
Mind Over Magic is a colony sim set at the site of a cursed magic school. Build and optimize your own magical academy, train powerful Mages, and master mighty relics in order to battle through the Underschool, a mysterious underground dungeon that holds the key to liberation from a deadly curse.
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About
Mind Over Magic is a colony simulation game developed by Sparkypants and published by Klei Publishing.
Build and optimize a magic school while keeping powerful mages alive and inspired. Prepare them to explore the horrors of the Underschool, a deadly subterranean gauntlet. Study lost arcana, grow exotic plants, brew potions, and raise undead servants. But don’t forget to stop the deadly fog from consuming everything in its path.
Build the ultimate magic school, brick by brick. Design every room to fit your vision. Unlock new furniture, wallpaper, lighting, and decorations to personalize every detail. Experiment with layouts to discover hidden efficiency bonuses and create the perfect balance of design and function.
Beneath your school lies a mysterious labyrinth filled with dark secrets, deadly magic, and ghastly creatures. The deeper you explore, the greater the rewards—but danger doesn’t always stay underground.
Research and discover mystical beasts to serve your school and unlock powerful new resources. These creatures require food, affection, and magical care to grow into valuable allies, providing rare materials for crafting and construction.
If you're truly ambitious, tackle the challenge of raising a dragon to aid your school. Dragons demand specialized students to become caretakers, but in return, they grant your mages the ability to embark on daring quests beyond the school walls—uncovering secrets, gaining unique powers, and shaping the future of your academy.
Bend the arcane to your will. Practitioners of Dark magic animate undead helpers known as Quilted—specialized constructs that gather resources, tend to plants, repair damage to your school, and mine valuable materials.
Make the most of your day by reducing travel time in your ever-growing campus with the power of flight. Strategically place broom racks to make traversal a breeze.
Enhance your students abilities with powerful gear, such as potions, relics, and increasingly powerful wands, each granting distinct magical advantages. Customize their daily schedules and assign teachers to shape their magical growth.
Magic isn’t just for combat—what your students learn and the tools they wield also determine how effectively they contribute to your school’s daily operations. Build a curriculum that fosters the ability to both survive and thrive.
Shape the future of magic by customizing your students' education. Apprenticed students can multiclass to wield a diverse array of spells, or strive towards single discipline mastery to unlock devastating ultimate abilities, powerful enough to face the dangers of the Nexus.
Reality is tenuous in the Nexus, a fractured realm of pure magic deep beneath the school. Your mages will need every advantage to battle powerful enemies, reconstitute its crumbling fragments, and break the curse for good. Train wisely, for only the most skilled mages can withstand the challenges that await beyond the veil.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌습니다 검색해도 정보나 공략이 거의 없던데 그래서 더 재밌게 즐긴듯 산소미포함처럼 복잡하지도 않아서 게임내 설명만 봐도 충분합니다 제가 게임모드 조정 안하고 엔딩 봤으니까 난이도는 쉬운 편ㅋㅋ 방 목표 맞춰서 건설하면 그래픽 예뻐서 좋았어요 좀 더 개발되면 좋을 것 같슴다
背景和框架很有意思,内容略显无聊
What a surprise! I loved this game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
原本空一陣子沒玩,最近回來發現不得了更新好多東西 每次開起遊戲都有不同的事件等著我 像是今天招了誰該放早上晚上還是海放 誰又愛上誰,誰變海王 誰快變搞事仔是不是該退休 今天天氣如何,誰不宜下本...等等很多隨機事件 看著滿地跑的縫合怪們,看看人物們在忙什麼,時間很快就過去 內容更豐富,黏著度更高,地鴉仔超可愛! 不說了,我家廚師又崩潰到想拿龍鍋幹架了
游戏本身很有趣,这才是我心中的哈利波特模拟器应该有的样子。 整体游戏系统和缺氧很像,如果有玩过缺氧应该非常容易上手。在缺氧的基础上大幅简化了自动化机制,删掉了缺氧那个极其复杂的自动化系统,绝大多数时候靠缝合物就可以解决解放生产力的问题。 缺点:优化也忒差了,中期开始帧数就逐渐往下掉,从60+掉到30再掉到10,到快通关的时候,经常会有个位数的帧数,任务管理器里CPU、GPU、RAM都没有吃满,纯纯的程序本身调度问题。
一開始覺得是KEI 缺氧做的應該不差 但事實上很難操作 介面複雜難以切換 雖然可以一直玩下去 但鰻難以操作然後有點難理解自己在幹嘛 資源/科技繁瑣 建築物/房間很難理解自己缺乏甚麼 要切介面然後蓋的時候就消失
Игра отличная, но не без минусов на текущую дату. Все достижения выполнил за 150 часов. Честно говоря, часть достижений просто на ожидание результата, а не на сложность. Другие на темп и понимание прогрессии (с этим обжегся и сделал самое редкое достижение только со второй попытки). Визуал у игры самобытный и очень даже прикольный. Слегка отдает DST, но все же нечто свое. Музыка нормальная, звучит в тему и в целом подходящая. Игровой процесс неспешный, очень неспешный (будет для многих минусом). Меня такой процесс затягивает и время летит незаметно (чем-то похоже на ЦИВу). Сейчас у игры мало эндгейм контента. После создания команды магов мечты... делать в игре мало что возможно. Плюс в первую очередь эта игра про постройку школы. Когда эта задача заканчивается (то есть построены лучшие из возможных комнат), то тут игра также провисает (но это уже эндгейм). Некоторые проблемы с UI. Меня раздражает, что нельзя удобно оценить бонусы в навыке магии. То есть допустим уровень магии в 7. Он будет подсвечен (означает, что увеличен бафом либо от артефакта, либо от статуса/квеста... а вот сколько таких бонусов? То есть в целом можно поднять навык до максимума и артефакт становится не нужен, но понять это в текущем UI очень непросто). И гринд... гринд ресурсов в конце игры... даже два мага природы, плюс 4+4 миньона садовника и куча грядок... все равно не хватает ресурсов... а вот когда задача выполняется (закончил наполнять комнату к примеру), то смысл у ресурсов почти теряется. Почти незачем их дальше копить. Мне играть было интересно и, в целом, очень даже понравилось. Если будут DLC брать буду (почти) не глядя. Рекомендую попробовать эту замечательную игру.
Quite good. Pretty deep gameplay. Much of the appeal of Don't Starve or Oxygen Not Included, but I find this a bit more enjoyable perhaps because of the base building aspects. Months of play to be had in this game, I'm pretty impressed... definitely deserving of more attention than it's gotten so far. Particularly fun going into October, there's a bit of a halloween "Nightmare Before Christmas" vibe to this title. Glad I bought it.
Love the game. I just wish they came up with an endgame.
вайбовая игрушка что бы зайти и почилить
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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