
The chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 76% | — | $2.9M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Possibly the most underrated game on Steam. We always have a blast on this game. 4v4 prop hunt madness with fun different strategies. PS: If you're a super experienced player remember to chill a little on the newbies.
if you have some buddies to play with you this game is super fun and chaotic, but if you plan on playing this in random public lobbies i wouldnt suggest purchasing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean, Ukrainian*languages with full audio support
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Play this game while your drunk.
With 500+ hours in this game, and a lot of experience, I highly recommend you buy Midnight Ghost Hunt. You play as either a hunter or a ghost in a 4v4 battle. As a ghost, your job is to possess props, and find clever places to hide, while the hunters have a 5 minute time limit to find you before midnight strikes. When that happens, you gain the advantage, and the hunters become the hunted. There are currently 11 maps, each with their own unique feel and rooms. As you get better at the game, you are rewarded by memorizing routes or strategies to either chase down ghosts, or evade hunters. It makes for very suspenseful gameplay, and keeps you on your toes as you race against the clock. As a ghost you have access to abilities, haunts (powers you can use after death; ex: the haunt "Healing Orb" perk places a healing orb that heals around 50 health that you could give to injured ghosts), and perks which help boost your playstyle. Want to focus less on hiding and play more offensively? There are perks for that. Feel like the hunters find you too easily, and want better defense than offence? There are perks for that too! Playing as a ghost feels very smooth, and the opportunities to find clever, or too-obvious-it-must-not-be-a-ghost, or even "How the crap did you get up there!?" hiding spots are endless, and makes every game feels exciting and fresh. As you play, you learn what works against hunters and what doesn't, and the game encourages you to change loadouts and playstyles to best help your team. As a Hunter you have access to weapons, two gadgets, and a perks. The weapons are incredibly diverse, ranging from a freezing SMG to a exploding-dart sniper rifle. The weapons feel good to use, and compliment your playstyle. No one weapon is arguably *better* than the other ones at a casual level, since each weapon serves a purpose a unique purpose that benefits your team, and your playstyle. Your gadgets are there to detect ghosts, lay traps, give you advanced movement options, (and maybe explosives) to help you get an edge over the other team. For example, you can gain access to a "grappling hook" that propels you at crazy fast speeds and has a pretty good range. Mastering it allows you to evade ghosts quickly, or catch up to them before they have the chance to escape. Another example is the "trap" equipment. While looking useless at the surface, planning out where to place them, or preemptively place them along commonly traveled ghost routes (you learn this with time) can heavily weigh the round in your favor if you manage to kill ghosts with them. Perks are used to enhance your playstyle. In general, no one perk is worse than the other, and I have used all of them in different situations. You as a player are not confined to one particular playstyle, and any way you play benefits your team and the flow of the game. At a casual level, I strongly recommend this game because it honestly feels really good to play. Both teams are very balanced, and if you truly take the effort to get good, the gameplay feels less click-and-shooty and more psychological, as you try to figure out the other team's strategy. There is never a dull moment, (unless you're playing against bots) and it truly feels like any way you play is rewarded with perks, abilities, and weapons that seem suited just for you. At a higher level, you learn techniques such as "crouch-jumping" as a hunter, that open up seemingly unreachable paths by normally jumping that give you an edge over the ghosts as you chase them down. There is a meta, (but I won't tell you because it takes away some of the fun :b) and at higher skill levels, everybody uses it, so it can become repetitive. However, that is nullified by the players. With a smaller player count, I've met some genuinely awesome people who are always a blast to play with. Sometimes I just mess around with objects or try ridiculous strategies that never fail to make me laugh. As a ghost, you learn routes and strategies that are very fun to use, and keeps both teams on the edge of their seats. Unfortunately, sometimes you encounter toxic players that use voice chat to troll, or even demolish newbies. I've seen players join a game, and never come back because a really good player decided to mop the floor with them. :( There are certain strategies, and loadouts that are *better*, and at a high level, it becomes less about having fun with the sandbox than being smarter and better than your opponents. This game unfortunately falls into the trap where once you start using the meta, using anything else just doesn't feel as good, or as rewarding, which is the case a lot of the time because, it is of course, *the meta*. For example, the only reason why I use some abilities or gadgets is to unlock achievements. You can of course, consciously choose not to use these strategies, but once you start using them, everything else feels "almost" as good. As you put more hours into this game, you will inevitably find out what works the best, and fall into a pattern that can create a repetitive and almost dull experience. Sometimes you will find lobbies full of extremely good, and dedicated players, and it can make it hard to enjoy the game if you are constantly losing. I often play in those rooms because I'm able to compete, but I decided to take a break because it became too repetitive for me. Overall, its a very good experience, and I highly recommend it to anyone who has an interest. The sandbox is amazing, feels good, and all the perks and offensive/defensive abilities all feel very good to use on both teams. But as you get to a higher level, it can start to feel repetitive, and online can sometimes feel empty, or extremely skill dependent, rather than a fun-party game experience. I recommend that if you don't want that, to play with friends, and enjoy the casual experience. It is a very funny, and exciting game, but as you get better (like, really good), it can become hard to use every item or ability because it isn't *the meta*. Despite that, I still like to play with friends and online, because when you find awesome people to play with, it never becomes boring. 9/10 game for me. I just wish the game had more dev support to help push marketing & content updates (but the two active devs right now are still awesome :D), and that the meta wasn't so prevalent/powerful that it nullified the point of using many other items.
