
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EA's loader is the biggest pile of sh*t to exist and likes to self destruct. Achievements won't sync with what you've accomplished and constant reloads from certain visual bugs
Бесконечная загрузка после вступительной кат-сцены, сервера отключены. Такое вообще нельзя продавать! Народ не вздумайте покупать это, не тратьте деньги! Юбисофт и EA две конторы ♥♥♥♥♥♥♥♥♥!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
通关,最后一关非常刺激,失足摔死N次,但从上往下坠落的时候莫名感觉很爽。
le jeu est bien, surtout le moment où tu cours là je sais pas si vous voyez.
игра хорошая ну с пацанами на гаражах мы также прыгали поэтому ставлю лайк
полное ДЕРЬМО, ладно бы шарашкина контора в лице EA просто вырубила серваки и дали бы поиграть спокойно в сингл игру, но они даже этого не сделали - в игру тупо зайти НЕЛЬЗЯ, с позором убрали бы возможность покупать эту игру, но нет же, им надо денег побольше залутать на нерабочем куске кода.
可惜正式入坑的时候服务器就早已停止了运营,没有多人联机了,好在一点也不影响单机游玩,早些年听闻过这个游戏的相关,但一直拖着没体验。以现在的眼光来看镜之边缘依旧质量很硬很好玩,战斗跑酷类型里的泰斗,美术风格充满另类的科技未来感,手感方面也是一贯的令人舒服,不得不说DICE制作组是真的强,是个值得推荐的好游戏
Однозначный прогресс по всем фронтам относительно первой части: 1. Приятный паркур, от которого получаешь удовольствие. 2. Полноценная боевка, а не какой-то недоразвитый калич, как раньше. 3. Сюжет хорош. 4. Ну и какой же красивый город нарисовали! Он просто охpeнительный! 5. Не забыли и про тех, кому сюжетки мало и кому хочется еще потусоваться, полюбоваться местными красотами. Для таких людей есть опциональные активности по карте: забеги на время, сбор всякого барахла, "аванпосты" и т.д. Из слабоватых мест могу отметить лишь музыку: сюда своего "Still Alive", к сожалению, не завезли =(
Its a world that fun to play in, but to be lived and explored. Its sterile as all hell. Like in a designer hellscape, I'd love to at least have some area's felt more occupied. I love the art style there just something missing. If your're planning to play completionist I reccomend waiting to do the main quest as you get bored. It's the most exciting sequences in the game. The irony being you unlock more abilities that feel great to use. Too bad the world holds it all back, its kinda crazy making a parkour system this good and some how give a sandbox feeling liniar. Prisoner X had a bug where I had to abort the mission cause they spawned me in a room I couldn't leave. Otherwise last third of the city was the most captivating place in the whole city. By the end I had no desire to continue anything extra. Leave it to EA to make parkour feel corperate. It agrresivly tried to be good and sadly you can feel the effort every second. The sense of scale alone is incredible. It makes it even more annoying since it will catch you off guard with something that is equally boring. Great Game I cannot recommend due to the EA affiliation and traversal in a dead world rips the parkour expereince off. The launcher sometimes works and others require work arounds. I'm playing all the EA games I own then uninstalling to avoid having to use any launcher aside from Steam and GOG.
Mirror's Edge is a great parkour game but just like its predecessor this game has a pretty weak story. The objectives can also become a little stale after a few missions. Doing the same thing over and over (Running from point A to point B and delivering an item) just gets very old very fast. If it weren't for the visuals this game would be very bland content wise. Another issue is most of the achievements are not working because the EA servers shut down so fair warning to you achievement hunters out there. I would honestly say I prefer the original over this one, simply because it flowed a little nicer. This game has a lot of clutter missions and collectibles and they don't really serve a purpose other than to level up Faith which her upgrades are pretty redundant. This isn't meant to sound like i'm hating on the game because I do really love these games.. but I would've liked to see some better improvements.. unfortunately I was a bit disappointed But.. I can safely recommend this game it's great fun :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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