
"Monotonous Days Are..." is a walking simulator horror game in which you explore a looping space. You control a man who has entered this space and must search for anomalies and information that appear in the room. Please find the anomalies and information and accomplish the man's certain purpose.
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"Monotonous Days Are..." is a walking simulator horror game in which you explore a looping space.
You control a man who has entered this space and must search for anomalies and information that appear in the room.
Please find the anomalies and information and accomplish the man's certain purpose.
A mysterious space with looping doors and room.
The man created this space of his own volition.
What on earth does he want to do in this space?
Control the man and lead him to "where he should be" and "what he should be".
"Monotonous Days Are..." can be played in two modes.
Loop through one room and one door, looking for any anomalies that appear in the room.
If you find any anomalies, make sure to report them.
If you don't find any anomalies, just open the door without reporting anything.
Repeat the above process for a week.
- Reporting an anomaly
When you click on an object with the pointer in the center of the screen, it will be highlighted in yellow.
If you continue to click and hold in this state, the object will be highlighted in red and will be reported as an anomaly.
- Type of anomaly
You can select the type of anomaly that will appear before starting.
* Everyday
Both "Change" and "Thrill" anomalies appear.
* Change
This type of anomaly is relatively hard to find, but it is not dangerous.
* Thrill
This type of anomaly is easy to find, but it can be life-threatening.
- Penalty
You can choose from the following penalties for overlooking an anomaly, making a mistake, or the man's death.
* The date goes back to the first day.
* The date doesn't advance.
- Endings
There are four endings:
* Endings on the first and second playthroughs when you select "Change"
* Endings on the first and second playthroughs when you select "Thrill"
* You can see all endings by playing "Everyday" four times.
Loop through one room and three doors, find the man's purpose.
The three doors are arranged from left to right: "Change", "Everyday" and "Thrill".
If you meet conditions such as the number of times you open the door, you can see the ending.
- Three Doors
The left door: "Change"
Something is different from the previous room. You are free to report the change or not.
If you report it, the change will disappear. If you don't report it, the change will remain.
The middle door: "Everyday"
I will spend the day as usual.
The right door: "Thrill"
An exciting “Thrill” awaits you. How you deal with it is up to you.
- Endings
There are four basic endings, but there are also some endings that are not specified in the achievements.
*When you reach an ending, you will get hints on how to reach other endings.
*Recommend that you play through "Find Means" first.
You can play this once you reach certain endings.
However, please note that the following recorded data will be deleted once you finish "???".
-Anomalies reported in "Find Means"
-Endings reached in each mode
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Reviews
配信にて遊ばせていただきました。間違い探しはそこそこの難易度。 ホラー演出はオシャレな物が多く、見ていて恐怖よりも楽しさのほうが勝ちました。 間違い探しモード、男の目的を探すモード、隠しモード(解禁条件有)の3種があり、目的探しモードで結構苦戦しました。何がいけなかったのか、気づく人はちゃんと気づけると思われます。 自分の理解力の乏しさのせいもあるとは思いますが、男の目的は結局わからず仕舞いでした。 ※隠しモードまで遊んでも尚、理解できない。
ただの8番出口ライクではない。 ホラーゲームとしても間違い探しとしても謎解きとしても楽しめる贅沢な一作。 ゲームモードが分かれているため、間違い探しのみを楽しみたいという場合でも問題なく短時間で遊べる。 特別な知識や高いアクション性を求められることは無く、少しの閃きと試行錯誤する忍耐力さえあればよい。 前作ファンに嬉しい演出もあるが単独作。前作より難易度は易しいため誰にでもお勧めできるはず。 この作者のゲームには個人的にハズレが無く、独特な価値観と謎に包まれた世界観を真っ向から浴びたい人は前作共々必見。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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