
Build a cozy little city on top of a brutally honest economy. Every citizen is simulated, one by one: they work, pay rent, get sick, go broke and turn to crime. Set taxes and policy, win elections, and survive a newspaper that blames you for everything.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Microlandia is a city builder that combines a cute, classic look with a deep socioeconomic simulation under the hood, modeled after real-world research and statistics.
Plan a city where people will live and work. Lay down roads and a bus network. Build housing, businesses and public works of many types, each with its own functions, upsides and tradeoffs.
All residents of your city are simulated one by one. No fake crowds, no statistical approximations. Each one holds a job at a real company, pays rent to a greedy landlord, and can get sick and need a hospital with real staffing and capacity. If they go broke and jobless for long enough, they consider a career in the criminal underworld. None of this is random: it is all side effects of your choices as mayor.
You set the rates for income, sales and corporate taxes. You can charge for business licenses, bus fares, parking and more. Raise them too high and the cost of living becomes unbearable. Lower them too far and you won't collect enough. Every decision matters and shapes your economy. And watch your approval rating: citizens vote, and you lose the game when they elect another mayor.
A newspaper covers everything that happens in your city. Crime reports with real addresses. Exact figures. Every story emerges from what's actually happening in your city, and you will be blamed for all the bad news. Every five years, a random incident tests your planning: heatwaves, recessions, droughts and more.
We're making the most advanced socioeconomic simulation in the history of city builders. That's why we model it on research and data from sources like the World Bank, the OECD and the US Bureau of Labor Statistics. The challenges you face exist in (and teach us about) real life. All the simulation's parameters and their sources are published on our website.
Every citizen, household and company is simulated one by one. No fake crowds, no statistical approximations.
Set income, sales and corporate taxes, plus fees and licenses, then live with the economy you create.
Win or lose elections: your approval rating is the only win condition.
A newspaper that covers your city and pins the bad news on you.
Random incidents that test your plans: heatwaves, recessions, droughts and more.
The game is under active development and we have ambitious plans for years to come. There will never be DLC or a Microlandia 2. We'll keep updating and improving the base game. And there will never be in-game purchases either, because we think they're the worst invention since pineapple on pizza.
Wishlist Microlandia and follow us on Steam to hear about every update.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
VERY Cool game! The economy is fun to play, and designing a city is very cool! There are lot of little details that make this game different than other city builders. I hope to see more development and progress in this game in the future updates.
Its not there yet. All the claims the author makes are really not true. Its not a real simulation at this point. You dont have much control here, changing stuff doesnt have much effect. Its all clicking and waiting, nothing more at this point.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Spanish - Latin America*, French*, German*, Italian*, Portuguese - Brazil*, Portuguese - Portugal*, Turkish*, Simplified Chinese*, Japanese*, Korean**languages with full audio support
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great fun and relaxing game. I'm an economics enthusiast and this caught my eye, and i'm glad to say its well worth it for the price and even more when its on sale. Super in-depth and so fun that i keep maxing out taxes ruining the living conditions of my citizens XD. Though a irritant i have with this game is that its a bit too empty at times, though the dev updates it really really regularly with brand new stuff, and i do think this game has a solid future. Anyways, i recommend it to people who just want a sit back and relax cozy type game thats in depth enough to keep you hooked
game nya sangat bagus tetapi ketika aku memainkan nya, tetapi sayangnya game nya memiliki bug di bagian jalan, setiap aku membangun sebuah tikungan aspal tikungan selalu hilang.. tolong di perbaiki
One of the best city builders i have tried in a long time
the game is preety good and chill for me . also love that the developer is very active and is providing updates ,no complains as of now
this is really an incredible strategy game!
Where many modern city-building games have leaned into the city-painter genre, Microlandia scratches the itch of old school SimCity 3000 and SimCity 4 fans who want the experience of truly being a Mayor and MANAGING a city. Don't let its simple blocky aesthetics fool you, the simulation side is DEEP and the game mechanics bring refreshing innovations to the city building genre that I hope inspires other games. This is a game that is pushing the city-building genre forward. It has a very customizable park building mechanic, deep stats and graphs that cover things from homelessness to housing affordability to job occupations. It has mixed use buildings, shop houses, different architectural styles for certain kinds of buildings. It has policies like universal basic income, car taxes, rent control, parking fees, and more. It has pedestrian-only streets. It's a fun game that is well worth the price. There are some areas that have room for improvement: public transit is limited to just buses and they only have one kind of road for cars but devs are working on adding highways and I have full confidence they will continue to add to and improve the game. You can tell this is a project they have put their passions into and I'm so excited to see where this game goes.
This Game is Great i do wish for more policys tho
nice little city builder
Players by region
Where this game's players are, estimated from review languages.
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