
An open-ended factory management game with RTS and tower defense elements.
Modeled estimate, not a reported figure. How we estimate →
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Reviews
Themes across 1225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольная игра, расслабляет в какой-то степени
Кайф игруля
крутая игра если вы лубите когда какой то еблан гриферит на вашем серве
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Portuguese - Portugal, Simplified Chinese, Traditional Chinese, French, German, Korean, Polish, Portuguese - Brazil, Russian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ториевый реактор бабах ползун бобах нефть бабх и ядра уже нет
Прекрасная игра, обожаю в ней распростронять детскую порнографию
Я дрочу на маршрутизатор
This is one of the best blends of genres i've ever seen a game. I already loved Factorio and combining it with tower defense and real time strategy elements is a perfect motivator to cultivate a factory. Serpulo's campaign in version 7 was my favourite over Erekir, it was alright but very easy, so when version 8 released and introduced a rework of it's campaign including custom maps from other players i was reinvigorated even after spending 1800 hours. Erekir is a very cool and enjoyable campaign though it leans more into the real time strategy aspects than Serpulo which focuses more on factory building so it holds less replay value in my eyes. Regardless, i can't wait for its expansion in future versions. This game encouraged me to explore programming for the first time and make a mod as well as begin learning Russian as Mindustry has a surprisingly large Russian audience, populating most of the community servers. The campaigns are not all there is to experience though, the multiplayer gamemodes are where i find the most enjoyment. I'd go as far as to say that playing against friends in PvP is the most fun i've had in any game on Steam so far. Creating maps for these games is equally enjoyable through the map editor. anyway play this game Спасибо Анукен!
норм, только в сингле скучно
Как только я прошёл игру какой-то мужик с ноги выбил мне дверь, после чего протянул мне диплом о высшем инженерном образовании. 10/10
225 - 2 недели 2 дня 5 часов в день. 50 аркидов под спидами и с кучей щитов прошли через всю базу
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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