
Develop and expand your town as you fend off eerie creatures from the mist. Choose from a variety of buildings and strategies, make tactical decisions, join defensive battles personally, protect your town and fulfill your ultimate goals.
Modeled estimate, not a reported figure. How we estimate →
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About
Misty Land is a strategy game that fuses tower defense, base building, action and roguelike elements. Wield your trusty weapons to venture deep into the wasteland valley, make choices based on distinct development strategies, build your exclusive town and defend it with all your might.
Selection & Purchase: Choose freely from a diverse range of unique buildings and strategies to craft your one-of-a-kind defense and economic systems.
Construction: Place buildings at will, expand your town step by step, and forge an impenetrable defensive line with careful planning.
Combat: Step onto the battlefield and face hordes of enemies head-on. Bullets, flames and blades are all deadly weapons against foes, and a variety of active skills deliver utterly distinct thrilling combat experiences.
Upgrades: Every building and weapon comes with a wealth of upgrade options, offering you diverse strategic choices.
Game Content: A variety of maps, difficulty levels and strategies paired with abundant weapons – plus dozens of distinctive buildings – create diverse gameplay and an immersive gaming experience.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Turkish, Japanese, Polish, Thai +3 more
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Игра хорошая, но невозможно переиграть раунд и загрузить сохранение, зависает. А вообще кто любит такой жанр, очень понравится
Odgłosy wieżyczek nie działają poprawnie , nie da się wczytać zapisu ani powtórzyć danego lev ponieważ gra się zawiesza i można w nieskończoność czekać i nic się nie dzieje. Mało zawartości a poziom 4 jest całkowicie nie zbalansowany.
第一关解锁LV4难度后,后面全程最高难直到通关。整体难度不高,前期雪球滚起来后边5-6回合就开始起飞了,甚至第1回合随个好的开局,第二回合就开始滚雪球了。而且英雄拉仇恨能力很强,偷发育滚雪球太简单了。 个人评价为有一定策略但整体偏爽的塔防游戏。游戏内容比较少,当个小游戏玩还可以,玩多了就乏味了。
fajna gra skojarzyła mi się z vanhelsingiem tylko na dzikim zachodzie. brak przyspieszania czasu. przez co 12 fal robisz godzinne. przez co wszystko jest powolne, ale jak odblokujesz snajperkę i postawisz z 6 to już jest prościej. masa statystyk to upgradowania. ale zabrakło mi tutaj artylerii. 4 bronie, 4 tryby trudności, 10 strategii, 6 map. minus to mały limit budynków.
Pretty fun!
有bug,刷新商店多次后有概率直接闪退
正式版相较于demo更容易上手,内容也丰富了许多。整体游玩比较上头,通关后还有无尽模式可以爽完。喜欢塔防的强力推荐
Really digging this game!
制作组有没有玩过自己的游戏?知不知道难度4什么概念? 从第一波之后就开始折磨,如果出怪不在同一个方位就必须SL,前三波都必须SL到同一方向由玩家自己拉仇恨打,因为两座初级塔守不住一个出怪点,被打爆一次就等着被滚雪球。第五波开始如果没有80以上的回合收入基本就可以重开了,如果不选前两个职业,就算完全不造防御塔,全部升经济也难以达到这个要求。当然,只要通过大量SL撑过第6波并保持一个不错的经济,防御塔数量堆起来形成了协同,这游戏就会变成“爽游”了 然而,过关依赖SL仍然是一个极差的设计,因为它本质是让游戏变成了老虎机。另一个大量制作组常犯的错误是,难度提升同时体现在“加强怪物”和”削弱成长“,这会让难度曲线变得极其陡峭,甚至直接劝退非硬核玩家。难4的怪物血量是2倍,就是说本身就需要接近2倍的防御建筑,本身建筑数量就极为有限,这势必挤占经济建筑的发育空间,再加上升级资源需求提高,这就导致前期经济越来越难以跟上,从原本的“滚雪球”变为“被滚雪球”。 10小时左右全成就了,补充一下吧,其实除了老虎机的问题外整体还是不错的,玩法挺有意思。另外就是塔和职业的平衡性有点烂,电塔和酸塔强度明显超模,一人成军和充分发展很屎,几乎没有正面还带很强的负面。不过30块钱的游戏也不奢求太多了。 最后就是爽度还差点意思,希望后期可以多点刷怪量。
这最后一波猛购卡牌 每次第五波就直接闪退是什么鬼
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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