
Greetings. Your Mind Scanner request has been approved. Your duty is to diagnose and treat the citizens of The Structure. The patient list is long so don't waste your time. We’ll let you see your daughter soon...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.39−80% | 1.5Kreviews | 75% | — | $118.3K |
| $16.99 | 505ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The more I play games, the less interested I become in realistic graphics and the more interested I become in the plot and concept. There you have it: a distant future in an alternate reality, a dystopia, factions with their own interests in conflict. You encounter a multitude of characters, each of whom presents you with their own vision of this world and their own way of perceiving it. Essentially, you're simply reading dialogue and making decisions about the characters. And it's precisely this simple gameplay and a good concept that allow you to fully immerse yourself in a primitive pixel art game. Your imagination is the key element. Of course, it's worth noting that your decisions matter and influence both the game's progress and its ending, which increases replay value. I really enjoyed it. P.S. People are right when they say that if you like "Papers Please!" then this game is for you.
Слишком однообразно и затянуто. Весь геймплей заключается в решении одних и тех же мини-игр, и спустя 3 часа мне это надоело, я накрутил себе валюты и проскипал до концовки. Сюжет более-менее, но с таким геймплеем мне на него похер. Желания играть дальше и открывать другие концовки у меня нет.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Danish, Russian, Simplified Chinese, Polish
| $16.99 |
| 22ratings |
| 76% |
| — |
| not modelled |
| $16.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mind Scanners es un juego que genera una inmersión agradable. A pesar de su simplesa a nivel grafico, algo esperable en un point and click, cada cosa que haces en pantalla genera un sonido, la musica es constante y no llega a ser molesta y los "minijuegos" que debes completar al usar cada uno de tus items son entretenidos y sencillos de entender, los compararía con los minijuegos de los Wario Ware, tienes que fallar un poco al principio para entender cómo funciona, pero eso no le quita lo retador. Lo recomiendo a cualquiera que deseé tener una experiencia corta, pero intensa, la historia te pone en situaciones dificiles y no tiene miedo de tocar temas sensibles, mientras que las partes del "tratamiento" ponen a prueba tu paciencia y precicón. Es muy adictivo, el que haya finales alternativos y el hecho de que tus metodos para tratar a tus pacientes tienen sus propias consecuencias, le da mucha rejugailidad.
Really cool management game. The main idea of trying to survive long enough to save your daughter was such an interesting loop. You had to cure patients to gain money or else you wouldn't have enough to get you through the everyday payment you had to make. I also like the dilemmas that the game gives you, I actually spent time thinking whether I thought someone's mental instability would be better if cured or not. I also like the consequences of choosing whether to rush a treatment or take a more careful route. The aesthetic as well is pretty good, the art and music really elevate the experience, while the idea of having everything happen in one screen but still feel like a big game is always a plus for me. The minigames are a hit and miss, some feel more tedious than others so they can get annoying pretty quick, but they were still good. Overall, a really cool action management game if you like games like Papers Please but want a bit more emotion and action rather than puzzling and morals.
This game just wasn't fun. The mini games i felt were far too difficult and just overall, not fun.
A solid experience. Movement is smooth, good time overall.
Rus: В целом игра оставила нейтральное впечатление благодаря своей необычной стилистике и раскрытию персонажей. Однако при попытке открыть все концовки игра начинает заметно утомлять — многие действия приходится повторять, а игровой процесс со временем становится довольно однообразным и нудным. Для первого прохождения это не так критично, но именно полное закрытие всех концовок может ощущаться скорее как рутина, увы. В остальном довольно посредственная игра, не всем понравится. Сложность: разобраться как использовать приборы ну и терпение на все концовки, в остальном халява - 3/10. Итог: это достаточно специфичный проект, который может заинтересовать своей подачей, атмосферой и персонажами, но вряд ли оставит сильное впечатление после полного прохождения. В целом игра на любителя - попробовать можно, но ожидать чего-то выдающегося не стоит. Мне не зашло, просто такой жанр не по душе, другие могут быть другого мнения. 4/10 Eng: Overall, the game left a neutral impression thanks to its unique style and character development. However, when trying to unlock all the endings, the game becomes noticeably tedious—many actions have to be repeated, and the gameplay eventually becomes rather monotonous and tedious. This isn't a big deal for a first playthrough, but completing all the endings can feel rather routine, unfortunately. Otherwise, it's a fairly mediocre game that won't appeal to everyone. Difficulty: figuring out how to use the devices and having the patience to complete all the endings; otherwise, it's a free stuff—3/10. Conclusion: Ultimately, this is a rather unique project that might intrigue you with its presentation, atmosphere, and characters, but it's unlikely to leave a strong impression after playing it all. Overall, the game is for an amateur—it's worth a try, but don't expect anything spectacular. I didn't enjoy it; I just don't enjoy this genre; others might have a different opinion. 4/10
Ütopik bi dünyada insanların beynini dahil kontrol etmeye çalışan bir hükümet var karşınızda.. Kızınızı alıkoyuyorlar ve yeniden görmek için onlarla çalışıyorsunuz. Mind scanner olarak hastalar geliyor ve 'insane' ya da 'sane' teşhisi koyup tedavi ediyorsunuz. Etik olarak ikilemde bırakan seçimleri var. Ayrıca oyunun 9 farklı sonu var. İster asilerle çalışıp hükümeti devirebiliyorsunuz ya da düzeni sürdürebiliyorsunuz. Keyifli fakat İngilizcesi bazılarına ağır gelebilir, onu göz önünde bulundurarak alın. Ayrıca oyunun içindeki makinelerin mini oyunlarını çözmek başta çok zorladı, paragrafı tekrar tekrar okuyup anlamaya çalışmak gerekiyor. Bol okuma yapmanız lazım kısaca.
Геймплейно игра хорошая. Немного перемудрили с душностью некоторых приборов, но терпимо. Это даже провоцирует на поиск стратегии лечения. Сюжетно - как обычно: Злое, очень злое правительство[spoiler], которое за всю игру так и не проявило себя как злое. Только буквы в эпилоге говорят, что оно злое. Самое ужасное - попросили личность одному мужику стереть. Его в принципе можно вменяемым даже объявить - тебе ничего за это не будет. Разумеется, все концовки за правительство плохие, как иначе то[/spoiler] vs. Мы За Все Хорошее Против Всего Плохого. Руки, конечно, по локоть в крови, но как иначе то? [spoiler] Ну и разумеется, они действительно за все хорошее, и против всего плохого. Вот если ОНИ к власти придут, то только эльфы и бабочки, никаких peregibov na mestah, не смотря на то, что все родилось из peregibov na mestah. Так оно и работает, ага.[/spoiler] Короче плоский сюжет.
[h2] If you like psychology, antifascism, and/or the game "Papers, Please", you're gonna love Mind Scanners! [/h2] A touching and at times heart wrenching story game about mental healthcare in a dystopian world. The gameplay is pretty simple and focused around different mini-games, but what makes it truly stand out is the depiction of the different characters you encounter. My first playthough legit made me cry at one point! It's quite obviously inspired by the game "Papers, please" in both concept and some mechanics, but the strong worldbuilding and social commentary around the concept of insanity brings something entirely unique to the table, making the inspiration drawn feel like an homage rather than a copy. Definitely worth several playthroughs! Prepare to be intrigued and heartbroken all in one.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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