
Mini Tank Mayhem is a roguelike deck-building tower defense game where you command a powerful mini-tank to repel waves of alien invaders. Craft your very own deck, deploy strategic defenses, and unleash devastating combos to protect Earth from pesky aliens!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 11 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The alien hordes have arrived, and only your mini-tank and your one-of-a-kind deck stand in their way. Mini Tank Mayhem is a unique blend of deckbuilding, tower defense, and roguelike elements, where strategic maneuvers meet tower defense chaos. Shape your deck from hundreds of available cards, acquire powerful artifacts, and upgrade your mini-tank to get rid of the aliens once and for all.

With roguelike progression at its core, each battle increases your most valuable resource – knowledge. Tweak your deck on the fly, adapt to enemy patterns, and discover powerful synergies as you fight to protect the Earth.

Pick from a roster of unique commanders, each bringing a different playstyle and starting deck to the battlefield. Wanna focus on the pure strength of your tank? Or maybe you want to play tricks on your opponents and focus more on the poison build? No matter what your preferred playstyle is, in Mini Tank Mayhem you will always find your cup of tea.

Mini Tank Mayhem offers endless possibilities to break the game or, essentially, survive one more wave. And that is where the true fun and mayhem begin. Combine hundreds of cards and artifacts to create game-breaking power to eventually obliterate your enemies.

Tactical deckbuilding meets tower defense with roguelike progression
Unique commanders with different starting decks and abilities
A variety of different cards and artifacts to discover and combine to annihilate your enemies
Deep replay value
High replayability and never-ending combos to uncover
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 105reviews | 90% | — | $34.6K |
| $12.99 | 3ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simpel - Aber Genial :-)
好玩是好玩,你能放塔的地方太少了,地图都优化优化吧,玩的很不舒服。
局外成長要素很少,只有角色被動技能可以提升2次,多條路出怪不是很喜歡, 不能好好設計1條路嗎?能設置的格子也固定受限,隨機要素太高, 換句話說,喜歡隨機的人肯定會很喜歡這款遊戲,我是不推薦
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Russian, Japanese, Portuguese - Brazil
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You don't know how much you'd like this game until you play it. OMG if you played either Slay the Spire or Monster Train, you will love the Deckbuilding aspect. And if you've played plants v.s. zombies or bloons Tower Defense you will love... well the Tower defense aspect. Both combined creates an interesting mixture. The Enemy Variants, diffrent characters, loads of Cards and multiple difficultys will keep me and you aswell comming back. And if any of that sounds Interesting to you, than give it a shot. With a price lower than all of the listed games its guarenteed to be worth your while and in the current Summer Sale, its a no-brainer imo
Mini Tank Mayhem es un adictivo título independiente desarrollado por Algorocks que mezcla la construcción de mazos roguelike con el clásico tower defense. En esta peculiar propuesta, tomamos el papel de un programador reclutado como comandante táctico para frenar una invasión alienígena utilizando un arsenal de mini-tanques. La Experiencia: Al ponernos a los mandos, el juego brilla por lo intuitivo y profundo que resulta a la vez. No se trata solo de colocar torretas en un mapa; el núcleo de la jugabilidad recae en gestionar tu mazo de cartas para desplegar unidades en el tablero, mejorarlas y lanzar ataques devastadores. Hemos estado jugando con diferentes comandantes, aprovechando la obtención de nuevas cartas y artefactos para crear sinergias absurdas y prácticamente "romper" el juego frente a oleadas y jefes cada vez más duros. Lo mejor: Sinergias salvajes: La verdadera diversión empieza cuando logras combinar artefactos y cartas de formas tan creativas que desencadenas efectos en cadena devastadores para los enemigos. Gran rejugabilidad: Gracias a la variedad de comandantes (cada uno con su propio mazo y habilidad inicial), las rutas generadas de forma procedural y los eventos aleatorios, ninguna partida se siente igual. Puntos a tener en cuenta: Estructura familiar: Aunque la mezcla de géneros está muy bien ejecutada, el sistema de progresión (elegir caminos, puntos de descanso, batallas) bebe directamente de los grandes referentes de la construcción de mazos, por lo que la fórmula general te resultará muy conocida si ya eres veterano en el género. Conclusión: Una propuesta fantástica que logra equilibrar la estrategia posicional de defender tu base con el caos maravilloso de los combos de cartas. Si disfrutas armando mazos implacables y calculando tácticas al milímetro en un tablero, este título te va a enganchar por muchísimas horas. Valoración: 🃏 Cartas: ★★★★★ (Sinergias súper divertidas y variadas) 🛡️ Estrategia: ★★★★☆ (Excelente mezcla con mecánicas de tower defense) 🔁 Rejugabilidad: ★★★★☆ (Muchos comandantes y artefactos por descubrir) 💸 Calidad/Precio: ★★★★☆ ¡Gracias por leer! Si eres desarrollador o quieres descubrir más joyas ocultas, puedes seguirme y contactarme a través de mi página oficial de Curator: Samuel Maestro del Pixel https://store.steampowered.com/curator/45041832-Maestro-del-Pixel-Pixel-Master/
finally release after for a while. I play this game since in Demo and this was a expected. So fun
The Demo gave me excitement for the game. I saw the potential and wanted to see it fully explored in the full game. While the game does achive that, the difficulty is much different from the Demo. While I do feel like the game was a bit of a breeze on the hardest difficulty, I expected the challenge to show itself on the later stages, which weren't in the Demo, however the game appears to have gotten a lot more punishing in the early enemy encouters. Beating the first boss is something that I've managed to do only once in the few hours I have, but I haven't managed to get much further beyond. While I do hope a long lasting run provides a worthwhile experience, I've got games more welcoming to new players that I was able to get fun out of in the first 2 hours. What I feel needs to be improved is a lower difficulty level designed for a casual first playthrough that provides a showcase of what a full run provides without as much worry about having to start over.
Great gameplay loop, fun synergies and an overall solid Rougelike Tank Defense game. The characters keep it interesting, and the progression feels right as you battle, getting harder but unlocking better tanks/spells/utilities. Already planning on playing this alot more!
very good game, tower defense mixed with deckbuilding + roguelike/roguelite elements + different classes with different decks, very recommendable if you are a fan of one of these gamestyles
Very good mix of STS-style event structure and deckbuilding with tower defense. Multiple builds seem viable. There are a lot of towers, modules, and spells to unlock with lots of ways to combine them. I also found the game pretty thoughtfully produced though clearly on a budget; the music is nice, and I appreciate the cute 3D art style. Two downsides for me include a lack of tower targeting options, and a pretty slow grind to level up each commander.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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