
Take on the role of a warrior maiden forced to hunt down her best friend, who has stolen a sacred demon blade. Immerse yourself in the tale of a deadly feud between two old friends and the demonic sword tearing them apart―told through high-speed action!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
UM JOGO FORA DA CASINHA, DÁ UM DASH E VOCÊ VÊ A CALCINHA.
Certified gooner classic. Esse gooners may cry foi uma das platinas mais satisfatórias de conseguir
very fun
Highschool girl with Vergil Combat. What else could you ask for ? But seriously, I can't overcome Inferno so let's just say when the game is hard, it is damn hard T^T
Short but pretty fun, kinda reminds me of Genji Dawn of The Samurai from PS2 in terms of bosses and the anime esuqe desings. Final 2 bosses were especially great. I also enjoyed the skipping frame as a gameplay feature.
Mitsurugi Kamui Hikae could be equated to all sorts of things, really. It could pass off as a vertical slice, created by a small team of developers and meant to be seen only by few suits in a publishing firm, from which said team is hoping to receive the fundings necessary to finish the project. It features a greatly limited amounts of assets, it's unpolished and not all of the ideas have been properly figured out, but the intended audience is fully aware of this and will analyze it not for what it is, but for what it'll be if they were to give it a chance. Mitsurugi Kamui Hikae could also remind you of a low budget game from the 7th generation of consoles, something you would have picked up from the used section at a Game Stop for 19 bucks, maybe hoping that you came across a hidden gem. Whichever way you look at it, it's cheap and unremarkable, but maybe that's exactly what drew you in. Have you ever found yourself playing a game from an anime you never heard of? Very often the charm of the source material gets lost in translation, and not just in the literal sense. Whether it's the limited technology, the lack of resources or the lack of care, if you don't have a context for these supposedly important scenes happening as you're playing, you'll never understand the weight they have in the original form, and you'll feel robbed in a sense. "There has to be more to this", a sentence that applies to the example i just made, as well as Mitsurugi Kamui Hikae. There HAS to be more to this. Mitsurugi Kamui Hikae is impressively competent for being made by such a small group of people. Does that matter? You can look at the details in the character models and their animations and think to yourself "whoever made this must be really good", but if you lacked the context of this being an indie game made by pretty much 3 people, would you instead think "i really like what i'm looking at"? Do you like the dishwater enemy designs, or the incredibly basic environments, or the anime girls that you couldn't pick out of a lineup? Do you remember any of the music? Did the story leave an impression on you? If you answered yes to any of those questions you're a very bad liar. Mitsurugi Kamui Hikae does have a fairly complex combat system and does feel mostly smooth to play, but even that aspect is not without its flaws. When you spend your currency to learn a special move, make sure to upgrade it immediately, as most of them won't allow you to chain them to anything in their first level, which is pretty much worse than not having them at all, since they all require directional inputs and they're very easy to accidentally trigger. No effort has been made in distinguishing which attacks can be blocked or not, a very cool feature especially when you're trying to figure out the patterns of any of the 5 bosses, 2 being rematches, or when any of the 4 enemy types in total (i'm not counting recolors) catch you off guard. The multiplier next to the life bar goes completely unexplained in the tutorial; it's easy to understand it's purpose so it's not a huge deal, but you'd think the translators would think to explain what those japanese characters mean, no? I liked Mitsurugi Kamui Hikae. By no means this is a good game, but i did like it. It reminded me how much i liked this genre and made me wonder why it's been so long since i've last played a Ninja Gaiden or a Devil May Cry, the thrill of being stuck at a hard boss, learning its patters bit by bit and using that knowledge to beat it in the end. Good ♥♥♥♥. 100 megs for in download size is genuinely impressive regardless of how little content there is to chew on, got me scared that i accidentally downloaded a malware of some kind.
Why the ♥♥♥♥ do I own this.
Unsure. 5/10* To be honest, the main character and the antagonist 3d models and textures look really good even after more than a decade, but besides that everything else looks kinda mid, the music is boring and repetitive, the voice acting is decent, the gameplay is very repetitive, there are just like 3 stages and you get enemies spawned just to be beat, i didn't liked the controls neither, and changing them was a bit uncomfortable with the in game method, luckily with the steam input had no issues, at start the moves where very basic, but while you progress and upgrade, i have to admit it is decent-good, the narrative/story its trash, the game is short and start just with your character presenting herself and explaining the antagonist motives, and bam, right to the action, no more story for a few chapters, you may get just a few dialogues till the end, but even with all the things this game is lacking, i did a second run just to get all the upgrades, so it fulfill his job in being entertaining, that's the reason im not giving it a negative review. the game has achievements and steam cards, and accordingly to steamdb it goes really really cheap, i don't even remember buying it, so i may got it from humble bundle almost a decade ago.
отвратительнейшая игра: максимально перетянутые анимации настолько, насколько это вообще возможно, камера хуже чем моментами в bayonetta или.. кхм-кхм... такая же как в shadow of the colossus(игра хорошая тем не менее). Я готов был бы ей простить то что она целиком и полностью копирует oneechanbara, ту же камеру готов был бы потерпеть, но если бы она при всём при этом НОРМАЛЬНО ИГРАЛАСЬ. Максимально не заслуживает того чтоб в неё играли
девчонки зажигают с катанами -) всех в пух и прах -) восточная атмосфера прилагается киллбилл1и2 в одном флаконе -) рубрика музобзор - муз тема КейПоп Охотницы за Демонами -) вот так вот я это себе представляю -) представьте себе сами как нибудь -)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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