
A mini zelda-like 2D top-down puzzle/adventure game about a dog, bones and a lot of ghosts!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−60% | 23reviews | 91% | — | $1.6K |
| $0.49−90% | 310ratings | 82% | — | not modelled | |
Engagement
Reviews
[url=http://store.steampowered.com/curator/32482033/]Crim's Humble Opinion Curator[/url] [h1]Who's A Good Boy?[/h1] Milo's Quest is a cute 2d top-down game that mixes zelda inspiration with sokobon (box pushing) puzzles. You play as Milo; a dog who has accidentally awoken skull king along with his ghost army because he picked up a tasty looking green bone. The colors are vibrant. The levels are diverse in aesthetics. One of the nice things about this game is the variety of play styles it has to adjust to your preferred difficulty. There are three modes. One mode has only the puzzles, one has only the adventure aspects which is probably just the fighting, and the primary mode combines both. You can also choose to play on three different difficulties. The game encourages speed running since there is a toggle for time in the options. There's a few types of enemies and few types of bosses with their own unique flair and abilities. The chiptune music is pretty nice and fitting as well. [h1]The Minor Gripes[/h1] The game and mechanics are fun enough but honestly I was hoping for just a bit more when it came to upgrades, unlockables, and secrets. At the very least a map would be nice. There is still a nice amount of stuff to find but it would have been cool to have varied attacks or abilities. Your only attack is a dash attack which can be a bit finicky at times. Enemies require two hits which isn't a problem but you have to make sure to be extra cautious with your only attack. If you dash into an enemy and don't back away after the connect there is a pretty high chance you're going to take damage from attacking. Some of the dialogue is a bit rough on the translation but it's understandable. [code] [h1](っ◔◡◔)っ ♥ pros ♥[/h1] +Retro and cute color scheme +Diverse variety of worlds and enemies +Highly adjustable difficulty and preference [h1](っ>▬<)っ x cons x[/h1] -Sacrificial attacks happen often -Could use more variety of attacks and powerups [/code] For my first little run through on normal difficulty with puzzles and adventure it took me right under two hours to complete. I may pick it up again sometime and try out the other modes and difficulties. If anything I may try my hand at a speed run at some point just to see how it goes. It's a nice little title if you're itching for games in this genre. Doesn't bring much new except a different coat of paint; but it's still enjoyable to see. https://steamcommunity.com/sharedfiles/filedetails/?id=2181533477 𝕀𝕗 𝕐𝕠𝕦 𝔼𝕟𝕛𝕠𝕪 𝕋𝕙𝕚𝕤 𝕋𝕣𝕪 https://store.steampowered.com/app/316610/A_Good_Snowman_Is_Hard_To_Build/
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
| $4.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 23 reviews with recorded playtime.
[b][i]It's a combination of the Action-RPG, Sokoban style puzzles with classic Metroidvania exploration. Help Milo defeat the King Old Skull, who wants to turn everyone into ghosts![/i][/b] Gameplay: https://youtu.be/fk-6Tevp5DA Find a full arsenal of special items that add new skills, increase health and stamina. Overall, I would absolutely recommend. It’s charming, cute and perfect for all ages. The game is best played using a gamepad. + Cute dog. + Nice visual style and music. + The game is suitable for all ages. + Simple gameplay that does not require training. + Puzzles and boss battles. + Various abilities and items. + Achievements. - No puzzle reset button. (You have to leave the location and go back so that the stones return to their original position.) [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
Full review at: https://thegamehoard.com/2020/09/04/milos-quest-pc/ Milo’s Quest is a brisk little journey whose main appeal is its cuteness, and its character design and pixel art locations ensure that is delivered on even if there’s not much to the adventure. Being able to choose the game’s genre is a nifty feature, but the game is best played in the combined mode despite the fact the puzzles and ghost fighting action never get so complex that they ever become more than okay. Milo’s Quest is far too plain if you remove one half of its gameplay, but going between fighting and pushing blocks on a regular basis means this breezy little adventure is a fine way to spend a small bit of time even if it’s rather unexceptional. Milo’s Quest is a plain but pleasant little title that doesn’t ask much from you but doesn’t give back much in return either. Most of what the game offers is seen in the first area and it does about all it wants to by the time the two to three hour experience wraps up, so besides the little issues with the dash attack, Milo’s Quest ends up a fine but rather basic adventure. In the mixed mode, it provides enough that it doesn’t grow stale, but the fact neither the combat or the puzzles are hearty enough to really carry things well on their own is sort of telling for what kind of adventure it truly is. Milo’s Quest falls pretty squarely into the kind of snack-style gaming where it’s fine to pick up and play for a bit if you want something small that you don’t have to invest a lot of time into, but it doesn’t provide much that would make you want to go out of your way to get it.
