
Incremental Survivors-like in which you mine valuable resources whilst slaying hoards of enemies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mining Survivors is an incremental game in which you mine resources whilst fending of swarms of enemies in a bullet-heaven environment.
You mine resources in short bursts, before either dying to enemies or fending them off long enough to escape with extra rewards.
You then return to the shop, where you spend your resources to upgrade your character and unlock new levels and areas to mine.
Bullet Heaven combat against enemy hordes
Mine rocks to gather resources
Spend resources on upgrades and items
Incremental progression
Inventory of weapons and mods
New territories to unlock as you progress
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lovely game. Wanted to start a short 10min run and sunk 3h on the first time.
압도적 쓰레기 게임
Just started, but the gameplay loop is surprisingly tight, with lots of ways to incrementally improve. Looking forward to diving deeper.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is good, but there are way too many bugs. I beat the game, went to prestige and hit "cancel" and it prestiged me anyways and didn't even give me my upgrades I selected before I hit cancel. There were several bugs like that. I would recommend the game, but I feel like I just played for four hours just to literally waste my time because there is nothing to show for me beating the game.
準備退款了 59台幣買的 手感僵硬 畫面沒經過打磨 遊戲過程短且枯燥 WASD鍵操作八成機率出bug
addictive
как же вы заебали делать игры на 3 часа, самим не противно???
"1.每次开局屏幕震动无法取消,晃的人烦躁。 2.游戏优化不行,卡顿掉帧明显。 3.开局难度不合理,移速慢的要死,怪物生成和成长过快,开始还没有增加移速的升级。 4.游戏数据修改选择双点浮,连点器使用失败,重生后升级点的人心烦。 5.游戏有bug,本来移速就慢,有时候还会突然变得特别慢。"
不毛ではあるものの、ゲームとしては試行錯誤ができる部分があり 転生時に違うやり方があったな。と気づけるようなゲーム ただ、転生タイミングがゲームクリア後なので 転生してまで成長させ続けるかという点については忍耐が必要
Small incremental survivor game, with some balancing and performance issues in the late game. Still recommended as a fun snack. Early game is slow, and the mid game is unbalanced already. Even before any prestige, the Laser weapons are so superior there is no point to keeping anything else. Prestige only highlights the problem, to the point where a few runs I've run without even unlocking melee weapons at all to game the store a bit better. Mid-game Sparks quickly become completely unplayable as a performance drain. You get the trigger% to 20 or more, spark count to 5+, some distance to them, and the last planet will quickly become completely unplayable from the amount of sparks bringing your fps to single digits on any computer. Similar performance issue from too many objects appears if you have a decent survival build and AFK farm for a few minutes: The few thousand drops on the floor will bring your computer to its knees. Maybe it's a physics calculation thing where even idly sitting objects are still checked every loop, idk. Still, a nice game for few hours in this one.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| $300.2K | 2.6K | 88% | $4.99 | |
| — | 0 | — | — | |
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| $22.8K | 70 | 97% | $10.99 | |
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| $22.8K | 59 | 98% | $19.99 | |
| $22.8K | 91 | 95% | $12.99 | |
| $22.8K | 342 | 84% | $2.99 | |
| $22.8K | 130 | 88% | $7.99 |