
Mind Trap is a Twilight Zone "Inspired" 4 Episode psychological thriller series. Where the player must explore and follow the clues as the stories unfolds around them.
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Languages: English**languages with full audio support
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Hello! If you're reading this, you've stumbled into the weird part of your Steam Queue. You were probably looking for indie horror related stuff and somehow you ended up here. I don't imagine you've ever heard of Mind Trap (and from the reviews and discussions page, it seems like not many others have either). Mind Trap bills itself as an episodic Twilight Zone-inspired adventure game and no part of that description is true. Mind Trap was released in Sept 2019 with promise of 4 episodes and almost 3 years later there is still only 1 episode. It's not so much an adventure game as it is a narrative unlocked by series of disconnected puzzles (no, not inventory puzzles either). Also, nothing about the actual story seems Twilight Zone inspired in terms of tone or subject matter. If anything this is closer to a Great Value version of Stories Untold. The only thing that is remotely connected to the Twilight Zone is that there's a narrator in a suit who appears at the beginning and end. I want to mention here at the narrator is... bad. He's unfitting. He doesn't have any vocal mystique and his voice doesn't match the avatar. But he's not the only one. The main voice actor is generally bad, but turns aggressively bad toward the end. Part of it is that the script is extremely formal and doesn't reflect how people actually talk (for example, there are no contractions which makes the dialogue sound really unnatural). When the big reveal comes toward the end, it's supposed to be this emotional moment and the voice actor for our protagonist sounds like he isn't even trying. Okay. With that out of the way, what is Mind Trap, really? It's a first person puzzle game, which is confusing because you start the game with the framing device of the TV show (you literally turn on a retro TV) and then you're strapped in front of an in-game computer for a text adventure. This was my first big stumbling block because I played Mind Trap about a year ago and got stuck when the text adventure stopped accepting input. Turns out you're supposed to look around, unprompted, to trigger the next scene. What follows next is a series of disconnected puzzles that aren't connected to the story. There are 3 variants of Klotski (sliding tile) puzzles, 2 number pad puzzles, a handful of riddles you have to type out on a keyboard, and a few other environmental puzzles that range from frustrating to mildly inconvenient. The problem with every puzzle is that Mind Trap isn't built as a puzzle game and none of the puzzles build on what came before. The puzzles are all disconnected (sometimes with environmental clues, sometimes logic-based), which makes some of them really difficult to figure out at a first glance. There is no "learn and master" approach, it's just "Here is a puzzle. Do it to continue." That's mostly it. From the intro and the text scene this feels like it should be a narrative adventure, but instead it takes about 30 minutes to get out of the first room and to the actual story portion. From there the puzzles are largely trial and error. And what's especially insulting about this is that there's no save system. If you have to step away from your computer, you need to do the whole scenario over again. Mind Trap was dead on arrival. It's been in Early Access for 3 years and is still missing 75% of the planned content. It has little to offer in terms of fresh gameplay, but if you want to see this same idea executed well, I highly recommend you play Stories Untold.
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Mind Trap, 4 Bölümlük bir psikolojik gerilim dizisidir. Hikayeler etraflarında ilerledikçe oyuncunun ipuçlarını keşfetmesi ve takip etmesi gereken yer. İnkar durumunda kilitli bir adam olan Jack Davis, kendisini uyanıkken bir kabusun içinde bulur. Kim olduğunu veya nerede olduğunu hatırlamadığından, kendi zihninin kilidini açarak gerçeği ortaya çıkarmalıdır. Ancak bulduğu şey hoşuna gitmeyebilir.
I LIKE THE PART OF THE GAME WHERE HE SAYS MIND TRAP BECAUSE THAT IS THE TITLE 10/10
"Mind Trap" is a rather poorly made abandoned Early Access "escape room" adventure puzzle game. Misleadingly advertising 4 episodes to prospective buyers, the developer partially finished one of them, took all the money that backers paid and ran for the hills. Not a single refund was given. The developers abandoned this 5 years and 3 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. This has some really mediocre looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarly visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. It's free... now, but it wasn't before. The developer was charging $10 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. The developer keeping all the money then making this free is a slap in the face to anyone who trusted them with money in exchange for the promise to deliver a complete product. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
免费 没中文 没成就 EA停更6年 《心灵陷阱》(Mind Trap) 《心灵陷阱》是一部由 4 个短篇故事组成的合集作品,创作灵感深受 20 世纪 50 年代电视剧《阴阳魔界》(Twilight Zone)影响。玩家需通过探索场景、追踪线索,揭开事件真相,或是直面自己的命运! 故事章节 第一章节 - 否认(Denial) 杰克・戴维斯(Jack Davis)深陷 “否认” 的状态,坠入一场清醒的噩梦之中。他既不记得自己的身份,也不知道身处何地,必须通过解锁自身记忆来揭开真相 —— 但最终发现的答案,或许并非他所愿。 后续章节预告 第二章节 - 湍流(Turbulence) 苏珊・丹弗斯(Suzan Danvers)登上了一架飞往阿拉斯加的航班。在漫长的飞行中睡去的她醒来后,发现机组人员与其他乘客竟消失得无影无踪。在三万英尺的高空,等待她的将是何种恐怖? 第三章节 - 遗弃荒野(Left For Dead) 迈尔斯・彼得森(Miles Peterson)遭人殴打后,被遗弃在荒无人烟之地。他艰难跋涉,在树林中发现一间小屋,本想在此安全过夜,却没想到这里潜藏的危险远超他的预料。 第四章节 - 致命失误(Grave Mistake) 比尔・杰弗里斯(Bill Jefferies)是个平凡人,从事着一份普通的工作 —— 在伍德格罗夫公墓(Wood Grove Cemetery)担任夜间殡仪员。当他正看着心爱的《心灵陷阱》电视剧重播时,被屋外传来的诡异声响惊动。起身前去查看这声响…… 成了他致命的失误。
Игра 'Mind Trap' – это настоящий вызов для вашего интеллекта и творческого мышления! Она отлично подходит для компании друзей и семейных вечеров, превращая их в захватывающее соревнование умов. Вопросы в игре заставляют посмотреть на привычные вещи под новым углом, находить нестандартные решения и раскрывают потенциал ассоциативного мышления. Мне особенно понравилось разнообразие карт и типов головоломок. Здесь есть задачи на логику, на внимательность к деталям, на умение видеть скрытые значения. Игра заставляет активно взаимодействовать с другими игроками, делиться идеями и вместе искать правильный ответ. Иногда решение приходит мгновенно, а иногда приходится изрядно поломать голову и перебрать несколько вариантов. 'Mind Trap' – это не просто развлечение, это отличный способ прокачать свои когнитивные навыки, развить креативность и просто весело провести время. Рекомендую всем, кто любит интеллектуальные игры и не боится сложных задач!
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[h1]Before I played Mind Trap, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]