
Explore the deep depths of this randomly generated mine! This dungeon crawler features over 100+ diverse monsters to fight and hundreds of treasures to collect as you help the Guilds discover the secrets of the mine.
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Languages: English
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I really like the atmosphere and everything else, although the combat system is one of the worst combat systems i have ever experienced and the only reason i stopped playing the game. but overall a pretty good RPG for being a free game
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really like this game hard to believe its free.....why is it free like any game im sure you will have your peevees bout it but for me overall its really good.
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Hours played at review time, across 30 reviews with recorded playtime.
It's mostly an autobattler focused on gear optimizing/RNG gear farm. Set in a dungeon crawler setting. Most important decisions are outside of combat basically and combat is mostly automated. Good if you like getting RNG gear/relaxing fights assuming you are doing good in your gear improves. Main story is pretty balanced and each new boss will likely require you to improve your gear more and more, finding different means to improve more efficiently. If you are looking for a turn based fighter or an RPG - this is not the game for you. There is a story but it's super simple - cleanse evil from the depths of the mines and that's pretty much it. For an 'autobattle dungeon crawler focused on looting' it's pretty good but has a few bugs/glitches.
Not a fan of the combat system or combat UI. And, sadly, the game crashed, forcing me to restart and go back to my last save. And, the game only let's you save at inns, sooo, yeah, lost like 10 mins of gameplay. Obviously not a crazy loss for me given how little I had played, but I'd probably be pretty disappointed if I were delving for an hour or more and experienced a crash. Kind of a shame q_q. Other than that, game is actually pretty creative and well done. Only suggestion-type feedback would that I kind of wish there were more abilities/spells for the classes, or more classes that required previous classes to be leveled (ala FF Tactics Advanced, Fell Seal: Arbiters Mark, etc.), but I get the feeling the game isn't meant to be that long or support gameplay that complex.
Bu rastgele oluşturulmuş madenin derin derinliklerini keşfedin! Bu zindan tarayıcısında, Loncaların madenin sırlarını keşfetmesine yardım ederken savaşacak 100'den fazla farklı canavar ve toplanacak yüzlerce hazine bulunuyor.
Honestly, I'm at the border of recommending and not recommending this game. It has its pros, such as a multitude of different weapons and ways to customize said weapons, 9 different classes, and a massive amount of character appearance options. HOWEVER, all of it gets overshadowed by the really crappy battle system. There's no way to control what party members do aside from your main character, and from what I've experienced you can't use items in battle. Not to mention that skills in this game are expensive at hell and require a good amount of grinding. In short, the game itself has a lot of potential, but it just needs a LOT of work put into it. 5/10 right now
Overall, this is an amateurish, headache inducing game that is overpriced at free. The tedious game format is further reduced in value by a poorly designed user interface. Critical game mechanics are left unexplained. Just a digital mess.
This game rocks (no pun intended). A TON of stuff to do including quests, massive amount of gear and over 100 depths! There's BOSSES, classes and at 12 hours of playtime, I feel I haven't even scratched the surface of it! Looking forward to playing it more, highly recommend!
its hard but good
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