
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Aug 31 → 24.71/day in the week after.
About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
гра справді чудова і весело грати з друзями
In my opinion this game has far more content than big walk and lethal company, yet is still pretty underrated. If you like the Fallout series, this game is wonderful in terms of looting, gun play, and PvE. It would be cool to see added features like a leveling system, quest, and a storyline of some sort. Once you get overpowered in the game it gets repetitive. Other than that, first time playing this game with a friend was pretty addictive.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра хорошая рекмендую
баганая ♥♥♥♥♥. иду в тунеле подпрыгнул смерть. столкнулись с другом на лестнице он инста умер. шёл по тунелю дотронулся до трупа, подкинуло вверх смерть. поднялся с лестницы инста смерть.
Juegazo, chill de cojones. Un juego muy chill para pasar tiempo con los amigos, los verdaderos, no los giles que se acuerdan de vos cuando estan mas secos que lengua de loro. Ideal para jugarlo con musica de fondo, salvo que tengas principios de perseguido y te de miedo la zona del bunker. Chad total el desarrollador 19 años, Idolo total
finding a game that isnt slop in the big 25/26????
игра мне понравилась , разработчика жаль , что огромная кампания набросилась на один небольшой инди проект , в игре есть недочёты как и во всех играх , но атмосфера прям хорошая , игра не прям душная , есть моменты , когда нужно погриндить но , их немного и они не такие долгие , в пример приведу крафт верстаков и это кстати пожалуй единственное , что заставляет фармить , к тому же в игре можно легко обновлять выбросы , не увеличивая счётчик , не уменьшая количества времени на выброс , и не тратя заработанный дроп , просто нужно сделать сохранение . В игре есть прикольная , даже немного жуткая атмосфера , + игровые монстры , которые иногда очень незаметно подкрадываются , также добавляют атмосферы страха. в общем, есть моменты , которые нужно доработать , но разработчик старается и каждый день делает что то новое ему , удачи и пободьше продаж
Атмосферно и качественно!
Cant afford S.T.A.L.K.E.R or is your pc is so garbage to run it? then buy this because i have 2 of the problems
Это каеф!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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