
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
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A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 92 reviews with recorded playtime.
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Incredible entry in the metroidvania genre. The story, mechanics, music, art design -- all superb. Can't believe I slept on it since its release.
best aesthetic design ever
Easily one of the best metroidvania ever made. Music, visuals, gameplay, story, it's all excellent.
game is goated except for that one boss above metropolis ♥♥♥♥ that boss.
画风地图设计都非常有新意的游戏,UI界面上也比较简洁,配乐还不错,剧情碎片化且动画过程均无法跳过。可以小退会存档点保存好评。角色性能极高,地图探索路线和角度都很多。以上全不是缺点。 缺点 [spoiler] 跳跳乐贯穿整张地图的大部分角落,越难去的地方跳跳乐越多,打击手感还是不够好,一天到晚就是农夫三拳,然后钩爪的手感稀烂而且毫无示意很难用,Boss设计上略草率无碰撞体积回合制节奏感不强,很多机制上的恶心人之处我觉得还算可以接受,坩埚和水滴跳跳乐难度有点高但还不算太折磨,其他全成就基本必须要看攻略,有些解密和探路很容易错过导致自己不知道下一步要干什么 [/spoiler] 总的来说还是一款挺有意思的类银游戏,整体难度适中,地图分区传送这些都还是到位的,战斗略有遗憾,钩爪太差劲拖后腿,其他美术狠狠加分。
不看攻略没法玩,太多隐藏,指引也很差,经常卡住不懂要去做什么,连很多正常的路线都要隐藏起来
Better than silksong
跑路设计太扫码了,我时间应该用来玩跳跳乐或者战斗爽,而不是一直因为低容错和长路线重复乏味的三百六十五里路,没啥体验,引导还差
An amazing game! Each time you think you've understood the fight or parkour mechanics, you discover a new zone (after looking for 2 hours how to get there if you do it without solutions) and realize that YES, INDEED there were mechanics you still hadn't pushed to there maximum! And the balance is surprisingly good! By that I mean that I finished most bosses or parkour zones with litteraly one HP to my name, fearing for my life that a samll enemy or some damaging environment will end me! If you played Hollow Knight or games like that and want SEVERAL zones that remind you of the White Palace and the Path of Pain, ENJOY!
地图设计和能力设计很好很有新意,但其它地方很难评,跳跳乐又多又难而且还不能回血一旦死了全得重新跳,战斗不能回血,隐藏要素过于隐蔽不看攻略真的很难找。我只能说过于硬核的游戏注定小众
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Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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