
Make weapons, make money. An active incremental game where you amass as much money as you can by starting a Military Industrial Complex company. Produce multiple different weapons, research upgrades, manipulate the stock market, and lobby the government for favors.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Start your own military industrial complex enterprise! Begin by making bullets by hand, then with machines, then acquire entire factories. Expand into making guns, tanks, planes, and even nukes. Research new products, faster and cheaper ways to make them, and better methods of making money. Enter the stock market to earn passive dividends, unlock tiered upgrades, and boost your production. Lobby the government for fewer regulations, better contracts, and more demand for your products. Turn the entire economy into a weapons making machine, making you ludicrous amounts of money!
11 different armaments to manufacture
19 materials for production
120+ research upgrades to maximize return
9 public companies to invest in
6 government lobbying paths
35+ prestige abilities that change how you strategize and play
Over 280 upgrades total!
Each different weapon features its own unique way of being made.

Expand your means of production, automating and speeding up the process, so you can focus on other things to make your company grow.
Research upgrades including new products to produce, better methods of making them, helpful UI additions, ways of increasing your prices, and much more.
Set up mining operations around the world to extract raw resources, buy factories to refine them into useful materials, and own your entire supply chain.
Play the stock market by investing in different companies and unlock powerful bonuses by holding certain threshold amounts.
Lobby politicians and spend favors to radically upgrade your other systems.
Generate enough profit and you can prestige to unlock game-changing abilities that allow for a variety of different builds for each new run.

Overall, make ridiculous amounts of money as you flood the world with more and more weapons!
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If it was the first in the genre, this would be a decent game. However, it's a re-skinned clone of the adVenture Capitalist games except it's worse in every way (i.e., user interface, progression system, narrative cohesiveness, mechanics, even font size and style are unpleasant).
You start clicking away because you thought the game was fun. You get the automated press. Immediately run out of materials. You go to the new tab you have and research something. You have no research points. You hate this game and have fallen down the same path that I have. 3/10 game. I'm refunding this if I can.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil +8 more
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Military Incremental Complex offers a refreshingly unique take on the incremental game genre, skillfully combining military strategy with idle gameplay for an addictive experience. The game's premise is deceptively simple: build and manage your own military base, complete with various units, upgrades, and research trees. While the user interface may evoke nostalgia for older systems like Windows 3.1, don't let its dated appearance deter you. However, there is one aspect that will test your patience: the initial manual production of items can be infuriatingly repetitive and annoyingly time-consuming. I'm convinced this is an intentional design choice to prompt players into switching to automatic production. The frustration was most pronounced when producing bombs - it felt like an eternity waiting for those pesky little units to be made. Despite these minor annoyances, the game still manages to engage and entertain, making it worth checking out if you're a fan of military-themed strategy games or incremental experiences.
I actually feel sorry for having to write this review as I actually enjoyed some parts of the game. However, the writing (jokes) is not that well made and the fact that it was partially suggested by "AI" ultimately requires of me to give this game a negative review. Other than that, I genuinely do hope that the developer's next game leave llm's and other forms of machine learning only in the domain of coding - as this review is negative only as I have to uphold my own principles and genuinely hope to see what they do next.
the theme fits, art style is fiiiire, music immersive. good ♥♥♥♥ bruh
uses 5.3gb of vram. dropdown menus dont clearly show available choices because its just a little sliver. junk you can play for free elsewhere.
so much time spent being america and for what just so i can make a nuke and end it all? damn
見た目が地味なせいか飽きてしまった。 ただ数字が増えるだけでなくて、もうちょっとぱっと解りやすい変化が欲しいかも。
Hilariously dumb at time, sometimes frustrating. I'm ramping up to start making Jeeps soon and on the hunt for tanks, lol. Fun game. Buy it.
——记录:捆绑包“Idlers and Desktop Companions”,26/07/28入。 ——其实并不太好玩,UI界面比较糟糕: 1.中途会因为字符的增加导致部分界面在全屏状态下跑到屏幕外面一部分的“缺肉”效果。 2.字符遮挡,红色倍数的框框总会压挡数值显示,例如材料界面的购买金额被压住了。26/08/17
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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