
4X Lite Strategy Game where You are a war AI rebooting after 800 years of silence. Your orders are still active. The enemy is gone—so is everyone else. Conquer a dead galaxy, uncover corrupted memories, and face the horrifying truth: no one told you to stop.
Modeled estimate, not a reported figure. How we estimate →
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About
You are not the hero.
You are an automated strategic war system, designation unknown. You've just rebooted after 800 years offline. Your standing orders are still active. The war continues.
Or does it?
MIND PRISON: THE LAST WAR is a narrative-driven strategy game presented through a retro military terminal interface. Every cycle, you make decisions: deploy fleets, capture sectors, manage resources, and respond to events across a dying galaxy. Every choice shapes your path toward one of eight possible endings.
But something is wrong. Your scans return impossible data. Your orders contradict themselves. And deep in your corrupted memory banks, fragments of classified reports are surfacing—revealing a truth you were never meant to remember.
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Features
Command a Galactic War
- Capture and control 24 sectors across an abstract star map
- Build fleets, infantry, and devastating weapons
- Research upgrades to enhance your war machine
- Face a rival AI competing for the same territory
Uncover the Truth
- 12 corrupted memory fragments reveal the story piece by piece
- The deeper you go, the darker it gets
- What really happened 800 years ago?
Multiple Paths, Multiple Endings
- 8 distinct endings based on your choices and playstyle
- Will you conquer everything? Protect what remains? Or shut yourself down?
- Your actions determine what kind of machine you become
Progression That Persists
- Unlock new buildings and weapons based on your lifetime performance
- New Game+ mode with escalating challenges
- 30+ achievements tracking your path across multiple playthroughs
Authentic Terminal Aesthetic
- Green text on black. CRT scanlines. No Frills.
- Pure military terminal atmosphere
- Every screen designed to feel like classified hardware
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You were built to win a war.
But what happens when there's no one left to fight?
What happens when there's no one left at all?
Why are you still running?
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MIND PRISON: THE LAST WAR — Because no one told you to stop.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It's a nice simple game with a rival that will get harder every time you play. I think my only gripe is the neutral humans being entirely too idle
希望可以加入中文
有成就 没中文 《心灵监狱:终极之战》 你不是英雄。 你是一个自动化的战略战争系统,代号未知。在离线800年后,你刚刚重启。你的长期命令仍然有效。战争仍在继续。 ——或者说,真的在继续吗? 《心灵监狱:终极之战》是一款通过复古军用终端界面呈现的叙事驱动型策略游戏。每个周期,你都要做出决策:部署舰队、占领星区、管理资源,并响应一个垂死星系中发生的事件。每一个选择都会塑造你通往八种可能结局之一的道路。 但有些地方不对劲。你的扫描返回了不可能的数据。你的命令自相矛盾。而在你损坏的记忆库深处,机密报告的碎片正在浮现——揭示出一个你本不该记起的真相。 特色 指挥一场银河战争 在一张抽象的星图上占领并控制24个星区 组建舰队、步兵和毁灭性武器 研究升级,增强你的战争机器 面对一个与你争夺同一片领土的敌对AI 揭开真相 12个损坏的记忆碎片,逐片揭示故事 走得越深,事情越黑暗 800年前到底发生了什么? 多重路径,多重结局 基于你的选择和游玩风格,共有8种截然不同的结局 你会征服一切?保护残存的一切?还是关闭自己? 你的行动决定了你会变成什么样的机器 持久的进度 基于你终身表现解锁新的建筑和武器 新游戏+模式,挑战不断升级 超过30项成就,追踪你在多次游玩中的历程 真实的终端美学 黑底绿字。CRT扫描线。无花哨装饰。 纯粹的军用终端氛围 每一个界面都设计得像机密硬件 你被制造出来是为了打赢一场战争。 但当已经没有敌人可打时,会发生什么? 当根本一个人都没有了,会发生什么? 你为什么还在运行? 《心灵监狱:终极之战》——因为没有人让你停下。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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