
It started in your foot. Now it’s in your head. All that remains is the command: GO UP. Meet strange neighbors. Make bad trades. Every ascent teaches you what you should have done differently.
Modeled estimate, not a reported figure. How we estimate →
About
The only thought left is: GO UP.
The building has thirty floors. Your body has problems - hunger, thirst, exhaustion. The infection doesn’t care. It only wants altitude.
Your body is in shambles... but the foot keeps climbing.
The building is not haunted. The people in it are not monsters - and they want things. Junk. Food. Favors. Someone to do something mildly humiliating to their neighbor.
A few of them know things they shouldn't. And maybe what they know has something in common.
You're the only one collecting the pieces.
The building is the same every time you climb it. The neighbors are the same. The trades are the same. The vending machine on the ground floor has the same stock.
What changes is what you know.
Every run, you learn something. A shortcut. A better trade. An item you thought was useless until it saved your life. Slowly, the building starts to make sense.
You’ll know what to do next time.
But your foot isn’t waiting.
MOLDRISE features a full-length original soundtrack, composed by Mike Klubnika, creator of Buckshot Roulette, s.p.l.i.t., and Machine Party.
First-person survival horror. Retro aesthetics. A thirty-floor apartment building with no empty floors and no happy endings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game loop. Love the graphics and audio. Perfect length. Nothing to complain about. 100% the game in about 3 hours.
Sweet and short, with a dreamlike weirdness that adds a lot to the experience. Moldrise has that distinct feeling of making enough sense to be off-putting in the way it doesn't, like that strange and creepy dream you barely remember the details, but it keeps coming back to you years later, at the back of your mind, not as much a memory as a feeling. It's oddly specific but this game reminded me of that sensation. There's some survival aspects like hunger and thirst meters, you don't need to feel overly pressured about those as much as you might initially think, for one main reason: The game has a really nice knowledge based progression that I'm quite a fan, kinda like Blue Prince or Outer Wilds. It's not as in depth as those games since this is a much shorter/condensed experience so it doesn't get the time to flourish. I can't overstate how immaculate are the vibes in this, it reminded me of REC (one of my favorite horror movies), specially in it's setting and theming. Don't get me wrong though, this is closer to something like "No, I'm not human" than a survival horror game, the horror stuff is more about the creepiness of it all than having something chasing you or jumpscares. [b] So if you're no good with horror games but this still looks interesting to you I would still recommend it. [/b]
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Languages: English, German, Spanish - Spain, Russian
Hours played at review time, across 470 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Cała Gra w [b]4K[/b] + [b]spolszczenie[/b]: [url=https://youtu.be/Bwshm1aUCj4]https://youtu.be/Bwshm1aUCj4[/url][/h1] Prosta, niedługa i diabelnie klimatyczna indie gra grozy. Świetna atmosfera, dziwaczni sąsiedzi i obleśna stopa dotknięta grzybicą. Pozycja obowiązkowa dla fanów osobliwych tematów jak [i]No, I'm Not A Human[/i]. Myjcie się.
Отличная игрушка-коротышка на вечерок. Посвящается всем фанатам Красной Плесени.
A short, solid experience, I really enjoyed the vibe and knowledge-based progression.
Moldrise is a short but incredibly memorable game with beautiful graphics, a strong visual style, and an excellent soundtrack. The character writing is also surprisingly good, and I enjoyed learning more about the world through the main story and the fun side quests. The gameplay loop is extremely addictive. Every death made me want to improve, experiment with new strategies, and figure out better ways to overcome each obstacle. I enjoyed the game enough to hunt down every achievement and even attempted a few speedruns afterward. Although the main game is relatively short, there is still plenty to do for players who enjoy exploration, side content, achievement hunting, and replaying games to improve their times. Moldrise is a great experience that respects your time while still giving you plenty of reasons to keep playing. Highly recommended.
This is hands down one of the best things I have played in a while. I cant decide wether its a gritty story driven roguelite or art project (with some super funny dialogue). It is truly a fresh experience in a sea full of sameish games. Just play it! It is totally worth the money.
Beautiful game, hope it gets the fame it deserves.
Master level artistry
If you say you like Pizza Hawaii, you're gonna have a great time in this game
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