
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with our simple to use building tool.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 11 → 0.57/day in the week after.
About
MindsEye Campaign
MindsEye is a single-player, story-driven action-adventure thriller set in the near-future desert city of Redrock. You play as Jacob Diaz, a former soldier haunted by a mysterious implant and fractured memories. Across a cinematic campaign, you’ll complete missions, uncover your past, and confront a conspiracy involving rogue AI, corrupt corporations, and unchecked military power, a threat that reaches far beyond the city itself.
The City of Redrock
Redrock is a desert metropolis where advanced technology is everywhere. AI and robotics control daily life, shaping everything from commerce to security. Beneath the surface, the city hides secrets, dangers, and conflict. From gleaming towers to industrial sprawl and remote outposts, every district is part of the story.
Combat
Combat is responsive and tactical. Outsmart enemies with unique behaviors, use cover and verticality, and fight in third person with a wide arsenal, pistols, SMGs, sniper rifles, energy weapons, and grenades. Your companion drone, DC2, is directly linked to your implant, providing hacking, scouting, and support in battle.
Driving and Vehicle Action
Missions place you behind the wheel of electric cars, muscle vehicles, buggies, and quadcopters. High-speed chases, desert runs, and industrial zone pursuits are designed to push your skills and keep the action moving.
Endless Stream of New Content
The campaign is only the beginning. MindsEye offers an endless stream of new playable content delivered regularly. New missions, races, puzzles, and challenges developed and released by the BARB team bring fresh surprises. This evolving world keeps MindsEye alive with new ways to play long after the credits roll.
Simple to Use Creation Tools
With our simple to use building tools, you’re not just playing, you’re creating. Builder mode provides access to AAA tools, including asset libraries and lighting systems, as well as simple visual scripting, making it easy to design missions, modes, and environments. You can share your creations with the community and explore what others have built, extending MindsEye beyond the main campaign.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 3.3Kreviews | 48% | — | $2.6M |
| $34.99 | 10.4Kratings | 52% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 380 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PLAYED ON FREE WEEKEND MAINLY BECAUSE OF A FRIEND DOES STILL HAVE SOME ISSUES ALOT OF DIFFRNT TYPES OF GAME PLAY ALL IS OK ALITTLE JANKY BUT ITS A GOOD STORY WITH TWIST. I NEVER FELT LIKE IT HAD CHOICES. ITS JUST A ACTION PACKED STORY
Спасибо, я наелся...
хуже не придумаешь
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 12 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| $34.99 |
| 1.7Kratings |
| 54% |
| — |
| not modelled |
| $34.99 | 52ratings | 50% | — | not modelled |
| $17.49−50% | — | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 380 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked the game overall, but my first thought is that it feels like a missed opportunity. The game has really good material. I enjoyed the story, the action, and especially the intense back-to-back missions in the main campaign. Those parts were seriously fun and kept me engaged. Graphically, the game is not bad, but I expected more. I played it on a very high-end system, and even then the visuals didn’t fully impress me. The game also feels overpriced at full price. I bought it on sale, and honestly, I don’t think it is worth paying more than $35–40 for. Overall, I liked the game and I think it has a lot of potential. I really hope they make a second game, but with more freedom for the player and better polish. The action and story are strong enough to deserve another chance.
good story, but it feels like a fever dream in an iRobot netflix pseudoscience, you get hired for your first job, a 50 hour shift and a few once slept, see you in part 2 good game, its overhated, no bugs or crashes encountered for me, i loved the sandstorm mechanic, play it if you like watch dogs legion, detroit become human, mafia 2, homefront the revolution, deus ex and burt looks like boozer from days gone
Everything is great in this game. Even the story was good. But... The Glitch and the Frame drop make the gaming experience worse. I won't even pay Rs.10 for this game (with these fps). The lowest settings on Amd Rx 7700xt is getting glitches and frame drops. It was so bad that even the free weekend pass felt like punishment.
мне игра понравилась, весь сюжет как будто построен на кат-сценах, а в самой игре мало лора(принял для себя как игрофильм чисто) покупать советую ток со скидкой, а так wiwi
Я удивлён, но спустя год игра очень сильно преобразилась. На релизе качество оптимизации было ужасным: играть было практически невозможно даже с включёнными DLSS и Frame Generation. Текстуры пропадали, производительность была плохой, а сама игра ощущалась очень сырой и практически неиграбельной. Спустя год местами она всё ещё остаётся сыроватой, но теперь её вполне можно пройти с удовольствием. Если не обращать внимания на небольшие недочёты, игра способна увлечь сюжетом, экшеном и зрелищными спецэффектами. На данный момент это бодрый AA-проект с элементами киберпанка в стилистике мафии (без полноценного открытого мира, но с большими локациями). В целом рекомендую добавить игру в список желаемого и покупать во время хорошей скидки. Основной сюжет успел пройти за 2 выходных, которые разработчики давали бесплатно. Сюжет занял около 15-17 часов. Несмотря на то, что уже прошел, во акции куплю игру в коллекцию
My perspective is coming from someone that purchased this for $15 and a year after launch. Although the game performance wasn't perfect, it wasn't too bad for me and I didn't hit any bugs during my playthrough. The gameplay isn't fine and I enjoyed using the drone to thin out some of the enemies; but overall it is nothing that will stand out in comparison to it's contemporaries. MindsEye plays like a game that had so much potential; but pushed out the door too early. They created a really cool Vegas inspired city; but with nothing to do in it. The main campaign is completely linear and there's no opportunity to explore or do side missions. They do have some portals that will take you to some custom missions that were created in their game editor, Arcadia; but it feels very tacked on. I enjoyed the campaign, especially the second half when the story really starts moving. Overall, I wouldn't recommend this to everyone; but if you can get it cheap and want a linear single player campaign reminiscent of something from the Xbox 360 days, it's not bad.
not good enough
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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