
"Mimic Logic" is an automatically generated logic puzzle roguelike. Listen to the statements of the treasure chests, find the lying mimics, and open the rest of the treasure chests! Opening a mimic results in a game over.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love the spins they put on logic puzzles with the doubt and confusion modes. It's not simply a "Who's lying and who's telling the truth?" type of logic game. There are multiple other factors to keep in mind which add to the complexity and the challenge. It's a great game if you like logic puzzles. What more need I say?
👍️ 欲を言えば、発言がどの宝箱を指しているのか視覚的に分かると嬉しかった 左上と左下の読み間違えでミミックを開けてしまった・・・
フリーゲームだった頃に遊んでいたので懐かしんで購入。 短時間過ごしたい時にほどほどな難易度のところを1周気楽にプレイする程度のペースだけど楽しんでます。 たまに全部見破ってるのに宝箱の中身がどうしようもなくて戦闘で酷い目に遭ったりもするけど… 足繫く通うほどではなくともたまに行きたくなる感じのお店みたいな。 個人的にはそういう立ち位置のゲーム。
やり込みも出来るサックリ楽しい論理パズル、ちゃんと初心者指南もある。一応ターン制バトルの要素もあるが、オート装備やオート使用が優秀なのでパズル部分だけを無限に食べられる。ちょっぴり脳を掻きたい時にオススメ。
The later gamemodes do get more reliant on luck than logic, but since you usually only lose ~20 minutes of progress and at most an hour this is a great casual puzzle game.
判斷誰說謊的純粹邏輯遊戲 RPG戰鬥要素幾乎等同於無, 如果每層開好開滿幾乎保證能過關 拿越多寶箱才能得到越多資源, 才可能戰勝最終Boss 但開越多寶箱就越有風險失敗, 開到寶箱怪直接game over 飢餓度歸零也是直接GG, 也就是思考時間不能太長 基本模式三個, 全過後會解鎖額外高難度四個模式 每個模式有五級 有場外成長, 可以降低難度 元素拆解: 邏輯動腦 RPG MAKER 系統單純簡單 主要學習點: 邏輯思辨能力 以下有些判斷Tip, 照順序判斷(不試用高難度一些特殊模式, 如內奸或寶箱怪說真話) -自汙者, 顏色或位置說自己是寶箱怪, 肯定不是寶箱怪 -指責者, 指出對方是寶箱怪, 寶箱怪就會是這兩個二選一 -多數者, 兩個以上一樣的證詞可以先拿來假設(黑或白), 比對寶箱怪數量, 可以直接確定 -連鎖保證者, 保證對方不是寶箱怪(特別是連鎖保證), 有大概率是白的, 因為把它假設為黑, 會連兩黑很大機率矛盾, 可以先判斷 -以上規則下還無法判斷完, 就只能判定某個箱子為黑或白, 再來看全部是否有矛盾 缺點: 純粹的邏輯遊戲, 沒有其他要素 愛這塊地很愛, 不愛的就不用期待
Awesome little game, only beat the standard dungeons yet, going to keep going, but I can already recommend it!
I'm bad at this game but it's good. Every decision matters, and having the freedom to try to completely solve a puzzle or leave it (partially) unsolved (and you can choose what to leave alone or not), coupled with how the resource drains work (enemies and Gut meter), makes for a really solid game. I wasn't able to grasp the increase in challenge of the logic puzzles as smoothly as I would have liked, and to a degree that's a skill issue on my part but I wish the game smoothed out that curve a bit more. There is a small but effective logic tutorial after you finish the tutorial dungeon, and it provides some useful tips but they do little to help with what felt like a harsher logic difficulty curve than I would've liked. The game has a lot of replayability (different dungeon types, difficulties etc) and I'm sure is fantastic for fans of this kind of game.
14マインスイーパーのローグライク版を期待したのに「1パターンに絞り切れない」事が存在しているのが納得できない。 意図的に入れられたものなのか、自動生成の甘さなのか知らないが、個人的には受け入れられなかった。 どの宝箱についての発言なのか視覚的に分かるような機能も欲しかったと思う。 (使われてるグラフィックはウエポンショップファンタジーで見覚えがあるのだが、アセットなのだろうか)
[Chorus] My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah Da, dada-da-da, da, dada-da-da Ba-da-da-da-da-da-da-da-da-da-da-da [Verse 1] Time to play No? Well, time to die 'Cause I'm not nice, no, I'm not nice I'll shoot you in the face 'til I make you die Watch me shoot my secret cannon I put bombs in your belongings They call me The Bomb Thief, uh The way I disperse grief, uh And I don't like to play by the rules So in my factory you will be doomed (Mimic) [Verse 2] My name is Edwin, I made the Mimic It was difficult to put the pieces together But unfortunatеly, something went so wrong And now I can't do anything but sing this stupid song My name is Edwin [Bridge] It's timе to run and hide No time to fight It's time to run and hide No time to fight (My name is—) It's time to run and hide No time to fight It's time to run and hide No time to fight You might also like THE CREEPYPASTA SONG: The Scariest Song In Decades The "Porcelain Pal" Collective My name is Damiano David Damiano David The Jax Song (OFFICIAL) Xploshi [Verse 3] My name is David Dad, I want some ice cream David, that is my name David, I want another, David Where is my ball? I'm running out on the road There is a car And it is going to hit me *screams* [Chorus] My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah Da, dada-da-da, da, dada-da-da Ba-da-da-da-da-da-da-da-da-da-da-da My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah Da, dada-da-da, da, dada-da-da Ba-da-da-da-da-da-da-da-da-da-da-da My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah Da, dada-da-da, da, dada-da-da Ba-da-da-da-da-da-da-da-da-da-da-da My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah (It's time to run and hide, no time to fight) My name is the ♥♥♥♥♥♥♥ Mimic, oh yeah Da, dada-da-da, da, dada-da-da (It's time to run and hide, no time to fight) Ba-da-da-da-da-da-da-da-da-da-da-da [Verse 4] My name is Jackie, and I'm ♥♥♥♥♥♥' backie, yuh 'Cause with my clown power I am gonna make you scream louder, haha It's a clown attack, ♥♥♥♥♥ The circus is comin' to town So sit your ass down and get ready for a clown attack [Outro] (No, not the clown, what have I done?) It's time to run and hide (I'm sorry) No time to fight Robot deactivated
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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