Cute zelda like RPG with casual difficulty. Works very well with a controller. The sokoban puzzles are quite easy and the game can be completed in 2-3 hours. The game could have used a reset puzzle button or something because the movement of boxes is janky at times and leaving the room and re-entering it to reset the puzzle also respawns the enemy units in the room that you have to kill again before you can start the puzzle again.
Sehr niedliches Quest-Abenteuer im alten Zelda-Stil und mit einem tapferen Hund in der Hauptrolle :) Nicht besonders lang, aber sehr charmant und als kleiner Zeitvertrieb durchaus geeignet. Ich persönlich dachte am Anfang des Spiels erst, irgendetwas würde nicht stimmen, da ich die fiesen Geister nicht attackieren konnte, obwohl es doch beim Steuerungs-Menü dabei stand - Tja, nachdem ich das dafür notwendige Artefakt gefunden hatte, ging es dann auch ;-))) Und die Moral von der (Spiel)Geschicht: Bunte Knochen frisst man nicht :D
Apesar de não ser igual ao playstation 4 que você consegue a platina do jogo, aqui mesmo você conseguindo todas as conquistas não conta na sua lista de jogos perfeitos e nem na sua lista de colecionador de jogos do seu perfil, o que é uma sacanagem a steam fazer isso não só com esse jogo mas como vários, na minha biblioteca mostra que eu tenho 900 jogos mas no meu perfil mostra 806 jogos e simplesmente fala que o jogo em si não conta no seu perfil porque a steam ainda o está analisando sendo que tem vários jogos antigos que ela está analisando até hoje, sinceramente eu gostaria que a steam arrumasse isso mas enfim o jogo é bem divertido e agradável, recomendo o jogo. 10/10
Com gráficos que lembram bastante Zelda, controlamos um cachorro que mata fantasmas e nesse meio tempo cata uns ossos no meio do caminho. A jogabilidade é bem simples e se resume em dar cabeçada nos fantasmas. Os puzzles são bem simples, do tipo empurrar blocos. Acho que o maior desafio foi me encontrar pelos mapas mesmo e o que me fez parar de jogar foi essa jogabilidade simples até demais de só dar cabeçada nos fantasmas. Recomendo para aqueles que querem algo mais casual e uns quebra cabeças bem simples.
This is the cutest freaking game!!! Please play it you will not disappointed. Highly recommend!
Sweet small Zelda-esque game. Feels like something from Newsgrounds for some bucks. Recommended!
ESPAÑOL: El desarrollo de esta primera parte me resulta mucho más divertido que el de la segunda. La ausencia del mapa aumenta la dificultad, y el uso del dash es más complejo que en la secuela, lo que lo hace aún más entretenido. Además, los puzles presentan un ligero incremento en el desafío. Si tuviera que elegir entre ambos, sin duda me quedaría con este. La música es muy agradable al oído, y los gráficos mantienen su estilo característico. Eso sí, al no tener un mapa, a veces me pierdo y termino repitiendo la misma fase varias veces, pero eso es algo bastante común en la mayoría de los juegos. ENGLISH: The development of this first part feels much more fun to me than the second one. The absence of a map makes it more challenging, and the use of the dash is more complex than in the sequel, which makes it even more enjoyable. Plus, the puzzles have a slight increase in difficulty. If I had to choose between the two, I would definitely go with this one. The music is very pleasant to the ear, and the graphics maintain their characteristic style. However, since there’s no map, I sometimes get lost and end up repeating the same level multiple times, but that’s pretty common in most games.
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Players by region
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