
A classic dungeon crawler with a spin. Instead of a brave adventurer, play as a chest-disguised mimic and defend your underground home from knightly invaders. Use a mixture of stealth and strategy to clear the floors and restore peace to the society of sentient chests.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
really good concept, visuals, just not finished, i can hope to expect some good updates
Alright, for an early access game that has potential, and I mean a lot of it, this just isn't for me. I wanted to like it, cause it's a cute lil game about a mimic chest fighting warriors in their home dungeon, what's not to like? This is not hate and "how the devs should do better!", it's just some feedback about how it feels to a new player 1, Game just feels too slow, even for a stealth game. I love stealth games, grew up on games like Thief and Splinter Cell, but they didn't feel this clunky or slow paced 2, Combat and Stealth doesn't feel rewarding. Getting that first knight devoured is just tedious, and even annoying since the detection is just too far. Sometimes you get a little bit of detection and get a kill, or most of the time it fills completely and you have a problem you can't beat, or it does work, but you have many knights surrounding you and can't get a safe bite or devour without getting hit or even killed 3, Skills are too slow. I got cornered trying to get away, getting stuck on the hitboxes of some pots, and used my Helmet Smash, only to die because it took too long to come out. This needs to be sped up, or at least give some form of invincibility or damage reduction when using skills? Like, 20% at most? Using these skills on 1-2 people isn't worth the cost, and using them in groups can just kill you I want this game to be amazing when it's fully done, and maybe I'll pick it back up, but for now I just don't like it, and that sucks for me
Still an early version of the game. There's not that much to do besides eat soldiers. A (mini)map would help. Also, the game mentions your goal is to restore peace and order in the dungeon, but the soldiers respawn around campsites. Seems a bit contradictory. Pay attention: you can not eat enemies when the suspicion bar is full. That means taking on more than one enemy at a time is an impossible quest, unless you have enough items to use special attacks. The player character is too clunky and too weak to bite quickly bite an enemy to death. You'll be running away a lot, so make sure you have an escape route.
This game has been abandoned. It's been so long that the Steam store page even says this: "Note: The last update made by the developers was over 2 years ago. The information and timeline described by the developers here may no longer be up to date." I bought the game years ago. It was so buggy that I got soft locked in the tutorial. I waited for a fix, completely forgot the game existed, and just realised its been abandoned. There's nothing here, man. Literally don't even bother. You'll notice that other people's reviews have about an hour and a half to two hours, because that's pretty much all that's in this game.
Bugs, poor balancing, and some annoying sound effects. I want to like this game and its intriguing concept, but it's just not good enough. That said, it's only 5$, so it's worth trying if you feel like exploring an interesting game. 3/7
Fun stealth game it will be interesting to see where it goes.
♥♥♥♥♥♥♥
There's a spike puzzle in the first five minutes of the game that I swear is impossible. It's so stupidly hard, it makes it not fun. Don't bother with this game, the movement is so bad, you can't even beat the opening puzzle with how slow you are.
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