
Craft monster girls and expand your living production chain.
Modeled estimate, not a reported figure. How we estimate →
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About
Monster Girl Factory is a chill, addictive incremental crafting game where you build a living factory full of adorable (and increasingly lewd) monster girls.
Place monster girl cards on a spacious 6×6 board. Producers generate resources, Storers stockpile them, Converters transform materials, and Buff creatures activate powerful bonuses through the Resonance system — rotating their sides to match with neighbors for adjacency effects.
Start with just a few girls and watch your production snowball as you freely rearrange your board, socket colorful Gems for permanent upgrades, summon temporary Echo Orbs for massive bursts, and trade with the charming Merchant who grows alongside you.
With 72 unique monster girls and hundreds of lewd variants to unlock, every creature can be upgraded multiple times — each upgrade improving their stats while revealing hotter, more explicit artwork. The deeper you go, the more automated and visually rewarding your factory becomes.
Your ultimate goal: Complete the entire bestiary, optimize god-tier board layouts, and collect every monster girl along with her full set of increasingly lewd art.

Rearrange your creatures at will to maximize efficiency.

Upgrade your creatures in order to craft more and more powerful monster girls!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese*, Japanese*, French*, German*, Spanish - Spain*, Korean*, Polish*, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Engagement
Reviews
Good game mechanics. AI arts but quite good as well. I really enjoyed playing it
Simple, but fun!
马马虎虎吧,虽然是AI作画,但是至少自成一套体系和风格,制作者好歹是想到了不少不同的怪物,稍微动了点脑子。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
이게 글로 설명하기 좀 힘든데... 현대의 공장 생산 라인을 생각하면 이해하기 편함. 각 카드 종류를 생산(1라인), 보관(2라인), 변환(조립), 강화(오버클럭)라고 하고 1라인 -> 2라인 -> 조립으로 연결하고 이 세 곳을 오버클럭 시켜 속도를 높이거나 수치를 높여주는 방식임. 1라인은 통나무, 2라인은 판자, 조립은 책상. 이렇게 생각하면 됨. 1라인에 쓰여있는 수치는 몇개의 통나무를 채집하는가, 2라인에 쓰여있는 수치는 몇개의 통나무를 보관할 수 있는가, 조립에 쓰여있는 수치는 책상을 만들어서 판매할때의 단가라고 생각하면 편할거임. 1라인에 연결된 오버클럭은 통나무를 빠르게 채집하고 2라인에 연결된 오버클럭은 받아들일 수 있는 통나무의 수가 많아지고 조립에 연결된 오버클럭은 조립 속도를 높여줌. 카드의 티어가 높아지면 단가의 최솟값을 요구하게 됨. 연결을 했는데 빨간색 X로 표시되는건 단가(변환 카드에 쓰여있는 수치)가 낮아서 생산 못하겠다고 항의하는거. 2라인에 오버클럭을 연결해주면 조립에 쓰여있는 수치가 높아짐. 가끔 나오는 빨간머리 여자애가 판매하는건 강화 카드와는 별개로 추가로 강화 시켜줄 수 있는 보석임. 라인별 강화 카드를 연결했을때의 효과와 같은 효과를 가지고 있음. 아무튼, 공장의 생산 라인을 만든다 생각하고 하다보면 그리 어려운 게임은 아닌걸 알 수 있음.
I'm loving it.
A Factory game! And like other Factory-building games, it's *not* an idle game. Very deep gameplay. I love that this game has absolutely NO visual-novel nonsense. Truly a gameplay-first vision. Built well, I intend to replay it tonight! 😉
This was a tough one, but I did decide to give it thumbs up in the end. There are a lot of flaws. If you hate AI, definitely don't buy it. The art is all AI and some have major AI typical flaws with arms and legs and inconsistencies between pictures (every girl has 4 pictures). The game requires a lot of patience and idling and is rather slow. So why do I recommend it? Because I like a lot of the art and despite the idle factor, the game isn't completely mindless. You basically build a little supply chain to get elements you need to unlock higher tier cards, evolve your cards and gain masteries. It requires at least a little bit of thought and arranging the cards just right can feel kind of rewarding. It does keep you occupied like that and it's kind of fun.
Even though this is the developer's first game, I will still rate this without the new dev bias. -AI art is decent. -And for a 'Monster Girl' game, it is different from monmusu games because this game has lots of furries which I'm not a fan of. I was confused at the start at how to get materials, then I realize the 'buff' cards only can get their materials if placed beside the 'crafter' cards, aside from this, they get no material from buffing 'storage' or 'essence' cards. Bugs: You can't change the cards to the appearance of other 'crafter' cards. Also note that this game's play loop is the same from the start till the end. Meaning there are no new things aside from new cards. Nearing the end I felt like this game is a slog. I'll give this a 5.5/10. I just feel like there's something missing. I wish there's a 'neutral' option instead of just 'Yes' or 'No'.
Игра довольно легкая и простая, поиграть, расслабиться вечером - самое то. Из минусов наверное только так пару мелких багов, например: я открыл всех девушек, всех улучшил на максимум - все сделал в общем и целом. В статистике написано, что открыто и пройдено на 100%, но два достижения последних достижения все равно не засчитываются.
Good game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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