
Miseria is a dark fantasy idle incremental game in which you lead a party of damned souls through the depths of the world.
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About

Venture deeper into a dark, ever descending abyss in search of your deepest desires. Your party fights automatically as you progress, striking down enemies with relentless attackscharging mana and unleashing powerful abilities. The deeper you go, the greater the danger… and the reward.

Your characters gain experience through combat, allowing you to level up their stats and increase their power. Defeat monsters to earn gold, then visit the blacksmith to upgrade and forge stronger equipment. Every decision shapes how far your team can push into the darkness.

Embrace the cycle of power through the Reborn system. Reset your progress to gain powerful permanent upgrades and push even further on your next descent. Master the prestige mechanics and break past your previous limits.
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Engagement
Reviews
Themes across 241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
麻烦退款能不能快点???
pretty long game to 100%, but not bad for what it is.
Mir macht’s echt Spaß so für nebenbei oder zum entspannen. Es ist genau das was es sein will. Man kann ein wenig Leveln, bisschen aufwerten und dann auch wieder ausmachen. Und beim nächsten Mal nahtlos weiter machen. Es ist für mich aber kein Spiel, welches man 10h am Tag spielt für mehrere Wochen.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 242 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6.6/666
very close to the feel i got with cookie clicker with souls aesthetics, i loved the environment and the premise
muy corto pero muy adictivo ,para el precio que tiene recomendado totalmente
Pretty good! Not perfect, and the price feels a little high, but I enjoyed my time with it. Idk if the dev reads these, but I feel like two things would have improved the game significantly: Firstly, add some change to the environmental art about every 75 levels. Even just changing the color would give a better since of progression> Secondly, it's a bit too easy to progress - I feel like you could increase the difficulty on every floor a bit, and maybe double the prices of the Prayer bonuses (except the final one, that one is priced appropriately) just to make it feel a bit more like an accomplishment. I made it to floor 90 in basically 2 rebirths and that felt far too fast.
ta weno
El niño deforme está broken, juegaso
Asi jsem očekával více, hudba, i grafika jsou fajn, příběh je jednoduchý, ale hra je příliš krátká. Není to klasický IDLE, nemůžete jen tak odejít a čekat že hra bude něco farmit a pak přijdete a jen vylepšíte postavy, na některých podlažích se zaseknete a je nutný dialog. Hra mi přijde prázdná, nedodělaná. má pár fajn mechanik ale jinak se mi zdá, že některé mechaniky si zaslouží předělat nebo trochu pozornosti. Má potenciál, ale je prázdná, krátká,... možná by bylo fajn přidat více postav a měnit skupinu dle přání hráče. U skilů napsat o kolik se co zvedne místo obecného popisu. Nevím, něco tomu chybí.
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| $930.8K | 3K | 92% | $5.59 | |
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| $63.3K | 98 | 73% | $14.99 | |
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| $3.3K | 19 | 74% | $4.99 | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $110.4K | 318 | 90% | $7.49 | |
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| $110.4K | 239 | 97% | $19.99 | |
| $110.3K | 225 | 59% | $24.99 | |
| $110.3K | 901 | 61% | $5.99 | |
| $110.3K | 413 | 73% | $14.99 |