
Minos is a maze-building roguelite where you, the fabled Minotaur, must defend your sanctuary from bloodthirsty adventurers. Design and re-design deadly labyrinths, set traps, and turn every brave fool into your next victim.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Alors oui concept très sympa qui demande de la réflexion mais bien trop punitif , vous perdez vous recommencer a zéro OUI OUI vous reprenez pas le niveaux perdu, a ZERO . Dans ce cas donner au moins le choix franchement . Du coup je déconseille fortement a moins d'être sado Mazo
Minos is a delightful trap game. It holds a unique space between a tower defense, a puzzle, and brute force that lets you perfect the game with every move or try and force your way with might.
buhaowan
Really cool and fun tower defense rogue-lite. From the story, setting and style it reminds me alot of Hades.
Очень крутая игруха головоломка! Очень красивый дизайн и атмосфера античности
Le jeux est bon car il a pas beaucoup de bon jeux dans se tipe de jeux ! L histoire est bien, sa reste un jeux facile si tu fais l histoire car je roule sur le jeux! 0 dificulter car je suis bon dans c est jeux. si tu as les 2 doit dans le nez tu risques d avoir de la misere !!! hahahah!!!! bonne journe et bon jeux !
パズルゲー。がちでおもろい。 再装填できるって理解するまで19層までかかりました。。。
GoodGood
Joli tower defense avec des mécaniques originale et une belle sensation de progression en roguelike
One of the most enjoyable take on tower defence I ever played. Very good execution, good flexbility of strategies and play styles. Nice stylized graphics, excellentvarietly of enemies and traps. In general the idea about a minotaur defending his labyrinth is very appealing and a nice touch. The stroy is rather simplistic but it is fine, it fits the game well. I just wish there was an end game content with the plot that explored the main characer final realization. As it is there is just an endless mode whcih is also enjoyable until you have bought every trap and tested every strategy whcih happens rather soon. It is a loss, the plot could have been so much more engaging if it continued after the main confrontation.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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