese*, Japanese*, French*, German*, Spanish - Spain*, Korean*, Polish*, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Engagement
Reviews
[h2] 游戏介绍 [/h2] 《Monster Girl Factory》(魔物娘工厂)是Quiet Crucible开发的一款成人向放置挂机游戏,玩家将会在古老的石板上,通过放置魔物娘卡片来收集资源,进一步解锁更多的魔物娘,通过魔物娘们的组合搭配实现资源的自动化生产,打造一座属于自己的魔物娘工厂。游戏支持中文,并且玩法轻松搭配上精美的像素立绘,是一款让人上瘾的挂机游戏。 [h2]玩法特点 [/h2] 本作的玩法比较简单易懂,但是其中的组合搭配却比较有难度。首先玩家会在一块6x6的石板上放置魔物娘卡片,这里需要注意的是初始只有中间四格可以激活使用,后续想要激活石板位置需要声望解锁。 初始的魔物娘可以生产我们所需的最基本资源,游戏中的资源掉落可以选择自动拾取,然后通过收集的资源提交可以解锁新的魔物娘卡牌,然后在石板的其他位置通过旋转属性进行连接,产生连接才能生产新的种类的资源,以此类推玩家后面想要解锁新的魔物娘必须要提交响应的资源或者资源组合才能解锁。 游戏中共有72位基本的魔物娘可以探索,并且包含了很多的变体,玩家想要收集齐全需要花费一定的时间。另外游戏中还有着各种层级任务,完成后可以获得相应的奖励。此外游戏中玩家还会随机看到贩卖宝石的少女,通过声望购买相应的宝石,可以嵌入魔物娘卡牌上,获得更好的buff加成。 [h2] 总结 [/h2] 总的来说游戏的玩法比较简单易上手,但是解锁新的魔物娘种类组合需要自己去摸索,目前没有任何配方可以简化这个步骤,不过这也正是游戏的乐趣所在。毕竟是一款挂机游戏所有初期游戏中的资源生产效率比较慢,后续解锁多个石板位和升级3星魔物娘后会好很多,推荐给喜欢放置挂机的玩家入手。 [quote]欢迎关注[url=https://store.steampowered.com/curator/37516409/]小柠檬咖啡厅[/url],只为发掘优秀的游戏 [/quote]
Personally, I think reviewing this as more than it is- Is kind of dumb. This is an idle game, with a fairly unique mechanic compared to others. Negative reviews talk about "The game wasn't what I was expected" which is a dumb reason to leave a negative review, as your lack of informing yourself is your own fault, and everything is shown in the trailer. If you like idle games and monster girls, this is a genuinely good pick up and will easily kill some time for you while you progressively unlock a few different image based variations of aforementioned monster girls. If I have to ask anything of the developer- adjust the tutorial for literal children (Apparently people have had difficulty with the extremely straightforward production mechanic) and if you're going to use ai art- do a lot of it. I'm going to continue to play, and am not looking forward to hitting the wall on girls. Make a monster girl of anything and everything, as this could easily be someone's go-to when it comes to decompressing with something casual, so extend longevity as much as possible with the only reward in the game, the girls. POST REVIEW REVIEW Monster Girl Factory – Worth Playing Monster Girl Factory is a simple but clever idle game that slightly breaks the mold of your average idler in that you don't have to idle at all. You collect monster girls as cards with different roles — Production, Storage, Conversion, and Buffer — and build them into efficient production chains. Place producers, add storage next to them, follow with converters to create new resources, and surround setups with buffers for big boosts. Getting the layouts right creates satisfying, exponential growth. The game stays true to its casual idle roots, so it never feels like a chore. You can play it casually and decompress without it burning you out. Each monster girl has four art variations to unlock through leveling, and the game is very generous with its AI-generated artwork, its clear that atleast a little thought was put into it and the sheer amount paired with the aforementioned mechanic justifies the price of the game in my opinion. Combined with the constantly rewarding loop, it’s easy to keep playing all the way through. Overall: A fun, low-pressure idle-builder with light strategy, great monster girl visuals, and smooth progression. If you like chill optimization games with plenty of eye candy, this one delivers. Recommended.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
Сгодится убить пару вечеров потыкав кнопки и не включая мозги. изи ачивки в догонку
我觉得不太行。每张卡都有一个产物这设定诗人啊? 几十种角色就是几十种货币。明明是个挂机游戏,却要因为产物的频繁迭代来反复调整生产线,因为这个天才的随机的四向接口设定,每次调整产线还都要配半天。好麻烦,真的好麻烦。 然后呢,费半天力调整好了,挂一会又要产新的产物。因为无限任务的存在,所有产物都是要大量生产的,也就是到最后产线都无法完全稳定。真的不想玩了。关键你费劲调完,产完,又能怎么样呢?无非是一遍遍重复这个流程,持续到全部内容解锁完,刷任务,为了什么呢?不知道、总不能是为了那几张AI插画吧? 挂机游戏能做成上班的,还是第一次见。
