
Play as Emily, drawn to a remote Mayan ruin after her brother insists it’s safe, amazing and beautiful. Explore an ancient Mayan site spanning jungle, temple, and catacombs as it becomes clear that he didn’t understand what he uncovered.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 6 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mitnal is a short passion project by a solo developer where you play as Emily, not an adventurer, but someone who loves history and trusts the person who invited her.
Her brother has always been the explorer. He tells her the site is safe. Incredible. Something people wait their whole lives to see. Against her better judgment and driven by curiosity, she goes.
Experience a dense jungle approach, a weathered stone temple, and the catacombs. What begins as quiet exploration slowly turns unsettling.
Murals, relics, and abandoned equipment suggest that something was uncovered and that the site was never meant to be entered this way. As Emily descends deeper, it becomes clear that her brother may have misunderstood what he was dealing with… or ignored it entirely.
This is a focused atmospheric horror experience built around exploration, tension, and environmental storytelling. The temple reveals its secrets slowly through murals, relics, and subtle details in the environment.
Players who take their time to observe and explore will uncover more of what truly happened here.
Some discoveries are not meant to be shared.
Some invitations should never be accepted.
Estimated playtime: 35–75 minutes depending on exploration and puzzle solving*
This game contains:
Flashing lights
Loud Sounds
Sudden visual effects
Dark and confined environments
Intense & Disturbing audio cues
Disturbing imagery and themes
Players sensitive to flashing lights, motion effects, or horror content should proceed with caution.
Performance may vary between outdoor jungle environments and interior catacombs due to lighting and foliage complexity.
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i NEED MORE NOW PLSSSSS TY
okay this game is insane good, dam good.
Wait for sale.... Can't recommend at full price. ok game with decent graphics and awesome Mayan and Aztek style art and sculptures which is basically the selling point of the game. Not very scary, a couple really cheap jump scares, no real threat other than your own imagination of what could happen and its VERY VERY short. I didnt realize I would be done playing it in under an hour.. Its not the worst thing ive ever played but also nothing special. For full price at 5 dollars you could get something else on sale and have hours more game to play.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game needs a part 2... I cant wait to see what's done with this!
Excelente juego, ¡ increíble ¡. Muy recomendable.
i dont usually rate horror indie games due thier lack of originality but this one has an original setting with above average story to tell BUT the music choices here .. OH man .. although they were breaking the intensity of the game BUT OMG they were magical .. i would buy the game just for them Pros : 1- setting and graphics 2- MUSIC 3- Voice acting of some characters done well here Cons : 1- very cheap jumpscares 2- optimization very bad 3- nothing is taken from other games " No AI slop " generally speaking i would recommended this game if u already know what ur getting ur self into and would totally recommend it to anyone who wants to check the good tracks here waiting for similar projects since thier first game was ok at best " Absum "
Bought this after being blown away by the devs latest game The Unfamiliars and this one did not disappoint either. Some bone crunching jump scares with a very unique setting far removed from your usual haunted houses which is just ripe for horror. I feel like the dev has a real knack for setting his horrors in superb style. Great graphics and it all flows nicely. No instakill death mazes which plague this genre. Has probably the best ending I have seen in any indie horror and I must have played about 250 of them. Its genius really - some film is bound to rip it off its that clever - ties in perfectly to the opening scene. Hats off to this dev. Mega Impressed by his work. 9/10 Get this game! Then get The Unfamiliars!
Fabularnie jedziemy do swojego chłopaka, który zaprosił do zwiedzenia nieznanych wcześniej ruin w Guatemali. Zaskakująco przyjemny dreszczowiec, dopieszczony graficznie. Zaskoczyło mnie, jak dobrze zaimplementowano światło latarki - szczególnie w HDR! Podziwiam, że mało jest używania tych samych assetów i każda miejscówka jest inna. Mógłbym to porównać do Amenti. Tak czy siak - perełka. Są też nagrane dialogi. W grze nie da się zginąć, a większość akcji polega na szukaniu ukrytej interakcji. Jak najbardziej git, lubię symulatory chodzenia z zagadkami środowiskowymi i eksploracją. Wady? Krzyki, które rozśmieszyły (lepsze byłoby "oh no!" zamiast "AAAAAAH"). Nie pozwoliły przeżyć dramatu sytuacji. Brak wyważonego tempa: od początku co 5 sekund jest jump-scare, który... no, nic nie robi. Sugerowane poprawki na przyszłość: aby wzbudzić emocje i poruszyć widza, należy pokazać wcześniej motywacje, marzenia i cele postaci, inaczej śmierć przeżyjemy jakby były zwykłymi randomami (np. dziewczyna marzy, że ze swoim przyszłym mężem zamieszka w nowym domu nad jeziorem). Również jump-scary - one wywołują szok, ale nie strach. Strach trzeba powoli nakręcać - slow-scare (np. maszkara się powoli zbliża do nas w ślepym zaułku i nie możemy z tym nic zrobić, lub szukać dźwigni, która nas uratuje). T Tak czy siak, bardzo rekomenduję i będę śledził kolejne projekty :)
Had a blast with this one. The puzzles were solid, the horror was creepy as hell, and the jumpscares were top tier. Definitely got me a few times 😂 Really good mix of exploring, figuring ♥♥♥♥ out, and randomly getting the hell scared out of you. Big shoutout to Mixonat and everyone who helped put MITNAL together. You guys made a damn fun horror game. Definitely recommend it if you're into horror. Can't wait to see what you guys make next!
this game was good not scary but good needs optomise though had to turn down fps to 60 gpu useage
Players by region
Where this game's players are, estimated from review languages.
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