
Find the rival gang leader and find the Nazi Golds hidden from the past. You can progress faster with weapons hidden around and destroy rival gang members. The story will continue with free DLC.
Modeled estimate, not a reported figure. How we estimate →
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Engagement
Reviews
5/7 - perfect game. The subplot of returning nazi golf to its rightful owners will stay with me for a long time. More DLC plz.
badly optimized game allows you to go out of bounds and getting stuck outside the map a.i. is bad
diria que es el juego con mas bugs que jugue
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Eski tarz bi fps. Olmuş gibi yani kötünün iyisi. Oynadım yorumladım linkten izleyebilirsiniz. https://www.youtube.com/watch?v=JwNA7JQ8Qfk&t=122s
Este juego es mucho mejor que call of gruty III definitivamente es la mejor compra de mi VIDA este juego me recordo el porque me gustan los juegos MMORPG no lineales ⠄⠄⠄⠄⢠⣿⣿⣿⣿⣿⢻⣿⣿⣿⣿⣿⣿⣿⣿⣯⢻⣿⣿⣿⣿⣆⠄⠄⠄ ⠄⠄⣼⢀⣿⣿⣿⣿⣏⡏⠄⠹⣿⣿⣿⣿⣿⣿⣿⣿⣧⢻⣿⣿⣿⣿⡆⠄⠄ ⠄⠄⡟⣼⣿⣿⣿⣿⣿⠄⠄⠄⠈⠻⣿⣿⣿⣿⣿⣿⣿⣇⢻⣿⣿⣿⣿⠄⠄ ⠄⢰⠃⣿⣿⠿⣿⣿⣿⠄⠄⠄⠄⠄⠄⠙⠿⣿⣿⣿⣿⣿⠄⢿⣿⣿⣿⡄⠄ ⠄⢸⢠⣿⣿⣧⡙⣿⣿⡆⠄⠄⠄⠄⠄⠄⠄⠈⠛⢿⣿⣿⡇⠸⣿⡿⣸⡇⠄ ⠄⠈⡆⣿⣿⣿⣿⣦⡙⠳⠄⠄⠄⠄⠄⠄⢀⣠⣤⣀⣈⠙⠃⠄⠿⢇⣿⡇⠄ ⠄⠄⡇⢿⣿⣿⣿⣿⡇⠄⠄⠄⠄⠄⣠⣶⣿⣿⣿⣿⣿⣿⣷⣆⡀⣼⣿⡇⠄ ⠄⠄⢹⡘⣿⣿⣿⢿⣷⡀⠄⢀⣴⣾⣟⠉⠉⠉⠉⣽⣿⣿⣿⣿⠇⢹⣿⠃⠄ ⠄⠄⠄⢷⡘⢿⣿⣎⢻⣷⠰⣿⣿⣿⣿⣦⣀⣀⣴⣿⣿⣿⠟⢫⡾⢸⡟⠄. ⠄⠄⠄⠄⠻⣦⡙⠿⣧⠙⢷⠙⠻⠿⢿⡿⠿⠿⠛⠋⠉⠄⠂⠘⠁⠞⠄⠄⠄ ⠄⠄⠄⠄⠄⠈⠙⠑⣠⣤⣴⡖⠄⠿⣋⣉⣉⡁⠄⢾⣦⠄⠄⠄⠄⠄⠄⠄⠄
Mob War Nazi Golds - to gierka 3d fps w której próbujemy odzyskać skradzione złoto 3 rzeszy przechwycone przez wrogi gang. Jest łącznie 15 poziomów oraz 6 rodzai broni. (Najlepszy okazuje się pistolet i strzelba). Najlepiej strzelać z bliska bo wtedy zadajemy większe obrażenia. Można celować i leenować na q i e. Bardzo łatwo można skrócić sobie drogę poprzez przeskoczenie przez ścianę lub pójście dookoła przez co ta gra idealnie by pasowała do speedrunów. Nie ma osiągnięć. ⚠️ Mi się podobała, polecam 👍😎
Mob War, developed and published by RedB94, is a modest first-person shooter that tries to combine crime-themed storytelling with straightforward, no-frills action. It places players in a loosely constructed narrative involving gang conflicts, hidden treasure, and a pursuit of a rival leader, creating the outline of a gritty underworld adventure. While the premise hints at something layered and cinematic, the actual experience remains grounded in a much simpler, more mechanical loop that rarely expands beyond its initial setup. The gameplay follows a familiar FPS structure: move through linear environments, eliminate enemies, and collect weapons along the way. There is a slight emphasis on exploration through the inclusion of hidden firearms scattered across levels, rewarding players who take the time to look beyond the main path. However, these additions do little to fundamentally change the flow of the game. Combat is direct and uncomplicated, with encounters largely relying on basic shooting mechanics rather than tactical depth or varied enemy behavior. As a result, firefights tend to feel repetitive, with little distinction between one encounter and the next. Level design reinforces this simplicity. Stages are mostly linear, guiding players forward with minimal deviation or opportunity for meaningful exploration. While the game attempts to introduce different locations to create a sense of progression, these environments often lack