![Mocap Fusion [ VR ]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1540000/header.jpg?t=1708146572)
Create full-body motion capture using custom avatars and VR hardware. Include facecap, lipsync, eye tracking and more. Export entire mocap scenes directly to Blender using built-in automation - from recording to rendering in minutes!
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Languages: English
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I honestly never thought about Vr mocap being a thing, but it kinda made sense? I LOVEEE mocap fusion because it's a relatively easy way to do mocap (if you already own a vr headset), I will differently be using this for any of my future mocap dancing projects :3! if you buy the game via steam you get access to all of the options in the program itself, but you can also do it via patreon if you only see fit for a couple of options. i've been messing around with this program for a year and it makes me kick my tiny little legs when i see my favorite characters doing the worst dance ever becus I cant dance
VR 장비를 활용한 모션캡쳐 프로그램 VR HMD와 VIVE 트래커를 기본 지원하며, 오큘러스의 카메라 핸드 트래킹과 퀘프로나 바이브 프로 아이의 페이셜을 사용하여 기본적인 모션캡쳐를 진행할 수 있는 프로그램입니다. 기본적으로 VR챗과 같이 아바타를 유니티와 SDK를 이용하여 제작하고, 이 아바타로 모션캡쳐하여 블렌더(.blend) 파일로 내보내지며, 모캡시 사용된 아바타, 도구, 소리 등 모두 담긴채로 블렌더 파일로 변환됩니다. 개발자의 피드백과 소통이 매우 빠른편이며, 버그나 추가되었으면 하는 기능을 디스코드에서 말해주면 거의 바로 관련해서 응답해줍니다. 열정적인듯 추가적으로 블렌더, 언리얼, 유니티에서 실시간으로 모션캡쳐가 가능한 라이브링크 기능이 사용이 가능해, 굳이 중간에 제작 및변환이 없어도 게임엔진에서 바로 사용이 가능한듯 합니다. 단 언리얼은 라이브 링크 플러그인 가격이 거의 8만원, 9만원으로. 거의 모캡 프로그램 본체의 가격과 비슷해 구매하기 약간 부담되는 가격이라 디스코드에서 배포하는 이전버젼 (~5.1) 라이브링크 플러그인 선택지도 있는거 같습니다. 아마 블렌더쪽에서 vr로 모션캡쳐를 진행하고 싶으시다면 좋은 선택일듯 합니다. 10만원대에 전체모캡/핸드트래킹 같은 부가기능 지원이 가능한게 찾아보기 쉽진 않아서요. Vr로 모캡을 할 수 있는 타 프로그램이 아마 트래커 활용해서 몸만 추적하는게 150달러인가? 200달러인거 그랬던걸로 기억해서 그중에선 다름 괜찮아 보입니다. 아직 이거저거 써보는 중이라 좀 더 보고 마저 리뷰 써봐야겠네요. + 디스코드에서 정보좀 뒤적거려보니, 바이브 트래커만으로도 모캡이 일단은 가능한듯 합니다. HMD가 필수는 아닌듯. + 디스코드 들어가면 위키가 있는데 위키는 좀 옛날버젼의 UI를 적어놓은듯 헤서, FUSION MOCAP 사이트가 별도로 있으니 그걸 참고하는게 나을듯 합니다. 근데 그냥 막히거나 하고싶은거 어떻게 해야하냐 디스코드에 질문하면 개발자가 나와서 영상 하나하나 짚어줌 ㅋㅋ;
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Hours played at review time, across 27 reviews with recorded playtime.
Hell yeah!!! The owner of the game thank you so much now I can make my 3D human animations a lot alike a VRChat video. My mum got this game for me for me to make my yt channel grow, this is the most best VR Mocap in the world! So much fun and better than using the actual vr streaming video game which I can make Mocap animations look better and to make my animation gameplay better like VRChat I appreciate your development and keep up with the best work. Everyone is believing you because you’re the best. I would recommend this for other VR users that have a YouTube channel so what are you waiting for? Just buy the game one day you’ll get used to it and you’ll become a pro at it. This will take some months but trust me this will make your animations look a lot better
It's a very good software, there are no alternatives to it that would allow you to do the same things as mocap fusion vr. It has a lot of features, and it's very well made for a soft that was apparently made by like one person. There is a learning curve though, but if you just do basic mocap, and then extract it to another program, it's all pretty straightforward, idk why are people in these reviews confused. Spawning, and using props is also pretty simple, and there is a good tutorial on official website for importing characters and props which I had used. Considering that I haven't seen any other program that would allow you to do the same, use props, export animations to multiple different programs, stream animations to the software, it's very well worth the price, because even htc vive trackers with base stations are still way cheaper and more accurate that motion capture suits like rokoko. One thing I don't like though is that sometimes arms of some avatars are shorter than my real arms and they straighten out way before I straighten out my own arm, and arm extender options aren't helping solving that. But I just made an avatar in blender that would roughly have my proportions, and I imported it into the mocap fusion, so this soft is great.
I like everything about it. Amazing software with a very devoted developer. A bit of a learning curve at first but it's definitely doable. Favorite program I own next to blender.
Всё норм, но есть 2 детали: Экспорт в сфм делать нужно вручную через блендер. И я не нашёл способа импортирования аватара. В двух словах "Сомнительно, но окэй"
Very powerful software to do an one-man-army mocap session, but pulled back by complex and sometimes confusing UI and lack of documentation on how to use certain modules. Thus, the learning curve of the said software is a bit steep, but after accepting the quirks and flaws, it's a really convenient software to do motion capturing without spending thousands of dollars.
Easy to use and good tutorial. I really like the tutorial that even someone like me with little knowledge about Unreal can follow the instructions step by step and live link my motion capture to unreal avatars. I think it totally worth the price and good work.
Es bastante caro como para que no funcione en Quest con rastreadores de Vive.
Really helpful support team on their discord, awesome software (BTW you can request access and export 10 seconds without having to buy the whole thing, and get a code from the patreon for monthly subscription access) I chose to buy it and worth it, works great with slime trackers
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