
Mind Over Magic is a colony sim set at the site of a cursed magic school. Build and optimize your own magical academy, train powerful Mages, and master mighty relics in order to battle through the Underschool, a mysterious underground dungeon that holds the key to liberation from a deadly curse.
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Prices
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Every market we collect.
About
Mind Over Magic is a colony simulation game developed by Sparkypants and published by Klei Publishing.
Build and optimize a magic school while keeping powerful mages alive and inspired. Prepare them to explore the horrors of the Underschool, a deadly subterranean gauntlet. Study lost arcana, grow exotic plants, brew potions, and raise undead servants. But don’t forget to stop the deadly fog from consuming everything in its path.
Build the ultimate magic school, brick by brick. Design every room to fit your vision. Unlock new furniture, wallpaper, lighting, and decorations to personalize every detail. Experiment with layouts to discover hidden efficiency bonuses and create the perfect balance of design and function.
Beneath your school lies a mysterious labyrinth filled with dark secrets, deadly magic, and ghastly creatures. The deeper you explore, the greater the rewards—but danger doesn’t always stay underground.
Research and discover mystical beasts to serve your school and unlock powerful new resources. These creatures require food, affection, and magical care to grow into valuable allies, providing rare materials for crafting and construction.
If you're truly ambitious, tackle the challenge of raising a dragon to aid your school. Dragons demand specialized students to become caretakers, but in return, they grant your mages the ability to embark on daring quests beyond the school walls—uncovering secrets, gaining unique powers, and shaping the future of your academy.
Bend the arcane to your will. Practitioners of Dark magic animate undead helpers known as Quilted—specialized constructs that gather resources, tend to plants, repair damage to your school, and mine valuable materials.
Make the most of your day by reducing travel time in your ever-growing campus with the power of flight. Strategically place broom racks to make traversal a breeze.
Enhance your students abilities with powerful gear, such as potions, relics, and increasingly powerful wands, each granting distinct magical advantages. Customize their daily schedules and assign teachers to shape their magical growth.
Magic isn’t just for combat—what your students learn and the tools they wield also determine how effectively they contribute to your school’s daily operations. Build a curriculum that fosters the ability to both survive and thrive.
Shape the future of magic by customizing your students' education. Apprenticed students can multiclass to wield a diverse array of spells, or strive towards single discipline mastery to unlock devastating ultimate abilities, powerful enough to face the dangers of the Nexus.
Reality is tenuous in the Nexus, a fractured realm of pure magic deep beneath the school. Your mages will need every advantage to battle powerful enemies, reconstitute its crumbling fragments, and break the curse for good. Train wisely, for only the most skilled mages can withstand the challenges that await beyond the veil.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
是个好游戏,不过后期飞龙的时候队伍都养的差不多了
The learning curve on this game for me was pretty steep but once I figured it out it became my new hyperfocus. I absolutely loved this game and was absolutely crestfallen when I found out I was way too late for the plushie. Bring it back! Like Oxygen Not Included I haven't ever technically beat the game- and also like ONI I don't care. The joy isn't in winning, its in playing and learning. Sparkypants stayed true to the Klei spirit. I have over 1,000 hours in ONI... and I like this game even more. Is it for everyone? I would say its a little too complicated for that, but it definitely scratches my particular AuDHD itch.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great!
Залипательный стилизованный менеджер колонии в стиле Oxygen not included. Тут нет сложных систем жидкостей и газов и нет рытья астероида во все стороны. Но есть строительство кривого дома ввысь со сложными требованиями к комнатам, хорошо интегрированные в ролевую систему пошаговые битвы и достаточно навороченный менеджмент прокачки персонажей. Уникальная фича игры, что у нас, как у школы, смысл работы - это не просто плодить юниты, а их максимально прокачать и выгнать (выпустить с дипломом), что бы взять новых и так по кругу. Навороченная система статов и типов магии постоянно ставит вопрос: кого куда и на сколько качать и кого после этого выпустить, а кого оставить работать в школе. У персонажей нет классических навыков (типа стройки, готовки, исследований). Вместо этого каждое действие делается каким-то из 7 видов магии, по которым и разбиты навыки. А кроме рутинных работ, эти же магические скиллы применяются в боях, позволяя кастовать заклинания. Получается достаточно комплексная система. В целом процесс игры похож на ONI - помечаем задания, намечаем строительство и наблюдаем, как эти ****** делают медленно, не то и не так.
10/10 game
I am obsessed with the "build a magical school" topic and this game brought me the best version of it so far. I love the element-based magic system, where everything serves its unique purpose: the magic types, the factions and the resources. A well though-out room system makes sure that your magic castle really looks like a magic castle and not just a big blob with optimized pathing layout. With the multiple architectural types the castles are forced to look different, making all saves unique. The battle system is easy to understand but offers strategic depth, and discovering the underschool gives a meaningful purpose of improving your school on the surface. The constant threat of the fog is also a cool, unique mechanic. I love that students can become teachers. Compared to similar games, the school community feels smaller here, you really grow close with your inhabitants as they all serve their specific purpose. The difficulty levels can also be fine-tuned to perfectly fit any playstyle. All in all: every step of this game oozes magic and doesn't feel like a "factory optimisation game with magic only given to it as a theme".
It's basically Oni but in a Tim Burton world with combat. Very cool game. Could do with a bit clearer explanation how to do things but other than that not much to complain about
Excellent jeu de gestion. On doit gérer son école de magie de A à Z. La difficulté des combats et l'exploration du sous-sol est bien équilibré. L'univers est très sympa et plutôt complet. Un must-have !
挺有特色的經營類遊戲 收材料、培養學生、老師、打怪、養龍、蓋各種不一樣特色的房間 相較於缺氧比較簡單但又挺有趣的
En 5 minutes j'ai vu le bordel, j'ai direct demandé un remboursement. Ça à l'air leeeeent à en mourir. Nu-uh.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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