
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.1Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen gameplay, buen mapa, buena dificultad, buen arte, buena bso, en definitiva un buen metroidvania.
个人觉得最接近空洞骑士的神作,但是因为一些bug和符文设计较弱,离神作真的只差临门一脚!
t0级别的美术和地图设计,跳跳乐偏难很吃操作精度
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.4K | 87% | $19.99 | |
| $2.1M | 3.8K | 75% | $19.99 | |
| $2.1M | 2.5K | 89% | $27.99 | |
| $2.1M | 6.4K | 96% | $19.99 | |
| $2.1M | 4.9K | 97% | $39.99 | |
| $2.1M | 2.1K | 65% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $180K | 1.3K | 77% | $8.74 | |
| $2.9K | 10 | 60% | $9.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
坩埚打红温了,左边跳了至少四个小时,差临门一脚没过。 为什么下+跳是下冲,本来想下劈按错了变成下冲真的很傻逼啊!!! 我觉得坩埚最后一段是我遇到的地图中最难的, 首先回血点放在了安定点回不去的地方(我也不理解这个设计,看起来是特意把回血点与最后一段隔开)没有办法在不小心被二次判定伤害后回血(只有一次伤害判定会只打掉盾然后回到安定点)。 其次路程极长,虽然前半段利用神行步很简单,但会令人高度紧张和疲劳, 然后是连续下劈加神行步、漂浮劈砍接钩爪下劈。这个地方的位置很难找准,如果位置不对就会撞上红树,当玩家好不容易过了这里时,紧接着是一段连续的下劈加跳跃漂浮的路径,由于并不能看到地图的全部,加上下方的雷的速度很快,只有一次下劈机会。之后是必须下劈跳跃漂浮才能过的水中刷子。但是如果手指因为前面的连续操作而疲劳的话,下劈跳跃很可能变成下冲,人物会一头栽到岩浆里面。 再之后需要让过一片低矮的红树,并且不能再用之前习惯的下劈漂浮了,因为你需要使用钩爪才能脱离苦海。你依然只有一次机会,因为这是供你下劈的雷的源头,除非你很有节奏感(在经历了这么多苦难之后依然不疲劳),不然很难在这里维持不掉落岩浆。又因为不能按漂浮了,很容易节奏马上乱掉然后掉进该死的岩浆中。 这段跳跳乐的节奏和我在游戏中经历的任何一个跳跳乐都不一样。别的跳跳乐对我来说就是,哇很有挑战,不过我似乎找到了诀窍(包括水滴,我觉得水滴的最后一段跳跳乐设计得就很惊艳),但是这个,我只能说,哪个傻逼设计的,他能不能把自己设计的傻逼跳跳乐无伤过十遍再端上来给大伙吃。
グラフィックと世界観は素晴らしいが、どうしても理不尽というか酷い要素がいくつかある。 まず、マップ探索がノーヒントすぎてゲーム進行に躓く時があるということ。だだっ広い世界を徒歩でくまなく歩いても全く分からず、結局攻略サイトを何度か見る羽目になった。これ系のゲームの魅力は自由度の高いマップ探索ではあるが、自由度が高すぎるのか不親切すぎるのか進めないようになっては本末転倒だ。他のメトロイドヴァニア系のゲームでここまで行き詰まったことはなかったので、ゲームデザインの不備でしかない。 また、先にも挙げたが、移動が面倒過ぎる。ファストトラベルの仕組みなどは一応あるが、すぐには使えなかったり、ファストトラベルポイントを使ったとしてもそれなりに移動しないといけない。このゲームはダッシュができないのでなおさら時間がかかる。しかも、行った先に何もないと、戻るのも苦痛であり、デスルーラでセーブポイントからやり直す方が早いと感じてします。こうやって移動するのはゲームの雰囲気を損なうことにつながりかねないので、ここもうまく作り込まれてないと感じる。 ここまでマイナス面を強調してきたが、世界観とグラフィックは素晴らしいものであり、BGMも世界観と調和した良いものである。 結論として、やってみる価値はあるが心してやるべし、ゲームである。
丝之歌精神续作,难度也是
Run back à n'en plus finir, sur la fin du jeu on se tape du plateforming bien dégueulasse pour des récompenses à chier. Le jeu ne t'encourage pas à l'explo, tu farmes de la vie qui te coûte des proc et des perles pour les perdre définitivement à cause d'un vieux script inutile. Gameplay très pauvre, histoire bien ronpiche.
Too many platfrorming, too little bosses Monkey brain not satisfied
难死了,没辅助功能我根本大不了,一个boss要打五六遍,给谁玩的游戏啊
스팀 첫 리뷰입니다. 메트로베니아 매니아라면 꼭 해보길 추천드립니다. 저도 구매전에 혹평이 적지 않아 고민을 많이 했는데 싹싹 긁어먹을 정도로 플레이 중. 막보만 남겨놓은 상황입니다. 할나, 실크송, 나인솔즈 만큼이나 빠져서 했습니다. 물론 불편한 점이 있으나, 메베를 좋아하시는 분이라면 충분히 극복해서 재미있게 플레이 하실 수 있을거라고 생각합니다. 플랫포밍같은 경우, 불합리한 부분이 있으나, 할나의 고통의 길 만큼의 난이도는 없다고 생각합니다.(고통의길 포기함) 전체적인 아트워크는 아시는 것 만큼 훌륭합니다만, 직접 플레이하시면서 경험해 보시는 것을 추천드립니다. 전투스킬은 거의 없다고 봐도 무방할 정도라, 전투가 단조롭긴 하나, 보스전은 충분히 잼있고, 맵에 유기적인 연결, 탐험적인 요소도 너무 좋았습니다. 초반만 잘 참고 견디신다면, 매우 재미있게 플레이하실 수 있을겁니다. 미나 구입 후 안맞아서 환불 후, 스텔라블레이드랑 고민하다가 미오를 선택했는데 대만족입니다! 강추
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.