
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with our simple to use building tool.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 11 → 0.57/day in the week after.
About
MindsEye Campaign
MindsEye is a single-player, story-driven action-adventure thriller set in the near-future desert city of Redrock. You play as Jacob Diaz, a former soldier haunted by a mysterious implant and fractured memories. Across a cinematic campaign, you’ll complete missions, uncover your past, and confront a conspiracy involving rogue AI, corrupt corporations, and unchecked military power, a threat that reaches far beyond the city itself.
The City of Redrock
Redrock is a desert metropolis where advanced technology is everywhere. AI and robotics control daily life, shaping everything from commerce to security. Beneath the surface, the city hides secrets, dangers, and conflict. From gleaming towers to industrial sprawl and remote outposts, every district is part of the story.
Combat
Combat is responsive and tactical. Outsmart enemies with unique behaviors, use cover and verticality, and fight in third person with a wide arsenal, pistols, SMGs, sniper rifles, energy weapons, and grenades. Your companion drone, DC2, is directly linked to your implant, providing hacking, scouting, and support in battle.
Driving and Vehicle Action
Missions place you behind the wheel of electric cars, muscle vehicles, buggies, and quadcopters. High-speed chases, desert runs, and industrial zone pursuits are designed to push your skills and keep the action moving.
Endless Stream of New Content
The campaign is only the beginning. MindsEye offers an endless stream of new playable content delivered regularly. New missions, races, puzzles, and challenges developed and released by the BARB team bring fresh surprises. This evolving world keeps MindsEye alive with new ways to play long after the credits roll.
Simple to Use Creation Tools
With our simple to use building tools, you’re not just playing, you’re creating. Builder mode provides access to AAA tools, including asset libraries and lighting systems, as well as simple visual scripting, making it easy to design missions, modes, and environments. You can share your creations with the community and explore what others have built, extending MindsEye beyond the main campaign.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 3.3Kreviews | 48% | — | $2.6M |
| $34.99 | 10.4Kratings | 52% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its ok if you just want a quick pick me up put down game. much better now than at launch
Mindseye mě příjemně překvapilo. Má pěknou grafiku, povedené město a skvělý příběh, který se od poslední třetiny mění v naprosto luxusní akční sci-fi jízdu. Bohužel zamrzí trhané cutscény a pár bugů – propadnutí, výpadky zvuku nebo nezničitelný nepřítel, naštěstí jen výjimečně. Největší škoda je nevyužité město: chybí vedlejší úkoly, možnost ho více prozkoumávat a větší pocit života. Hra má velký potenciál, který zůstal jen částečně využitý. Změní se to? Zamakají tvůrci podobně jako u Cyberpunku? Uvidíme. Za mě by to bylo 2+ hodnocení.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 12 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| $34.99 |
| 1.7Kratings |
| 54% |
| — |
| not modelled |
| $34.99 | 52ratings | 50% | — | not modelled |
| $17.49−50% | — | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 379 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MindsEye....nur schlechtes darüber gesehen und gelesen. Zurecht!? Jain! Als Fan von Third Person Shootern, hatte ich Mindseye seit dem reveal Trailer aufm Schirm. Dann der Release, und man laß nur Schlechtes. Aus den Augen, aus dem Sinn. Dann vor ein Paar Tagen ein Video von Gamestar gesehen, in dem es um Games ging, die durch Updates besser wurden und Mindseye war mit dabei. Nun, ich kann den Zustand zu release nicht einschätzen, aber das was ich jetzt spiele, spiegelt nicht das wieder, was ich zum release gelesen habe. Der Hauptcharackter, Jacob Diaz, ist mir ganz sympathisch. Die Steuerung geht flüssig von der Hand und als Deckungsshooter macht Mindseye durchaus Laune. Ob die Story nun vom Hocker haut kann ich zum jetzigen Zeitpunkt noch nicht beurteilen, sorry. Wie könnte man Mindseye am besten beschreiben? Cyberpunk meets GTA, aber in weniger bunt und leider etwas leer (die Spielwelt). Aber wer weiß was und ob da noch was kommt. Ich für meinen Teil habe Spaß an Mindseye. Und für 17,99 im Angebot, darf man gerne zuschlagen.
i actually like this game to be fair like 6.5 or 7/10 tier fun, but then uh, yaknow, ai generated add-on content as dlc is pretty upsetting. like really? you do an assassin dlc and then it's so ai generated the english isn't right? if Blacklisted wasn't ai generated I have some sincere apologies to be made but that was a bad introduction to what could have been cool free dlc.
ive played for a few hours, and so far the game has been fun and seems to be worth the 15 or 20$ or whatever. The graphics at times are great, and othertimes...they are good or even okay. The voice acting is great, the cutscenes are great. The characters are fun and interesting. The story is great despite a few holes or wtf moments. Its the actual gameplay and mechanics that makes this game a mediocre to good instead of a great game. You only need five minutes of actual gameplay to see that much was left out or maybe not even attempted. The mechanics and gameplay issues remind of the standard of gamplay 10-15 ys ago. That is too bad. What would have been a great game and a possible competitor to cyberpunk is now simply a $10/20 game.
Not worth your time at all..
还是可以玩的,配置高的电脑可以玩,没有那么烂
[h1] 8/10 [/h1] เกมสนุกใช้ได้ มีเนื่อเรื่องน่าติดตาม [spoiler] จบเกมแล้วแต่เหมือนยังมีหลายเรื่องค้างคา [/spoiler] ระบบเกมจะคล้ายเกม mafia ภาค1 มากกว่า gta เป็นการทำภารกิจไปเรื่อยๆในโลกเปิดแต่ทำอย่างอื่นได้น้อยมาก ไม่มีร้านอะไรให้เข้าเลย แถมตอนทำบางภารกิจถ้าขับรถออกนอกเส้นทาง script game จะไม่ทำงานต้องย้อนไปตามทางที่เกมกำหนดเท่านั้น มันเลยไม่ได้มีอิสระเท่าที่ควร ตอนนี้ที่เล่น mode free rome ก็ถูกเอาออกไปยังไม่เข้ามา แต่เกมมีโหมดให้เล่นเยอะเพราะคนเล่นสามารถสร้างแผนที่ขึ้นมาเล่นเองได้ ตามความสร้างสรรค์ ซึ่งส่วนใหญ่ทำเป็นการแข่งรถไม่ก็ยิงศัตรู บัคมีให้เห็นบ้างแต่ไม่ได้มีผลกับการเล่น เช่น รถ spawn ต่อหน้า เวลาโดนไล่ล่าตามภารกิจรถข้างหน้าหายไปเอง
testei no fim de semana gratuito e o jogo é tão ruim quanto parece !! Acho que o unico ponto positivo que posso destacar desses jogo agora com o lançamento é que não tive nenhum problema com bugs, mas a performace ainda esta ruim e falta muita otimização.
Gorgeous setting, dead-on-arrival everything else. Broken combat, stale missions, constant glitches and a dead world. A promising idea buried under bad execution. 2/10. Skip it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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