
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with our simple to use building tool.
Modeled estimate, not a reported figure. How we estimate →
Media

About
MindsEye Campaign
MindsEye is a single-player, story-driven action-adventure thriller set in the near-future desert city of Redrock. You play as Jacob Diaz, a former soldier haunted by a mysterious implant and fractured memories. Across a cinematic campaign, you’ll complete missions, uncover your past, and confront a conspiracy involving rogue AI, corrupt corporations, and unchecked military power, a threat that reaches far beyond the city itself.

The City of Redrock
Redrock is a desert metropolis where advanced technology is everywhere. AI and robotics control daily life, shaping everything from commerce to security. Beneath the surface, the city hides secrets, dangers, and conflict. From gleaming towers to industrial sprawl and remote outposts, every district is part of the story.
Combat
Combat is responsive and tactical. Outsmart enemies with unique behaviors, use cover and verticality, and fight in third person with a wide arsenal, pistols, SMGs, sniper rifles, energy weapons, and grenades. Your companion drone, DC2, is directly linked to your implant, providing hacking, scouting, and support in battle.

Driving and Vehicle Action
Missions place you behind the wheel of electric cars, muscle vehicles, buggies, and quadcopters. High-speed chases, desert runs, and industrial zone pursuits are designed to push your skills and keep the action moving.

Endless Stream of New Content
The campaign is only the beginning. MindsEye offers an endless stream of new playable content delivered regularly. New missions, races, puzzles, and challenges developed and released by the BARB team bring fresh surprises. This evolving world keeps MindsEye alive with new ways to play long after the credits roll.

