
Greetings. Your Mind Scanner request has been approved. Your duty is to diagnose and treat the citizens of The Structure. The patient list is long so don't waste your time. We’ll let you see your daughter soon...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.39−80% | 1.5Kreviews | 75% | — | $118.3K |
| $16.99 | 505ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The more I play games, the less interested I become in realistic graphics and the more interested I become in the plot and concept. There you have it: a distant future in an alternate reality, a dystopia, factions with their own interests in conflict. You encounter a multitude of characters, each of whom presents you with their own vision of this world and their own way of perceiving it. Essentially, you're simply reading dialogue and making decisions about the characters. And it's precisely this simple gameplay and a good concept that allow you to fully immerse yourself in a primitive pixel art game. Your imagination is the key element. Of course, it's worth noting that your decisions matter and influence both the game's progress and its ending, which increases replay value. I really enjoyed it. P.S. People are right when they say that if you like "Papers Please!" then this game is for you.
最大的缺点就是不好玩,一堆小游戏还要重复一直玩,无聊的没边了 剧情也不怎么样,没有什么重要支线,全程反馈都差不多,结局除了特别极端的两个其他都大同小异,感觉浪费了这么好的题材 不过才几块钱,也没必要太严格了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.3K | 101 | 86% | $29.99 | |
| $118.3K | 413 | 74% | $7.99 | |
| $118.3K | 374 | 73% | $9.99 | |
| $118.2K | 269 | 93% | $12.99 | |
| $118.2K | 831 | 73% | $5.99 | |
| $118.2K | 397 | 71% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 5.4K | 91% | $4.19 | |
| $202.6K | 2.9K | 65% | $2.69 | |
| $305.7K | 817 | 73% | $16.99 | |
| $95.4K | 334 | 83% | $13.99 | |
| — | 0 | — | — | |
| — | 176 | 85% | — |
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Danish, Russian, Simplified Chinese, Polish
| $16.99 |
| 22ratings |
| 76% |
| — |
| not modelled |
| $16.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So many different endings and very fun gameplay. The minigames can take a second to understand but once you get it they aren't very difficult at all. Same type of satisfying & undertones of authoritarianism 9-5 that paper's please/ death and taxes gives. Big fan!
I fell in love with Papers Please back in college, when I discovered Mind Scanners I was so curious to play it an let me tell you IT'S SOOO GOOOODDD. My diagnose to you reading this review is an extreme need to play this game right now! don't waste more time, go buy the game and have a blast cuz I sure did!
Классная игра , прошел на хорошую концовку . Чтобы разобраться с механиками понадобилось несколько попыток , но особых сложностей игра не вызвала P.s Можно пройти используя только мышку что для меня было особенно важно , так как проходил я ее со сломанной рукой
holy peak
Highly recommend this game. It starts off a bit slow but picks up fast. It took me a minute to know how everything works, especially trying to keep the personality in check, but once I got that, it really became an obsession to keep playing this game. I was sad when it ended but I enjoyed every moment of it. It was very short. I beat it in like 4 hours.
——记录:《Mind Scanners|精神检验师》,cdkey - 5.00元,24.10.14入。 ——反乌托邦精神诊疗模拟,类似请出示文件。复古迷幻像素 + 出色配乐,面对各色市民做出充满伦理两难的诊断抉择,拥有多条主线结局。缺点是核心诊疗小游戏重复度高,多周目体验较差,适合一周目沉浸式游玩。 ——游戏简介:身处高压反乌托邦都市「结构体」,你是一名精神检验师。为了换回被当局扣押的女儿,你要接待源源不断的市民,使用各种古怪仪器做精神扫描、诊断精神异常,做出治疗报告。你可以顺从当局、也可以暗中帮助反抗组织月升,每一次诊断抉择都会导向不同的结局,类似《请出示文件》的道德抉择模拟,但核心是精神诊疗小游戏循环 ——综合评分:7.2 / 10 ——标签:反乌托邦|医疗模拟|选择取向|复古未来像素|多结局|官方简体中文 ——✅优点 1、氛围感与美术音乐十分出彩 复古未来派像素美术,色调迷幻压抑,BGM 赛博氛围感拉满,很有银翼杀手那种潮湿阴郁的都市气质,视听体验是本作第一大亮点。 2、反乌托邦道德抉择,病人故事写得用心 每个来访市民都有完整的个人背景,社会压力、体制压迫、家庭创伤五花八门。你要权衡:是顺从系统把人判定为精神异常强制矫正,还是选择包庇、放过他们。没有绝对正确选项,处处都是伦理两难,代入感很强。 3、多分支多结局,立场完全由玩家决定 你可以做体制的忠实工具人、中立夹缝求生、或是秘密协助反抗军,一共多条主线结局,还包含女儿相关的关键分支,鼓励多周目探索不同走向。 4、设备解锁成长体系 赚资金、解锁升级更多诊疗仪器,不同仪器对应不同病症,慢慢扩充自己的诊疗手段,成长线清晰。 ——❌短板 & 槽点 1、核心诊疗小游戏重复度极高,越玩越枯燥 整个游戏主体就是:接待病人→玩诊疗街机小游戏→出具报告。十几种诊疗 mini‑game,玩上几个小时之后会高度流水线化。后期大量重复相同操作,很容易感到疲惫乏味。 部分小游戏教程写的模糊,刚上手会搞不懂判定规则,要踩几次坑才能摸明白怎么操作。 2、世界观架子大,挖掘深度有限 反乌托邦设定铺得很足,但是城市、两大势力的故事更多停留在文本对话,缺少事件去落地。很多病人故事精彩,但对主线大局影响偏小,部分选择反馈偏弱,有时候感觉自己只是走个流程。 3、多周目体验下滑明显 全结局需要反复打完整 42 天流程,核心打工循环完全不变,没有跳过机制。一周目体验最好,二周目就不想再重复刷一堆病人小游戏了。 4、部分判定模糊,容易误判 有些病人的精神状态线索比较隐晦,一不小心就会误诊,造成立场变化,却不会提前给你明确提示。 ——✅推荐喜欢反乌托邦道德抉择类,看重美术、配乐,愿意接受重复模拟打工循环,对精神、社会议题、伦理两难感兴趣的玩家。 ——❌极度惧怕大量重复小游戏、流水线打工玩法,希望选择能够带来翻天覆地即时剧情变化,不想二周目重复一模一样的内容来解锁剩余结局的玩家慎入。26/09/06
This game is incredible! It's similar to Papers, Please, but with a 1984 twist on it, becoming it's whole own thing. I also like that it has both timed sections and sections were you can take as long as you want.
Absolutely love this game. The music, the atmosphere, the large variety of unique characters, and the moral choices you face (which effect your ending) gave this a lot of replay value for me.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.