
A level-based strategy/puzzle game where you have to build up a resource transport network for a country.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Polish, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unplayable...
Très bon jeu. C'est agréable à jouer à ça je serais pas contre pour un mode workshop pour faire durer la vie (si possible à l'infini) de ce jeu. Et plus tard de nouvelles campagnes toujours aussi superbes ! Sinon actuellement 2 niveaux finis, rien à dire ;) ah et un mode bac à sable aussi ce serait génial merci bien ;)
Mini-Metro im Gewerbegebiet!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game, very relaxing. The price is right.
翻譯不完整,甚至影響遊戲進行
Kiváló játék, de a magyar pályánál eldobod az ékszíjat és utána csak rosszabb lesz, ahogy olvastam a véleményeket. Szignifikánsan megnő a nehézség, a játék pedig átmegy frusztrációba. Nyilván megoldható így is egy pálya, de mégis kinek van erre energiája, ideje és nagyon körülményes mikró menedzselést igényel. Viszont a fejlesztő folyamatosan ott van a fórumokban és úgy vélem ki fogja javítani a játékát, hogy jobb legyen, esetleg könnyebb is, de inkább legyen kihívás, csak maradjon élvezetes azért. Szóval emiatt mégiscsak adok egy pozitív értékelést. Megelőlegezve. Sajnos egy emberes fejlesztés és így ki tudja mikor lesz ebből valami, de mivel ott van a Steam fiókomon, nincs más dolgom csak várni. Te aki olvasod ezt, szerintem várj, mondjuk pár hónapot és ha jók a visszajelzések akkor nyisd ki a pénztárcádat.
A good relaxing game. At every level is change: Other resources, additional buildings and more ;). The good graphic and the nice music makes a nice atmosphere for me. I like it. It's simple nice to play that game after a hard workday. I can relax at it. I can recommend this game. Looking forward for more contents :)
Cool little resource management game, with great atmosphere and level design. Multiple difficulty levels provide the ability to customize the experience from almost zen-like building to hectic clicking. The tutorial is great! It has some quirks regarding controls and information provided to the player that I am unsure about were intended or not. Regardless a fun little experience, hand crafted by a single developer, which is really impressive!
The game is generally fun. But it is really buggy and laggy. Everytime a game starts the sea turns into a jittery mess until you move the camera angle. Selecting resources and transporting always lags and takes too long. Evertime a month ends we choose between resources we get, it is not convenient enough it feels slow. Also evertime it happens it resets the speed back to 1x which is generally too slow to play at. Also Trade centers that produce products do not look distinct enough to be differentiated just by looking at it and you can't get into the ui that shows what they are if you don't have a trade resource. It is just counterintuitive. There should be little indicators to which building is what including the storage and the cities. The connection roads always gets tangled to each other. Every resource trade center should have its own color and if more than one road is passing through one hex they should all be visible as a thicker line like the colors on the rainbow. Theres no easy way of seeing whats what. Also transporting resources feels wrong. What if theres a scale from 1 to 10 or whats the top number is and then you just click a number and a resource (the wood for example) then you can just hold and move to the new place. Instead of having to click 10 times to the wood which is frustrating.
While I could live with the arbitrary limits of connections between building, having to manually balance storage is not fun. Not only because of the bad user interface for doing it (double clic + drag and drop, terrible for the wrist). Worse, the scaling up of difficulty means more manual management instead of harder puzzle.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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