
Milo and the Magpies is a point-and-click, hidden object game following the story of a little cat named Milo who is trying to find his way home after getting turned around by an unfortunate encounter with some pesky magpies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Japanese, Korean, Polish, Portuguese - Portugal +9 more
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A cute, short game with hand-drawn art, comforting music, challenging puzzles, and CATS—everything you could ask for. I really enjoyed it. :)
Milo and the Magpies ist ein sehr süßes Spiel. Der liebevolle Grafikstil und die beruhigende Musik harmonieren perfekt. Ein paar Rätsel sind ein wenig tricky aber trotzdem gut zu schaffen. Leider ist es recht kurz aber dadurch, dass man die Kapitel einzeln noch einmal spielen kann, hat man genügend Ansporn, auch alle Geheimnisse finden zu wollen. Gerne mehr davon <3
ein schön gestaltetes Rätselspiel für Zwischendurch, Spiellänge ist mit knapp 1,5 Stunden nicht all zu lang :)
great music beautiful art style surprisingly complicated puzzles 9/10
What a beautiful game. From the music, to the art and the small and simple story. It's a very short point and click, where you help Milo cross the neighborhood to get back to his home, with a few puzzles in the way. There are only 9 levels in this game, each one containing a hidden "trophy" that you can collect. For the price it costs, I can't help but to recommend this game, specially if you want to get some cluster out of your head for an hour or two
猫很可爱
As a big fan of the Rusty Lake series, I bought Milo and the Magpies because it was published by the same publisher, and the warm, hand-painted art style immediately caught my attention. Overall, I really enjoyed the game. The puzzles are well designed, with a nice balance between being accessible and moderately challenging. The mechanics are simple but interesting, and the visual style creates a cozy and memorable atmosphere. It is a short game, but a very charming one. One thing I would like to mention is the ecological message in the ending. Milo helps the magpies drive away a bird of prey (seemingly a crested goshawk), which works as a cute narrative moment. However, from an ecological perspective, predation by raptors is usually part of a natural food chain. By contrast, free-roaming domestic cats and feral cats are often a serious human-associated threat to bird populations, especially because they prey on birds and fledglings while being supported by human environments. Of course, I understand that this is a fictional and lighthearted game, and I do not expect it to be a scientific text. Still, because the game has such a lovely nature theme, I think it is worth being a little more careful about how predators and wildlife relationships are portrayed. Many bird species are already under pressure from habitat loss and other human-related threats, so presenting these ecological relationships more accurately would make future games even stronger. Despite this point, I still think Milo and the Magpies is a beautiful, cozy, and enjoyable point-and-click game. I would recommend it to players who enjoy short puzzle games with charming art and atmosphere.
game is short but amazing, great puzzles.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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