
It started in your foot. Now it’s in your head. All that remains is the command: GO UP. Meet strange neighbors. Make bad trades. Every ascent teaches you what you should have done differently.
Modeled estimate, not a reported figure. How we estimate →
About
The only thought left is: GO UP.
The building has thirty floors. Your body has problems - hunger, thirst, exhaustion. The infection doesn’t care. It only wants altitude.
Your body is in shambles... but the foot keeps climbing.
The building is not haunted. The people in it are not monsters - and they want things. Junk. Food. Favors. Someone to do something mildly humiliating to their neighbor.
A few of them know things they shouldn't. And maybe what they know has something in common.
You're the only one collecting the pieces.
The building is the same every time you climb it. The neighbors are the same. The trades are the same. The vending machine on the ground floor has the same stock.
What changes is what you know.
Every run, you learn something. A shortcut. A better trade. An item you thought was useless until it saved your life. Slowly, the building starts to make sense.
You’ll know what to do next time.
But your foot isn’t waiting.
MOLDRISE features a full-length original soundtrack, composed by Mike Klubnika, creator of Buckshot Roulette, s.p.l.i.t., and Machine Party.
First-person survival horror. Retro aesthetics. A thirty-floor apartment building with no empty floors and no happy endings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool puzzel game with great audio-visuel presentation! Resembles a little bit of outer wilds where you COULD finish the game in the first run but you wont. Runs flawlessly on steam deck.
Muy interesante divertido y sorpredente las alucinaciones son increibles
Master level artistry
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, German, Spanish - Spain, Russian
Hours played at review time, across 470 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great experience, worth the price.
Beautiful game, hope it gets the fame it deserves.
Сгнил на крыше 28-этажки и не пожалел.
Good dialog-heavy game with an interesting premise and multiple "endings". Has some replayability to it as well. Overall nice to see any small game take a shot like this. Would recommend.
Played for maybe 10 mins, am instantly engrossed. Need, to, keep, going, up. Keep dying though.... Audio and graphics are fab, controls simple, discovery will be fun I can tell.
Yes, really great! Worst part is the horrendous static audio. NNO its not your headphones or speakers. its literally the audio mech in the game. hate it absolutely. But the game is phenomenal
A Nice Puzzle Experience with both inventory management and a creepy fungal theming, all in a concise 2 hour package. The puzzle system of learning more information to effect future runs will appeal to fans of "The Blue Prince" but the difficulty is kept to the scope of 2 hours so no notes are needed! The Dialogue is simultaneously tragic and hilarious, it's like the nightmare version of the 2020 Outbreak played for both horror and absurd comedy. For those on the squeamish side, the horror does not contain jumpscares and is rather atmospheric, however if parisitism or loss of control aren't your fancy, it isn't the game for you. 9/10 A Lovely Experience that scratched a very particular itch, between the 5th and 4th toes on the left foot. ;)
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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