Постоянно лагает. Невозможно открыть мешок. Окно с девушкой невозможно закрыть, лечится только перезапуском игры. Положение курсора не соответствует месту где он что-то нажимает. Проект интересный, конечно, но пока играть невозможно. Дополняю: еще и механики написанные разрабом не работают, точнее в одном месте карты работают, в другом не работают с одинаковым расположением карточек))))) Персы после грейда еще и различаются разительно. Не потрудились даже похожие выбрать из ИИшного генератора картинок. Отврат. Еще хочу добавить, запускал на другом ПК со своего аккаунта (там эта игра ОК работала), проблемы сохранились))) То есть проблема в аккаунте.. что??? Короч сдал игру нафиг.
ティア2のマテリアルの生成方法がわからなくて2種類のキャラだけで盤面埋めて眺めるだけのゲームになってる チュートリアルページまである割に情報量が少ない
So, you can idle this game, but there's so much management it can become a game you play actively. Especially with most of the board unlocked and running 4 or more productions streams Art is AI, and pretty good for the most part. There's only a few cards where the the creature style has some difference between cards. I did really enjoy it. I hope for a sequel but it could use something else, like a true idle mode that simplifies the games but lets you manage for 2-3 minutes, then step away for awhile while things build up. And there appears to be no numbers cap...I had the modifieres~100 each when I completed getting all the creatures and upgrading them. But then my process was so efficient, I was getting talent points almost faster than I could spend them. I took them all to 500 (and it can keep going) and still had 5K in the bank....at some point, it just needs to cap. I just turned off my board at that point and called it done (had all achieves and monsters) I think I would like a bigger board, even if the cards were a little smaller. Maybe 8x8 or something. Should have had a more explicit shop keeper image. Was nice...but bj or riding or something... Maybe creator can learn to use AI video and the final reward for each creature can be a little animation. That would take it next level. Also, I think in the next game 1/2 the number of elements, but make it so that upper tier monsters cost x10 to unlock and upgrade while also producing x5. This way, if somebody wants to seriously go afk (idle) for 30minutes, they can come back and buy stuff. But maybe I just prefer idlers where idling worth while, It really is rarely need to idle here. Though you certainly could and then you could maybe get away with not having to be as efficient. Okay, at this point I'm rambling...lol Maybe the best AI drive game I've played. 9/10 easy if you like idler with some strategy.
I love these arts and game mechanics. Amazing :)
Симпатичная игрушка про автоматизацию. Рекомендую. Блин, хотел бы я сыграть в неё заново, но не торопясь с прокачкой... Там такие [strike]Сиськи[/strike] Арты - они ОЧЕНь симпатичные - тоже рекомендую! А теперь [strike]не[/strike] спойлеры: [spoiler] 1. Примерно к Tier 6 надо всё бросать и делать квесты (свиток сверху справа) чтобы качать скилы, которые показывают по нажатию на кубок сверху справа. Прежде всего понадобится 150 уровня ящиков и по 50 у генераторов и крафтеров. А потом всё будет хорошо... 2. Часть топовых ачивок начисляется после повторного захода в игру. Не надо паники ))) 3. Примерно к Tier 11 надо зайти в настройки и включить опции про "Mute..." и "Instant Item Pickup". Иначе компу (и табуретке) кабзда. [/spoiler] Блин, игра из тех, про которые говорят - "я вам завидую, что вы сыграете в нее первый раз"... просто не торопитесь... всё будет хорошо...
Great Game 5/5 Mechanics. 5/5 love the 2D art. Wont spoil any of it best advice keep at it. it gets fun when you figure it out.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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