
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with our simple to use building tool.
Modeled estimate, not a reported figure. How we estimate →
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About
MindsEye Campaign
MindsEye is a single-player, story-driven action-adventure thriller set in the near-future desert city of Redrock. You play as Jacob Diaz, a former soldier haunted by a mysterious implant and fractured memories. Across a cinematic campaign, you’ll complete missions, uncover your past, and confront a conspiracy involving rogue AI, corrupt corporations, and unchecked military power, a threat that reaches far beyond the city itself.

The City of Redrock
Redrock is a desert metropolis where advanced technology is everywhere. AI and robotics control daily life, shaping everything from commerce to security. Beneath the surface, the city hides secrets, dangers, and conflict. From gleaming towers to industrial sprawl and remote outposts, every district is part of the story.
Combat
Combat is responsive and tactical. Outsmart enemies with unique behaviors, use cover and verticality, and fight in third person with a wide arsenal, pistols, SMGs, sniper rifles, energy weapons, and grenades. Your companion drone, DC2, is directly linked to your implant, providing hacking, scouting, and support in battle.

Driving and Vehicle Action
Missions place you behind the wheel of electric cars, muscle vehicles, buggies, and quadcopters. High-speed chases, desert runs, and industrial zone pursuits are designed to push your skills and keep the action moving.

Endless Stream of New Content
The campaign is only the beginning. MindsEye offers an endless stream of new playable content delivered regularly. New missions, races, puzzles, and challenges developed and released by the BARB team bring fresh surprises. This evolving world keeps MindsEye alive with new ways to play long after the credits roll.

Simple to Use Creation Tools
With our simple to use building tools, you’re not just playing, you’re creating. Builder mode provides access to AAA tools, including asset libraries and lighting systems, as well as simple visual scripting, making it easy to design missions, modes, and environments. You can share your creations with the community and explore what others have built, extending MindsEye beyond the main campaign.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
Engagement
Hours played at review time, across 228 reviews with recorded playtime.
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After one year since it launched this game is still a big pile of ♥♥♥♥, wouldn't recommend unless its 5 bucks on a sale.
La honte
Es lineal, nada de exploracion ni mejoras. No es un juego corto de 3 o 4 horas. Las caras y sus expresiones estan bien echas. Eso es un incentivo para seguir jugando. El prota dice un par de palabras en español durante las primeras misiones! ¿que quieren decirnos? ¿Que es latino? ¿que le mola decir esas palabras? Lamentablemente es un juego en ingles. Se nota que como minimo necesita una 3060 o rx7600 para jugar correctamente en buena calidad.
bodrio
一般,但也没有想象中的不堪
Ta gra jest tak "dobra" że zachciało mi się grać w cyberpunka bo tam przynajmniej gra działa i jest dobra a nie spie*****na jak ta pokraka xD
TÍTULO RECOMENDADO: Un diamante en bruto que merece una oportunidad en 2026. RESEÑA: Le di una oportunidad gracias al fin de semana gratuito y me ha terminado enganchando por completo. Entiendo perfectamente por qué tuvo malas críticas en su lanzamiento por temas de optimización, pero si dejas los prejuicios de lado, Build A Rocket Boy ha hecho un trabajo enorme corrigiendo el juego. Lo mejor del juego: La historia y su giro final: Empieza como un thriller de acción militar y corporaciones, pero el tramo final en el Zigurat y el giro de ciencia ficción dimensional/alienígena es espectacular. El final te deja con ganas de ver qué pasará en la segunda parte. Los acertijos: El puzle de la estatua en el Zigurat y la xenoarqueología le dan un gran respiro a la acción pura. Consejo técnico crítico para nuevos jugadores (¡IMPORTANTE!): El juego abusa mucho del streaming de texturas en Unreal Engine 5. Si lo juegas en un HDD tradicional, el juego sufrirá tirones severos (stuttering) en misiones largas y tu GPU se clavará al 100%. Es obligatorio instalarlo en un SSD. En mi PC (RTX 2060, 16GB RAM y pasándolo al SSD) el juego se volvió completamente fluido activando el DLSS en Rendimiento y bloqueando a 60 FPS con los gráficos en Bajo/Medio. No se dejen llevar por el odio masivo de 2025. Si les gusta la acción de ciencia ficción con una buena trama, juéguenlo. ¡Recomendado!
всего 8 часов сюжетка? оборванная концовка(( и все? не, ну было интересно. но открытого мира нет (во время игры это корридорщина). и слишком коротко. BTW я даже не вкурил как все эти делюкс скрины применить.
[h3]Great example of a "thumbs to the side" game that isn't bad but is teeming with so much mediocrity that it probably doesn't get the credit it deserves. Rough unpolished state it got released in certainly didn't help.[/h3] The "3rd person shooter with vehicles" genre is to well filled out with good titles for the average player to pay full price for one with a short linear singleplayer campaign that's well under 15 hours and little replayability. There's nothing terribly noteworthy about how the theme, story and gameplay pan out. The only chance it had was for the custom created content to be expansive and engaging. After all, gamers love claiming that "modders" will save or keep the game alive. Doesn't look like that happened at all in this case. Who knows, maybe in the future? On the upside, it can still be a fairly satisfactory experience if you get it very cheap and just need some 3rd person action for a little while or a palette cleanser in between your more anticipated games. The free custom game modes aren't terrible and can probably keep you entertained a bit after you complete the campaign. However, if you're chasing a 3rd person sci-fi experience that's going to change your life, you're in the wrong place.
Such a good game, loved the story I didn't have any issues, the game was beautiful the combat was great and the cinematics were really good I wish the open world had more to it, the game felt pretty linear and once you're done not really a point in going back in. Vehicles were great, especially teh futuristic ones recommend a playthrough
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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