
Mind Shadows is the first standalone game that my friend and I have made since graduating. It is a short psychological horror experience set in the 1980s. You will see multiple cinematic locations in First Person as you slowly gather hints to what is going on.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
An idea that really needed more work before being put up for sale Pros: Decent Scenery Good use of the environment to provide a tutorial Interesting concept Cons: Game jumps around randomly for no apparent reason from scene to scene Voice acting needs work No way of accessing options inside of the game to change, well, anything Game honestly should have been a free demo or at least early access Nothing even remotely scary or tension building in the game No sense of threat or danger in the game For what little "game" there is, it just isn't executed well, especially for something that you are charging money for. The description mentions "hints" which, unless they are damned impossible to find, simply don't exist. Full playthrough and review at: https://youtu.be/G1cjngRLORY
This game is awesome. I wasn't expecting there to be as much story and lore as there was for this game. I mean there were only hints about a bigger picture but still it made you crave more. It really makes me want the developers to create a full long game. Everything was really well done I only wish there was more. If you want to watch my play through you can check out the link below but would for sure recommend you play it for yourself. https://youtu.be/1UG6ZRPwX0c
Terrible game
Tutorial system is integrated very nicely compared with standards in the industry and the first person perspective is lovingly crafted to feel more vulnerable versus float-y. Lighting and visuals are deceptively tailored to always bring paranoia to the player and relies on minimal sound design for effective mood setting. Great for exploration minded gamers.
Awesome game! Congrats!
I saw this as more of a proof-of-concept or demo than a fully fleshed out game, but it was great fun in that respect. Played like an intuitive but thought-provoking shortform walking simulator with some promising moments of psychological and otherworldly horrors alike. Before commenting on graphics, sound, voice acting, or any one aspect, I'll just say I look forward to seeing whether this does get continued as a storyline and project!
Game is certainly scary, I'll give it that. I had moments of hesitation and even walked backwards in some parts. Everything does come together to make a psychologically scary game. There's a couple things that feel off but main issue story is a little bit difficult to follow. Reading the "About This Game" does shed some light on whats going on in general but there's certain moments that are confusing. Other than that though, it's a pretty good game and achieves what it claims to be. P.S. I'm not sure if this is just me but I'm almost certain that this game at 60fps is more GPU intensive than COD Cold War's campaign at 120fps and almost max settings. Perhaps there's a bug? I'm not sure what would be causing that.
[b] Mind Shadows ist leider ein viel zu kurzes Spiel [/b] +Das Spiel ist unterhaltsam +Die Vertonung ist okay +Läuft auch auf Low End PC's -Zu kurze Spielzeit (nach ca 15-20 Minten ist es schon durchgespielt) -Leider nur englische Sprachausgabe -Keine deutschen Untertitel [h3] Ladet mein PS4 Controller-Profil herunter, damit lässt sich das Spiel relativ gut spielen. [/h3]
Audio barely perceptible and no subtitles makes it difficult to understand what is happening other than dude is having flashbacks. Way too much walking to get anywhere. I would refund, but 74 cents paid is not worth the trouble.
This game is short and more of a demo/prologue than a game with a beginning and ending. That said, it's very well done. The world looks great, and I love the voice actor. It's rare to hear decent voice acting in indie projects like this. I like how the controls are explained, and I appreciate the way that the credits are presented at the end. This game is very smooth, intriguing, and promising. It would make for a cool full-length game. There were one or two spots where an audio element overlapped with the character talking, and I missed what I was supposed to hear in the background, but that's pretty minor. I also wish my hallway closets were bigger. There's no way I could fit anything useful in those tiny closets!
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