
Mixolumia is an entrancing musical arcade puzzler where diamond blocks slide together on a gem-shaped board and explode in glittering chain reactions.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Mixolumia is an entrancing falling block arcade puzzler where diamond blocks slide together on a gem-shaped board and explode in glittering chain reactions.
Scintillating visuals and entrancing music that responds and evolves with your actions make Mixolumia a chill experience for casual players or an adrenaline rush for hardcore puzzle fiends.
Each included song has unique sound effects that harmonize with the music, giving the game a totally different feel depending on which track you choose.
Switch up Mixolumia's visuals by selecting from a wide range of lovely color palettes, or create and customize your own with the built-in color editor.
Whether you want to chill out, or challenge yourself to intense, strategic gameplay, Mixolumia has a game mode to suit your mood.
Mixolumia has options to adjust or turn off all of its effects individually so as to be as accessible to players as possible.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
네모네모 블록 제거 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 다이아몬드 블록 게임입니다. 공중에서 색색의 다이아몬드 블록들이 떨어지며 이를 좌우로 이동시키고 회전시킬 수 있죠. 아래에 닿으면 멈추게 되고 특정 방향으로 받쳐주는 블록이나 벽이 없으면 미끄러지면서 아래부터 채워지게 됩니다. 이때, 동일한 색상의 블록이 특정 조건으로 배치되면 소멸되면서 점수를 얻을 수 있습니다. 대각선으로 동일한 색 블록이 3개 이상 배치된다거나 4개의 블록이 다이아몬드를 구성하면 점수를 얻을 수 있습니다. 매치가 이루어져서 비어있는 공간으로 블록들의 위치가 조정되고 이에 따라서 콤보가 발생할 수도 있죠. 플레이가 길어짐에 따라서 블록의 추락하는 스피드도 빨라집니다. 초기에는 어느정도 필드를 파악하면서 생각을 하며 플레이가 가능하지만 속도가 빨라짐에 따라 본능적으로 회전과 이동을 하면서 플레이하게 되죠. 그러다 실수가 하나둘 쌓이게 되고 가장 윗줄까지 블록이 쌓이게 되면 게임 오버! 모드에 따라서 게임을 클리어할 수 있는 조건들이 존재합니다. 일정 수의 블록을 제거한다거나, 지정 시간까지 생존하면 클리어할 수 있는 모드가 존재하죠. 이런 클리어 조건없이 게임 오버까지 플레이하는 모드도 존재하며, 스피드 상승없이 느긋하게 플레이하는 모드도 존재합니다. [아쉬운 점] -결과에서 시간과 제거한 블록 수는 알 수 없음 (점수만 알려줌)
Lesbian Tetris, not much else to say, game is fantastic
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's hard to say Mixolumia is like other puzzle games, like Tetris. If I had to pick one to give you a starting point to compare to, I'd say it's like Lumines. The gameplay is relatively straightforward but the game audio is dynamic and tightly integrated into it. Once you find the flow, the music and sound effects take you along for the ride. There will be an acclimation period of understanding how the 45 degree blocks cascade in the well. You can't help but crane your neck to help with this. Once you get the gist of it though you will start to see how to pull off ever-longer cascades. Doing this will make the sound experience more intense and drive you to want to keep playing to make it happen again. The rush of getting a very long chain reaction is simply incredible. There are just five main music tracks to choose from, and I'd say only three of them really do the game justice. However! There are dozens of free community-made music packs that really expand the soundscape of the game to a point where the variety and quality makes the game feel a lot more premium. In any event, the interactive nature of the music and sounds means you won't tire of any one of them in a short play session. It's easy enough to switch to a different one in longer sessions. Which is a nice thing about Mixolumia! Its modes are set up so you can play a few quick games of it or sit down for a while to try to grind out leaderboard scores. (This makes it a great game for the Steam Deck, though if going for high scores you will want to be sure to be connected to the internet.) I've found myself doing three or four quick games some days, and spurts of a half hour or more on the days I'm really feeling it. Fun either way! Mixolumia is great little puzzle game. The gameplay is unique. The audio is fantastic. I can see myself playing this game here and there for a long time.
好看,有俄罗斯方块效应的味了 但是缺点就是颜色太多,基于连锁的得分算法,纯粹的噗哟,连噗哟都只有二连块,你倒好直接是四连的正方形,算连锁比噗哟还难,还几乎一定会堆死 看在画面和音效的份上给个好评,真的感觉可玩性不高
it's like puyo puyo but without the parts that make puyo so unapproachable
This one's a neat little falling-block puzzler, with a (45-degree) twist. Your blocks are angled diagonally, so they won't sit neatly where you drop them, and they also aren't welded together, so they'll tend to separate and slide down the slopes of other blocks nearby. Match colors in lines to keep the Lumines-like dynamic music going. It hits all the hallmarks of a good action-puzzler, as the rules are simple enough to grasp without a tutorial, and just weird enough to make you think a little harder about where your blocks really ought to be going. It's kind of refreshing to see a new and original game like this in the 2020s, especially after a long binge of other falling-block games in which I was questioning whether any original ideas still existed for them.
全実績済みです。 同じ色を2×2あるいは3個連続でつなげて消していくアクションパズルです。 ●良い点 ・BGMや雰囲気が良い ・大連鎖ができた時の音が気持ちいい ●悪い点 ・連鎖のセオリーみたいなものがないため、感覚で積んでいくしかない(めちゃくちゃ上手い人だったら違うかもしれないです) ・盤面が45度傾いているため、ブロックを置いたときに滑り落ちていくが、どちらに滑るかの挙動がわかりにくい(おそらくゲーム内で説明がない) ・steam実績が総じてあまり面白くない 特に、[spoiler]隠しステージであるImpossibleモードは最後の数十ブロックになった瞬間盤面が見えなくなるので、かなり運ゲーに感じた[/spoiler] ●総評 軽く遊ぶ分には悪くないゲーム、実績までやろうとすると若干ストレスが溜まるゲームです。
Fun to get in the groove. The strategy is not as clear cut as something like Tetris. You do start to get a sense of how to create combos, but it doesn't easily become obvious. I think this encourages a more vibey, less perfectionist play
Trippy
a fun and immersive puzzle game that i keep coming back to. it's simple to pick up, but takes some time to fully understand. i have many more hours on the switch version, because the suspend function and the portability add a lot to the experience imo
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Idea Fix | $49.7K | 131 | 93% | $9.99 |
| To Hell With The Ugly | $49.7K | 160 | 86% | $19.99 |
| Nine Noir Lives | $49.7K | 160 | 89% | $19.99 |
| Revive & Prosper | $49.7K | 80 | 74% | $19.99 |
| Antivirus PROTOCOL | $49.8K | 311 | 88% | $3.49 |
| Trolddom | $49.7K | 209 | 95% | $9.99 |