
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
num acredito q terminei, esse jogo eh lindo .. um dia quero ser igual a faith ദ്ദി( T ᗜ T )
ОXУEHHAЯ ИГРА! 10\10! Играл в детинстве! Всё лагало, дай Бог было 30 фпс! Но сейчас! Это просто имба, рекомендую к перепрохождению! Ощущение потока, проверка реакции, смекалки, просто шикарно! Перепройду еще раз наверно через пару месяцев, музыка, дизайн, всё ТОП, сюжет конечно средний, но зато всё остальное на высшем уровне, просто одна лучших игр которую я играл в жизни
Настоящая капсула времени Когда слышу Solar Fields, иду в душ чтобы бы поплакать
yes very good
Игра 2008 года которые все ещё поражают с очень красивой графикой, музыка красивая и локации сделано очень красиво, тут всё очень красиво.
Pula
Mirror's Edge Good: ‣ Grounded parkour system. Pretty weird at first, but once you get the hang of it, it's pretty fun, especially when chaining parkour actions together. ‣ It's a short game (9 chapters), and I'm glad it's short because it doesn't overstay its welcome. ‣ It has animated cutscenes between chapters. ‣ For a game made in 2008, the art direction is great. The game goes for a minimalist look with bold accents, and the OST is mostly ambient with electronic influences. Mixed: ‣ I wish there was more freedom and more routes when approaching the levels. many chapters feel pretty linear in map design. ‣ The story is decent for most of the game, but it's obvious where it's going, and the open ending is kind of disappointing. ‣ Combat is very wacky, but I don't mind it since the game is mainly about parkour. Bad: ‣ At times, it feels like one of the most frustrating games because of the enemies. They don't seem to need line of sight to shoot you; they just need to know you're not behind a wall. ‣ The old PhysX implementation can make the game very laggy (turn it off to fix this). Note: The game needs a lot of tweaking. Check out this mod to fix things like FOV, resolution, PhysX, and even some graphics settings. Also add "-nostartupmovies -windowed" (without the quotes) to the game's launch options. This skips the startup movies and makes the game run in windowed mode, allowing you to Alt-Tab freely. Overall it's a decent game, and while it has it's flaws it still something more different and unique. Usually goes on sale for 7$, but you can find it cheaper on other (official) stores for ~3$.
que pensaran de nosotros en japon pon, estupilo, honk kong es en china
ea truly used to publish unforgettable masterpieces
이런 뭔가 한 여름에 밖에서 한창 놀다가 휴식 할 때의 햇빛이 느껴지는 게임은 이 게임이 독보적이고 유일함 한글 패치도 다시 됩니다 https://blog.naver.com/kanghoon75/223861320205 이분이 다시 수정해주신거로 하니까 잘 되네요 이분께 감사함 어릴 때 했던 인생 게임인데 지금 해봐도 세상을 뭔가 시원하고 아련하게 잘 표현해냈네요 이런 게임 없음
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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