
Incremental Survivors-like in which you mine valuable resources whilst slaying hoards of enemies.
Modeled estimate, not a reported figure. How we estimate →
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About
Mining Survivors is an incremental game in which you mine resources whilst fending of swarms of enemies in a bullet-heaven environment.
You mine resources in short bursts, before either dying to enemies or fending them off long enough to escape with extra rewards.
You then return to the shop, where you spend your resources to upgrade your character and unlock new levels and areas to mine.
Bullet Heaven combat against enemy hordes
Mine rocks to gather resources
Spend resources on upgrades and items
Incremental progression
Inventory of weapons and mods
New territories to unlock as you progress
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is good, but there are way too many bugs. I beat the game, went to prestige and hit "cancel" and it prestiged me anyways and didn't even give me my upgrades I selected before I hit cancel. There were several bugs like that. I would recommend the game, but I feel like I just played for four hours just to literally waste my time because there is nothing to show for me beating the game.
Main game is short, but for the price a short rng game isnt to bad. But I hate the Rougelike. Genuine hate.... Would have been ok as a Rougelight, but to every level pray for damage and weapon cooldown, same in shop
как же вы заебали делать игры на 3 часа, самим не противно???
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不毛ではあるものの、ゲームとしては試行錯誤ができる部分があり 転生時に違うやり方があったな。と気づけるようなゲーム ただ、転生タイミングがゲームクリア後なので 転生してまで成長させ続けるかという点については忍耐が必要
Mining Survivors is a not quite polished, slow-paced incremental game with two modes - story and rogue-like. The sluggish creep the story mode starts with is not really a problem per se. But the game eventually allows you to prestige without explaining prestiging or even making sure you selected any prestiging bonus before resetting all progress. At that point I lost interest. Some dialog windows have basically Yes and No buttons but anything but clicking No is counted as Yes. Mining Survivors is not offering enough to be recommended.
Не стоит своих денег
Jogo muito bom, jogo por horas sem enjoa.
압도적 쓰레기 게임
ヴァンサバライクで、そこに鉱石掘りゲーを掛け合わせたような感じ。全体的にバランスが悪いと感じたが、だんだんスケールしていく面白さはある。 しかし序盤のつまらなさがすごい。開始数十分は虚無の時間を過ごすことになる。 終盤になるにつれサクサク敵を倒せるようになって面白いが、倒せるようになったらすぐにクリアできてしまう。クリア後もやりこみが残ってるが、結局鉱石を掘り続ける事はできないためマップに入って戻ってを繰り返すのが地味に面倒くさい。 武器もノックバックと貫通するもの以外が弱すぎる。取ってしまった武器や効果を取り消すのに必要なコストが回数を重ねるにつれとても高くなっていくので微妙なのをポンポンとっていくと後半がしんどすぎる。 ローグライクモードも明らかに死んでる能力値が出まくるとクリアできないくらいバランスが悪い。追加効果も無駄なものが多く、武器に関しても通常プレイと同様に近接とレーザー以外取る意味は無いくらいにバランスが悪い。
First 2 hours is great then it falls off completely. Severe lack of depth. Roguelike mode feels like it was slapped together in minutes. Weapons are boring, just basically 4 different guns that are either "standard" "poison" or "laser". Beat the final planet on the first try, viewed the "prestige options" and hit cancel but it prestiged me anyways with zero upgrades. No way to revert. Roguelite mode is impossibly hard, complete RNG with no thought put into it. I get the game is cheaper than a quarter pounder but still feels like a waste.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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