
Metania is an Indie Psyhological Horror game uses Physics to pass obstacles Interaction with lights Objects doors furniture etc.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Metania is an Indie horror in Early Access (EA) that is in extremely poor shape. I was unable to finish the game due to a game breaking bug of endless death loops that corrupted my save file, completely stopping me from continuing. This could be easily patched in future updates, however almost everything about the game seems beyond repair. I could blatantly walk up to the "enemy" and not get injured. Spelling errors are on every note. There is no collision on anything and I could walk through almost every object. Interacting with doors or objects was far more difficult than it should be. Items disappear from inventory and the physics of the game is just illogical. Despite trying to get to the end of the game, I was ultimately denied the chance and restarts did not amend the issue. Whilst it saddens me to be so negative, I cannot recommend Metania at any cost. [quote] If you would like to see more reviews written by me, please follow my curator page and help support my work [url=https://store.steampowered.com/curator/34936724/] Cookie Reviews[/url]. [/quote]
[h1]A Horror that will Tremble you[/h1] [hr] [/hr] Metania has a lot of [b]Thrill Elements[/b], [b]Monsters[/b], [b]horror SFX[/b], and Voices that haunt you from the Past which give you a totally new [b]Psychologically Horror Experience[/b]. Embark on this journey as John, progress through the game, and use your environment smartly as you interact with multiple things. [h1]Can't Live Without Brightness Option Lol[/h1] The Game has no option to [b]set brightness[/b] - the options that i tweak in every horror games lol - my personal preference, it is understandable when the protagonist survives the game with light sources (lantern, torch, etc). However, fuel and battery is the main concern. Try your best to [b]utilize it[/b] well, [b]speedrun it[/b], or else become the food of Monster in darkness. [h1]Portable Save Option saved your Life[/h1] The [b]Most Amazing Feature[/b], when the challenge is difficult, can help you a ton, to repeat the same sequences, and get out of the area [b]smartly and efficiently[/b] with [b]little time consumption[/b] and [b]less resource usage[/b]. [h1]Awesome Storyline and Environment[/h1] The story is put really well, Game is smooth around every corner, with realistic flying particles, and other stuff. [h1]Intensifying Jumpscare[/h1] [b]First Jumpscare[/b] really took me off, even after dying and repeating it multiple times. [h1]Game with Health Indication[/h1] The game has lots of food sources, that you often get from interacting with Drawers. [b]Monsters drain your health[/b] and [b]food replenishes it[/b]. This is a unique thing, you don't die from [b]1 Hit[/b], and you can hide and take advantage of food when Low HP. [h1]The game looks AAA Title[/h1] But believe me, it's developed from [b]Sole Genius Developer[/b]. For Horror Fans - I will definately recommend you this game, play it and support the developer.
It's impressive how this game doesn't crash even without a video card. I couldn't make much progress in the game due to my own pc being very old but from what I could see the game has several quality options to be able to run even if the pc is made of potato. I recommend testing it, you might like it.
Great game, awsome creepy horror vibe. Challenging puzzles intresting story. Impressive work from a solo dev!
怎么说呢,游戏本身还是可以的,但是目前BUG比较多,比较影响游戏体验。好在作者还是比较勤奋的,修复BUG也比较及时。希望能尽快把BUG修理完,能给玩家一个流畅的游戏体验。 大拇指给作者认真的态度~~
Esse jogo é incrível, com uma narrativa envolvente e gráficos deslumbrantes. A jogabilidade é empolgante, com mecânicas únicas e desafios cativantes. No entanto, ocasionalmente, algumas falhas técnicas podem causar pequenos bugs, mas nada que estrague a diversão. Dizem que até mesmo os melhores heróis têm seus "bugs" de vez em quando!
Je ne recommande pas pour le moment. Il y a du bon dans ce jeu et du nettement moins bon. La lampe à huile par exemple fonctionne de manière aléatoire. Parfois elle est pleine et elle n'éclaire pas du tout, ce qui est très gênant. A un autre moment ma lampe était complètement à sec, et elle n'a jamais aussi bien marché ! Certaines mécaniques du jeu sont brouillons, notamment quand on doit construire un passage à un moment donné pour traverser une étendue de liquide, rien de précis n'est faisable, et ça fait qu'on recommence, encore et encore, en espérant ne pas sauter à côté de notre planche sous peine de devoir recommencer une fois de plus. Ce type de mécanique est frustrant au possible et me donne l'impression de perdre mon temps. Ça gâche du coup le plaisir de la découverte et on se met à avoir envie de Alt+F4. L'IA du monstre n'est pas au point non plus. Ça peut être pratique parce qu'il suffit de grimper sur n'importe quoi (table, lit, cadavre, etc.) et il reste planté devant nous comme s'il ne nous voyait pas. Après, il ne reste plus qu'à croiser les doigts pour qu'il se pousse du chemin, parce qu'il décide de courir sur place à moitié buggé devant vous, vous resterez coincé là ou irez délibérément vous faire tuer pour tenter d'avancer plus loin dans le jeu. Ce serait bien aussi de pouvoir diminuer encore plus la sensibilité de la vue, parce que sauf erreur de ma part le minimum est 2 et c'est déjà trop pour moi. Les mouvements de notre personnage semblent maladroits et ce n'est pas très agréable à jouer, on a l'impression de se cogner partout. Sinon l'atmosphère est sympa, pour le morceau que j'ai vu il y a de quoi étayer l'histoire de notre personnage et ça c'est plutôt cool. Bon c'est un early access donc il y aura sans doute encore du mouvement autour de ce jeu, mais pour le moment ça me semble trop brouillon, surtout pour presque 7€. C'est trop cher payé pour le jeu dans sa version actuelle.
Though it's clear the game still needs some refining, the foundation is undeniably promising, presenting a unique and engaging twist to the genre that keeps you on your toes. The level of detail that goes into handling the physics of the game is truly exceptional, making for some creative puzzle-solving. This is all further enriched by the integration of light interactions - flickering lights, shadows, and all - adding an element of realism that heightens the suspense. Interacting with various objects, doors, and furniture offers an added depth to gameplay. It draws you into its chilling narrative, making you a part of the horror that unfolds around you. This connection, coupled with the game's masterfully crafted, eerie sound design, allows for a degree of immersion that's not commonly found in the genre. While Metania is still in its early stages, and does show some rough edges, it possesses a distinct charm that's hard to dismiss. Certain physics interactions could use more polish, and the object interactions sometimes feel a bit clunky, but these are areas i think the developers are addressing. From what we've experienced thus far, Metania is a game worth playing The atmospheric tension, combined with engaging physics-based puzzles, marks a bold step in a new direction for psychological horror. It's a challenging and immersive game that has a lot of potential, and we're eager to see how it will evolve in its final stages. Despite the need for a bit of work, it's safe to say Metania is an exciting addition to the indie horror scene. It dares to try something new, and we can't wait to dive deeper into its unsettling world once the final touches are in place. Here's to a promising start!
best game if you want to get scared . nice work
As an Early access horror game Is a horrifying and the atmosphere is creepy. The ceature voices that is like a tortured soul is freaking me out! If you like to be terrified I will recommend this game for you.
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