
Transform and manage your dream hotel in vibrant Miami! Renovate your property, delight your guests, and boost your income. Expand your offerings with vending machines and food services to become the ultimate hospitality tycoon!
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to Miami, the city of sun, sand, and neon lights! In Miami Hotel Simulator, you and your friends team up to renovate, manage, and grow your very own hotel. Work together in multiplayer mode to clean rooms, serve guests, and keep your customers happy.
You've just bought an old hotel in the heart of Miami. Your job? Turn it into a luxurious retreat that brings in big profits. Upgrade the hotel, manage guest services, and watch as visitors spend on your slot machines, restaurants, and bars, fueling your success.
But it's not all sunshine—more guests mean more mess. You’ll have to deal with garbage, clogged toilets, and messy rooms before new guests can check in. The more you manage, the more you can profit and customize your hotel, creating a space that reflects your style.
Key Features:
Multiplayer: Manage the hotel with your friends, delegate tasks, and work as a team. (Up to 4 player co-op)
Hotel Customization: Design and upgrade every part of your hotel to attract more guests and maximize profits.
Hireable Staff & Automation: As your hotel grows, hire staff like cleaners, receptionists, and chefs to handle tasks automatically. With the right team, your hotel can practically run itself!
Open World Exploration: Step outside your hotel and explore the lively streets of Miami. Shop for decor and upgrades, sell unwanted items at the pawn shop, or buy your dream car. Cruise around solo or with friends, uncover hidden items, and enjoy the neon-soaked city at your own pace.
Souvenir Shop: Boost your profits by selling souvenirs to your guests! Stock your shop with Miami-themed items and customize the layout. A well-managed souvenir shop adds style and revenue to your hotel business.
Jump into Miami Hotel Simulator and turn your hotel into a paradise in the city of neon!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game but the next update 2 things should be added automatic repurchased items management such as vending corals and gifts, when reached to zero paint cans halve use be allowed to trash not longer needed!
Niestety nie polecam. Niby rozbudowana ale wszystko chaotyczne, grafika brzydka a sama rozgrywka płytka i strasznie monotonna. Jest kilka gier tego typu o hotelarstwie ale zdecydowane lepsze bo mają swój pomysł a tu zlepek wszystkiego ale ani jedna kategoria nie jest dobrze zrobiona.
Très bon jeu dans l’ensemble, mais vraiment trop restreint au niveau de la décoration. Il y a très peu de choix de peintures, ce qui rend difficile la création d’une belle ambiance dans les chambres ou dans les autres pièces de l’hôtel. Je le recommande tout de même, car je passe du bon temps dessus, malgré le fait que j’aimerais vraiment une mise à jour ajoutant beaucoup plus de mobilier.
No lo recomendaría, he jugado el cooperativo y no hay fases para desbloquear, una vez consigues poner todo en el primer hotel el segundo es practicamente hacer lo mismo. He judado 10, 6 horas.
Has potential to be interesting, but right now it's very basic and unfinished. The controls don't feel consistent and needs a "always run" option.
i can see why this game has the current score that it has... it has (or had?) a lot of potential... i like the layout of the lobby, it seperates the areas of the registration and kitchen, the 'bar' is in a really weird location though. most of the textures look pretty good, however the mesh is way to geometric and needs to be fixed. the animations are janky, jerky and it is way to noticeable... the location of the laptop is stupid, a hotel like this would have a managers office right behind the front desk and anything like that would be kept in there... i dislike the way the trash/cleaning etc. work, its just lazyness in this area... i do like that you can make some money off of a few things when getting rid of them, however they would have to be in good condition even if its just recycling the materials they are made from... it would be nice if you can change the layout of the lobby/ground floor though... the character creation is WAY TO LIMITED!!!! seriously if you are going to have a suggestive-ish cover art and you are teasing certain things you have to deliver, at least if you want to have successful sales on a game. might want to take a look at what FO4 and some other games have done in this regard (even gta 5 online does a decent job)... the game lacks any pacing and it should have some kind of leveling system and unlocks, otherwise there is no reward for work benafit in the game... (no incentive to keep playing really) that would help to offset the repetitiveness of the work that goes into cleaning/preping/managing a hotel or motel... specially if you are planning on providing more than basic services (bar, kitchen, vending machines, or even games/recreation/laundry/drycleaning)... not sure the dev. has tried to do any of the jobs required in the hotel/motel business'... like i said the game has a ton of potential but the dev. has a LOT of work if they want this game to be good (the prologue of other games are sadly better despite their flaws)... if the dev. makes some big changes and updates the game then i might come back to this, for now i think i will request a refund... was hoping for so much more.
I started playing this game when it was just a demo. When it launched fully, I didn't hesitate to buy it. Just from the demo to the launch... there were so many awesome changes. I just completed the game. 100% achievements. Currently have 91 hours in Miami Hotel Simulator. Will I keep playing it? absolutely. I highly recommend this game. It's well made. Relaxing, but yet always busy with hotel stuff. The developers did an outstanding job. At the time of this review, Miami Hotel Simulator is $11.99... and it's worth every penny. I even got a few friends to play it as well. And yes, they love it too.
Miami Hotel Simulator commence bien, mais le côté gestion d’hôtel s’avère rapidement catastrophique. L’interface manque cruellement de clarté : on ne voit plus les statistiques des employés une fois embauchés, ce qui rend leur gestion presque impossible. Sans visibilité sur leurs compétences ou leurs tâches, difficile d’optimiser quoique ce soit. De plus, il n’y a aucun employé pour le restockage de l’entrepôt, ce qui finit par rendre l’hôtel ingérable sur le long terme. L’argent monte très vite après avoir fini les chambres basiques avec juste un lit et une toilette, et en ~2 heures on fait le tour du jeu. Même à ~7 €, l’expérience ne vaut pas vraiment le coup en l’état. Voici un petit aperçu de gameplay pour les curieux : https://youtu.be/my-OTejrb-0 Pour rejoindre mon groupe de curation Steam (liste de mes avis + jeux recommandés/testés), c’est par ici : https://store.steampowered.com/curator/45709701-MacicTV
If you set the hotel's status to "closed" immediately after accepting a guest, the customer comes over, hands over the key, and pays the fee without even going up to the room. This allows you to earn money quickly. There are numerous bugs; for instance, right before my eyes, a guest suddenly stretched all the way to the dining tables while handing over the key. This needs to be fixed.
He jugado 10 h al juego y una vez consigues el segundo hotel es hacer lo mismo que en el primero, mala gestion de los empleados y muy lentos en limpiar las cosas.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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