Epic Games - not so epic.
I used to enjoy this game and decided that I wanted to jump back in and check out the new content SEVERAL TIMES and the game literally does not work anymore. Despite trying ALL of the "fixes" both online and on the steam discussions, the game will not launch. EAC is broken and nothing is working to fix it. What a shame that they wont fix this issue as i used to have a lot of fun on it and I am certain this issue is going to kill the game and prevent new players from playing at all.
🟦 Общая концепция "Midnight Ghost Hunt" — это асимметричная многопользовательская игра, где одна команда играет за охотников на привидений, а другая — за призраков. Игра проходит в заброшенных и мистических локациях, полных тайн и опасностей. Охотники должны поймать призраков до того, как они станут слишком сильными, а призраки, в свою очередь, должны использовать свои способности, чтобы избегать ловушки и мстить своим преследователям. 🟦 Графика и атмосфера С визуальной точки зрения игра выглядит потрясающе. Разработчики вложили много усилий в создание детализированных локаций, которые создают ощущение настоящего ужаса. Освещение играет ключевую роль в создании атмосферы, и многие моменты могут быть как комедийными, так и жуткими одновременно. Звуковые эффекты отлично дополняют визуальные элементы, погружая игроков в мир паранормальных явлений. 🟦 Геймплей Геймплей "Midnight Ghost Hunt" предлагает уникальный опыт благодаря асимметричному подходу. - Охотники на призраков: Главная задача охотников — поймать призраков, используя различные инструменты и тактики. Они могут использовать камеры, ловушки и другие устройства, чтобы отслеживать и захватывать призраков. Охотники должны работать в команде, чтобы эффективно охотиться на призраков, а также избегать ловушек, которые могут быть расставлены призраками. - Призраки: Призраки имеют уникальные способности, которые позволяют им маскироваться и избегать обнаружения. Они могут взаимодействовать с окружающим миром, создавая хаос и отвлекая охотников. Когда время истекает, призраки становятся сильнее и могут начать мстить. Это создает интересный элемент стратегии, так как игроки должны решать, когда действовать осторожно, а когда идти в атаку. 🟦 Сюжет Хотя "Midnight Ghost Hunt" не имеет четко выраженного сюжета, игра все же создает уникальную атмосферу благодаря своим локациям и персонажам. Каждый уровень наполнен историей, которую игроки могут разгадать во время игры. Загадки и тайны, скрытые в окружении, добавляют глубины игровому процессу. 🟦 Недостатки Несмотря на все плюсы, у игры есть и недостатки. Некоторые игроки могут столкнуться с проблемами в балансировке между охотниками и призраками, что может привести к неравномерному игровому процессу. Кроме того, как и в любой многопользовательской игре, качество игры зависит от команды. Если ваши напарники не понимают стратегию, это может сильно повлиять на результаты. 🟦 Итог "Midnight Ghost Hunt" — это отличная игра для тех, кто ищет что-то новое в жанре многопользовательских игр. Смешение ужаса и комедии создает уникальный опыт, который будет интересен как любителям ужасов, так и тем, кто просто хочет весело провести время с друзьями. Если ты готов к захватывающим приключениям в призрачном мире, то эта игра определенно стоит твоего внимания! Так что собирай команду, готовься к охоте на призраков и не забывай: в полнолуние лучше не оставаться одному!
Horrible game. Got kicked for inactivity because I had a good hiding spot and didn't move. What kind of prop hunt kicks you for hiding good.
BEST prop hunting game! Lots of fun and met new people to play with. However, they need to do sacrifices on certain things or system to get people going and staying. I definitely recommend it to anyone when players are active, though. I miss this game. <3
I really wish more people were online. mostly bots
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6K | 37 | 95% | $7.99 | |
| $1.1K | 6 | 100% | $6.99 | |
| — | 0 | — | — | |
| $69.9M | 64.4K | 80% | $33.32 | |
| $115.3K | 302 | 69% | $9.90 | |
| $19.5K | 94 | 52% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.6K | 81% | $17.49 | |
| $2.9M | 6K | 74% | $24.99 | |
| $2.9M | 4.7K | 68% | $19.99 | |
| $2.9M | 33.1K | 89% | $3.99 | |
| $2.9M | 5.9K | 81% | $12.99 | |
| $2.9M | 15.9K | 63% | $9.99 |