
What kind of work is this? This is an experimental multi storyline game. The work tells a science fiction story about consciousness implantation and simulated biological experiments. The work consists of a mixture of 24 storylines, 3 types of reincarnation endings, and 1 main ending.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
At present, the standard version of the game has been successfully produced. The next update will feature the hidden true ending HE of the game. If this game gains more support from players in the future, I will ignite new motivation to complete all the hidden content of this game!
Let's look forward to it together!
This is an experimental multi storyline game.
The work tells the story of a deceased young man named Li Yupeng, whose consciousness is forcibly implanted into a world that does not belong to him. He will find all the truth and end his reincarnation.
The work consists of a mixture of 24storylines, 3 types of reincarnation endings, and 1 main ending.
Before the official launch of Steam, this game was launched as a mobile game on the third floor of Hulu Man, a 4399 game box, and a fast-paced mobile game platform. After a month of testing with over a hundred people and providing encouragement and recognition, 20% of players in the game have completed all levels and achieved full success. There is a certain threshold for getting started, and it needs to combine puzzle solving content with chase warfare. Please believe that you can pass it yourself, and I also believe that this game I have created with my heart, Players who are truly interested in the game, even if the difficulty is high, will seriously experience this work. However, players who cannot accept the game, even if I set the difficulty to zero, will still hastily withdraw and give me a negative review of the game. Thank you again for letting me understand this truth!
What do you want to say to players who are experiencing this type of game for the first time?
All of your operational results are part of the game experience, including repeating death until you find the truth of the world. Therefore, please do not be discouraged by death, nor do you feel that the game experience is over just by getting through the reincarnation ending. Because reopening the game is also part of the game content experience, some things will change, and the main difficulty of the game is chasing battles and reasoning the plot, Don't miss the reminders and hints of each dialog box, and have fun!
The game was initiated three years ago and currently requires a total development time of 500 hours. Currently, we are independently producing and have included the game for free. Based on feedback from everyone, we have been refining and adjusting it for a year and transitioning to a paid model. If you feel that there is still room for improvement in the game experience, then you are welcome to support us. Your support for our game is the driving force behind our development and updates, so that we can have the energy and time to do better and go further.
Finally, on behalf of ZSJ's personal studio, I would like to guarantee that "Midnight Reincarnation in Muxi Town" is always based on game storytelling as the core standard. We will listen to useful opinions to make the game better, but we will never completely change the core content to cater to the general audience. Please rest assured to experience it, and I will defend the soul of this game to the death!

Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
豪van,好几个结局
作者是桌游中我认识的最有趣最有想法的的主持人了,大学毕设就是这个作品,在他的强力推荐下还是来尝试了一手,剧情设计很不错,看得出很用心了,三块钱这个价格确实够可以了
之前无意间刷到就免费领了,今天体验了一下。总体玩下来还不错,没搜任何攻略的情况下用了差不多四个小时完成了全成就和全路线。游戏没有什么难度,主要就是通过每一次的死亡以及轮回得到的线索去完成不同的路线最后完成主线的结局。作者还在比较重要的地方提醒我们存档,还是很贴心的。就是希望作者可以在重复观看不必要的剧情时加一个跳过(进教室那里看了无数遍(╥╯^╰╥)),还有偶尔出现的小bug希望修复一下啦,不过对游戏的体验无伤大雅。剧情方面我认为还是很不错的,尤其是丫头,她用生命保护我(ㄒoㄒ),她真的,我哭死,可惜最后也没能把丫头救回来。然后我觉得结局应该更完善一点,比如妈妈为了让我摆脱轮回不惜一切代价关闭了机器,让我得以解脱。然后进了监狱与爸爸重逢,我最后也与丫头在另一个世界永远在一起。当然只是我个人的胡思乱想,希望能给作者大大一点点灵感。最后我认为作者在有限的条件下创作出这样的作品真的很不错了,必须给一个推荐!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
b站评论区来的,据说是改编至科幻电影《源代码》,体验后的话,游戏中确实能看到许多致敬的内容和画面,挺用心的,没想到真有人能把自己对电影的想法投射到游戏里,听说搞了三年,加油
丫头的CG和杀手的CG很好看,但是杀戮追逐战推理对我这样的玩家很不友好,我果然还是不适合上手,更适合云玩像素恐解游戏
很传统的像素恐怖游戏
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
看的出作者倾注了大量的心血在这个游戏里面,游戏剧情也是致敬了源代码,我很喜欢的一部电影;人物模型也不是更扁平的像素点,对于我这种不太玩像素游戏的人来说更能让人接受,大力支持作者继续走下去,真的很厉害了能把自己的梦想付诸实践,很不错的游戏,GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD!
残缺的美,总是那样令人难以释怀,或许遗憾才是人生常态,游戏的内容我还是希望有个圆满结局的,我只通关一次,结局非常多,死法也非常多,支持独立创作者
忘了应该是什么时候喜加一的,实在无聊找出来玩,目前全结局,成就18/20懒得找 涉及剧透 。 。 。 。 。 。 游戏介绍叫李鹏宇,后期身份证是李梦凡,关系到密码,所以不能理解校霸和杀手的关系,最后提到的都死了,不知道到底是科技发展老死了还是全杀了,倾向于全杀了,理解故事线:校霸改邪归正,被人家哥哥追杀,晚上找丫头害死丫头,结局两人玻璃墙外跳楼;父亲做的病毒提供怀表误导,后面改字说实话是出戏,这种游戏如果不是结局打到山穷水尽一般都不停sl所以广告算是出戏,真结局用不到丫头道具更是让我迷惑,加重结局凑数嫌疑;引擎问题卡顿感很古老,对话狂按键盘三分之一时间选错选项重开;真结局迷惑还有用黄毛身份证和校霸家庭信息,去除发现实验这部分研究人员没有意识到,之前内容算是还原事件,又和前面的都死了矛盾;我甚至想着干净度影响,储物间提到的,第一份攻略百度得到,版本到只有最大数19结局,后面b站找的全结局,更是迷惑于更新改的是加彩蛋还是大纲 个人打到除了玻璃墙,挚友,保险柜,水龙头之外纯纯不知道还能干嘛;坐牢加键盘连按误触选项就为了真结局,作者结局后说这是假结局我更是不满,应该是你思路没确定吧,逻辑合理的话你就黑屏放对话字幕,故事讲好了也能接受 能说好的点也就交互内容足,像早期刷几小时rpg视频那种感觉,系统界面更新后好看,背包中间两个不知道能干嘛;但这种游戏最重要的是剧情,丫头为你赴死真线没有出场,上面我对剧情的理解也让我不满,加上键盘连按误触选项,反应慢的对话反馈反复刷,属实给不了好评,要不作者给一下你的剧情大纲先让我明白怎么回事?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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