interactivity and complexity. They serve more as backdrops for combat rather than spaces that influence how the game is played. The absence of dynamic elements or alternative routes limits the sense of discovery, making progression feel predictable. Visually, Mob War reflects its low-budget origins. The graphics are functional, ensuring that enemies and environments are clearly visible, but they lack polish and cohesion. Textures, character models, and environmental details often feel inconsistent, preventing the game from establishing a strong visual identity. The intended gritty tone is present, but it is not fully realized due to the limitations in presentation. Audio design follows a similar pattern, providing basic sound effects and music that support the gameplay without adding much atmosphere or impact. The pacing of the game is relatively brisk, largely due to its short overall length. The main experience can be completed in a few hours, making it easy to finish in a limited number of sessions. This brevity prevents the repetition from becoming overly exhausting, but it also means that the game does not have enough time to develop its ideas or introduce meaningful variation. Once the main objectives are completed, there is little reason to return, as there are no additional modes or systems to extend the experience. One of the game’s more noticeable shortcomings is its lack of depth. While the premise suggests a layered story involving crime and hidden riches, the narrative remains underdeveloped, serving primarily as a backdrop for the action. Similarly, the gameplay does not evolve over time, offering no upgrades, new mechanics, or significant changes in structure. This results in an experience that feels static, with little sense of progression beyond simply moving from one level to the next. Despite these limitations, Mob War does offer a certain level of accessibility. Its straightforward design makes it easy to pick up and play, and players looking for a simple, low-commitment shooter may find some enjoyment in its direct approach. However, this accessibility comes at the cost of variety and engagement, as the game does little to distinguish itself within the genre. In the end, Mob War is a functional but unremarkable FPS that delivers a basic action experience without pushing beyond its core concept. It provides short bursts of straightforward gameplay that may appeal to players seeking something simple and inexpensive, but its lack of polish, depth, and variety prevents it from leaving a lasting impression. It ultimately feels more like a small-scale experiment than a fully realized title. Rating: 5/10
Gidin sakız alın daha güzel vakit geçirirsiniz. 1 tl 20 kuruşunuza yazık.
这游戏告诉我 [spoiler]吃屎也不是一件难事[/spoiler]
Mob War je pro někoho kdo zoufale vyhledává FPS žánr. Na nouzové uspokojení to stačí. Ukládací pozice kdykoliv. Nějaké ty bugy, dohrát se to dá, je to krátké. Největší mínus je nevyváženost zbraní a strozí nepřátelé. Nastavení hry žádné, ani nastavení klávesnice. Míření a zásah nepřátel na dálku je divný ale funkční. Grafika samozřejmě retro, tak jak to chtěl autor. Hodnocení 4,4 z 10.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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