Simple to Use Creation Tools
With our simple to use building tools, you’re not just playing, you’re creating. Builder mode provides access to AAA tools, including asset libraries and lighting systems, as well as simple visual scripting, making it easy to design missions, modes, and environments. You can share your creations with the community and explore what others have built, extending MindsEye beyond the main campaign.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
Engagement
Hours played at review time, across 233 reviews with recorded playtime.
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a pretty short game. Played in hard difficulty, thanks to replay feature for missions, no missable achievements. Game has pretty cool graphics but when moving fast, most is a blur, there seemed to be some optimization problems there. There is a lot of car travel to and from mission, KBM control were actually pretty decent. It is possible to skip driving as it is a bit too long and gets tiring after a while. There are a few Puzzles, HP is regained when in cover but you have to get out of cover to fire. Most enemies die to single burst from AR on headshots and two if body shots so recovering in cover to get out to shoot your way out works fine, there is enough cover in the game. You have a drone and it is very useful. Once powered up, it really becomes OP and can take down hardest robots easily. It's not fragile and cooldowns are not too bad. There is no rpg elements here, you start with pistol but start picking SMG, AR which was mostly what I used, a shotgun for tight spaces here and there, a heavy weapon good for a few occasions and a special incredibly powerful charged weapon does nukes an area. Oh, and a sniper rifle. Story and characters seemed kinda cliche. Mad scientist, hacker girl, army-buddy, corrupt politician etc etc. There are twists and turns but it is like you meet a character and they start ordering you around. The missions to get sniper rifle for example was puzzling to me. Is the guy helping me, we are on the opposite sides, so what the heck. Unanswered questions. When driving from one mission to another you call people and things get revealed, usually that is how the story is told. There are so called side-quests where you may be playing as someone else. I am not sure what their point is to be honest. They are called 'Arcadia' and players can create them as well. I think it is fine a concept. They are timed so if you are into leaderboards, that game mode can be entertaining. Overall not a bad game, mostly mid at this point.
TÍTULO RECOMENDADO: Un diamante en bruto que merece una oportunidad en 2026. RESEÑA: Le di una oportunidad gracias al fin de semana gratuito y me ha terminado enganchando por completo. Entiendo perfectamente por qué tuvo malas críticas en su lanzamiento por temas de optimización, pero si dejas los prejuicios de lado, Build A Rocket Boy ha hecho un trabajo enorme corrigiendo el juego. Lo mejor del juego: La historia y su giro final: Empieza como un thriller de acción militar y corporaciones, pero el tramo final en el Zigurat y el giro de ciencia ficción dimensional/alienígena es espectacular. El final te deja con ganas de ver qué pasará en la segunda parte. Los acertijos: El puzle de la estatua en el Zigurat y la xenoarqueología le dan un gran respiro a la acción pura. Consejo técnico crítico para nuevos jugadores (¡IMPORTANTE!): El juego abusa mucho del streaming de texturas en Unreal Engine 5. Si lo juegas en un HDD tradicional, el juego sufrirá tirones severos (stuttering) en misiones largas y tu GPU se clavará al 100%. Es obligatorio instalarlo en un SSD. En mi PC (RTX 2060, 16GB RAM y pasándolo al SSD) el juego se volvió completamente fluido activando el DLSS en Rendimiento y bloqueando a 60 FPS con los gráficos en Bajo/Medio. No se dejen llevar por el odio masivo de 2025. Si les gusta la acción de ciencia ficción con una buena trama, juéguenlo. ¡Recomendado!
احببت هذهه اللعبة اتمنى لعبة اخرى مثلها وتدعم اللغة العربية
Tried this game on free weekend. Still too many technical glitches, game is an unoptimised mess. A wasted potential.
nice game
всего 8 часов сюжетка? оборванная концовка(( и все? не, ну было интересно. но открытого мира нет (во время игры это корридорщина). и слишком коротко. BTW я даже не вкурил как все эти делюкс скрины применить.
foi os 40 minutos mais bizarros que pode experimenta de um game, o jogo respira por ajuda de IA para rodar no PC, não vale nem o teste gratuito!
¿Para que lo ponen gratis por el fin de semana para que las personas lo prueben si el personaje se mete adentro de una pared cuando abris una puerta? Son expertos para exponerse solos lo incompetentes e inutiles que son ¿No tienen nadie inteligente trabajando ahi que les diga: "Me parece que si ponemos este juego gratis para que las personas lo jueguen en este estado lo unico que vamos a lograr es que NO lo compren y se sigan burlando de la mediocridad de este juego"?
Ich kann nur die Technik des Spiels bewerten. ich bin leider nicht dazu gekommen es länger als eine Stunde zu testen, bevor mir vor Ruckeln und schlechten Frametimes schwindelig wurde. An meinem PC liegt es definitiv nicht. Am System auch nicht. Es ist alles auf reine Gaming Performance ohne unnötige Blockaden optimiert. Trotz Shader Kompilierung zum Spielstart läuft es sehr sehr unsauber. Die Frametimes sind extrem inkonsistent und man hat fast permanent Microstutter. Ich gebe es zurück. Selbst für knapp €15 im Summer Sale ist damit in diesem Zustand nichts anzufangen. Schade eigentlich, denn ich hätte dem Titel durchaus eine Chance gegeben. Das Setting klingt interessant und ich liebe gute Open Worlds. Nun konnte ich mir von der ganzen schlechten Kritik im Netz selbst ein Bild machen. Leider bricht die miese Technik dem Spiel das Genick. Absolut nicht zu empfehlen.
Die Story ist ganz gut gemacht, aber der Rest bitte nicht für 35 Euro. Ich war nach 12 Std fertig mit der Story. Sehr verbuggt, möchte nicht wissen, wie es vor den "Hotfixes" war... Gegner sehr einfach. Alles in allem leider keine Empfehlung...
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Thank Goodness You're Here! | $2.7M | 8.2K | 96% | $19.99 |
| VLADiK BRUTAL | $2.7M | 10.3K | 90% | $11.99 |
| Creature Kitchen | $2.7M | 8.8K | 100% | $7.99 |
| Webbed | $2.7M | 15.2K | 98% | $9.99 |
| Turing Complete | $2.7M | 5.4K | 96% | $19.99 |
| Hellish Quart | $2.7M | 8.4K | 88% | $17.99 |