
Metaloid: Origin is an fast-paced gun’n'run 2D platformer. Take on the role of one out of three android warrior's known as “Predator” and dash through 9 different levels in order to save their planet from an robot army led by Lucian Corp, whom invade their planet and exploit the planetary resources to fuel their galactic war efforts.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game if you are looking for something similar to Megaman X. Levels are big and you have three characters you can play as. Music is great and it really has that old-school feel to it. If you are coming from MetaGal; this game feels more polished. I think I only ran into one bug so far and it hasn't happened again. (I played MetaGal recently and it had a lot of bugs.. like going through the floor and getting stuck when going through a door)
The game is fine. I wish there was a neutral recommendation option. I bought it because I saw a lot of reviews that say it is a Megaman X style game, but I don't agree. It's like Megaman X in that it's a side scroller and you dash and shoot, but that's about it. I felt like the story could of been fleshed out and the final boss was completely different from the rest of the game, which sucked. The game didn't feel like it had an identity. Sometimes you are doing little puzzles, sometimes platforming, and then the final boss is like, some sort of bullet hell, but not really kinda of situation. Had some issues with shooting enemies as well if you were too close. The graphic are solid and so are the controls. You can choose from 3 different characters, which is a nice idea(although the game didn't interest me enough to do more than 1 playthrough). Those other characters also help you with the final boss, which is neat.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, German, Spanish - Spain, Dutch, Portuguese - Portugal
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 介绍一下这款游戏叭 [/h1] 如果你是横版游戏的粉丝,那这款游戏真的很适合你,Metaloid Origin真的很耐玩而且很有挑战性,如果你玩过洛克人、魂斗罗,想必这款游戏你肯定会回想起当年打小霸王的激情了,本人是个手残党,玩起来真的又虐又刺激,真香警告(个人是个横版游戏迷超爱玩)。而且有三个主角可以选择,都有不同的元素和不同的技能嗷!(个人喜欢第二个) https://steamcommunity.com/sharedfiles/filedetails/?id=1749559870 [h1] 游戏画面 [/h1] 真的很不错,从武器的效果和击杀怪物各种各样的地图特效会让你觉得真的很怀念但是也不失色彩,再从场景、主角、到怪物的制作会让你觉得这款游戏画面特别爽快,比如boss的喷火、溅飞的石头,冻结的冰块,在结合上地图的特效,像会变色的藤蔓,武器的子弹的弹射,而且最有新意的就是武器元素真的很多,而且画面流畅不卡顿完全不会有单一,完全不逊色与其他各种,结合剧情会让你体验真的很奈斯了。 10分的话个人会给打9分。 地图关卡 https://steamcommunity.com/sharedfiles/filedetails/?id=1749560217 一共有六个关卡,一个关卡里面包括不同的小地图,而且每个关卡的色彩元素很有惊喜像有绿色的森林,火焰的工厂,需要通关来解锁后面的关卡地图,同样迷宫式的地图会让你更有探索更有惊喜,每个隐藏每个地点真的是让你绞尽脑汁而且成就感十足了!每个boss都会让你体验不同的感觉,地图的隐藏也特别多,如果稍有不慎就会掉进坑里重新来过(而且可以续命!这是最主要的对于我这种手残党来说)虽然难度来说会让你稍稍退缩,但是问题不大。而且每个地图的boss都有不同的机制和不同的规律(如果你掌握了这个规律boss简直好打的太多了)所以每一次的通关都会解锁一样新的东西,而且每一关卡的boss对话都会让你解锁新的剧情,让你把这个故事更完整的呈现在你眼前。(唯一不足的就是地图会稍有点点小bug但是如果不刻意去找的话完全没有问题) 10分的话个人会给打7分。 [h1] 游戏操作 [/h1] 游戏操作真的很简单,攻击、跳跃、冲刺、技能,操作流畅而且特别稳定(冲刺跑的时候真的很爽),武器有四种武器可以购买每个武器的效果不同(需要一点点的紫水晶,游戏中打怪就可以get到)技能有四个技能可以购买同上一样,还有各种各样的buff可以购买,每次找到一个隐藏就可以解锁更多的buff和技能每次通关都会让你觉得更有动力,而且关卡还有特殊道具,比如说第四关的骑车大战真的很刺激,会让你体会到飙车打怪的感觉。整体操作感觉可以说特别棒了。10分个人肯定会打8分。 [b]总结 [/b] [b]真的很好玩而且很耐玩,而且不肝,是个休闲的最佳选择了,[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=1749561027 [quote]EASY GAME,EASY LIFE! 加入[url=https://steamcommunity.com/groups/YZYOUZ]优哉游哉[/url],一起享受游戏吧~ 关注我们的[url=https://store.steampowered.com/curator/34646979/]鉴赏家[/url],因为懂你,我们只推荐你想要的[/quote]
Will update when further in but so far it's a really tight Megaman clone, X in particular. 3 to choose from characters with different weapons each, so there's plenty of variety for multiple playthroughs. So, if you have a particular itch for a Megaman X-like game, this title just might be able to scratch it.
This is a game I have been waiting for, for quite awhile I might add. The controls are very tight and that allows for all your deaths to be your fault. The difficulty ramps up fast and forces you to get better or get wrecked. The upgrades allow for a good amount of variation and the upgrades allow you to control the level of difficulty some. There is a good amount of achievements to unlock and multiple characters are there so replay-ability is decent. So far I've played with one character, but even so there is so much variation and exploring is encouraged with abilities and other goodies hidden throughout each level. The boss characters have decent characterization and when their health is low you can see their desperation through their attack patterns changing. This has taken what I've seen in the demo and improved what was already fun and really expanded upon it. I can totally recommend this game, especially at this price. It is a great bang for your buck game which if you want to play through it, shouldn't be too long, but if you want it, it offers a lot to do.
In most respects this game is great. Controls are tight, fun upgrade mechanics, and good enemies. Graphics look nice in that retro style, though sometimes it can be hard to tell when something is a platform or just part of the background. But the level design just kills it for me. Full of cheap pit deaths and sometimes very unclear where you're supposed to go. The game has a very forgiving continue system so you can retry as much as you want, but at some point it just isn't worth the time. Edit 10/2024 Tried the game again just in case I was maybe a little unfair in my original review. Suffice to say my opinion hasn't changed any. I did make it a bit further this time around, but still I struggle with the level design. I don't think getting lost in a MMX type game is something that should really happen.
I really enjoyed playing through this one. So far I've only beaten the game with the first character, so I still have two more characters to go. Solid, fun action platformer with a lot of variety. Hunting for collectibles and power ups was a lot of fun. The final boss was one of the coolest bosses I've seen in these kinds of games. I've only played through the fire themed character so far, but the ability and weapon variety was very nice. There's only four special abilities and four weapons per character, but each of them were solid and none of them felt more powerful than another - I ended up using all four weapons frequently. There's also a collectible "passive" powerup in each of the first six stages. The English translation is almost comically bad, but it gets the point across. The story is clearly not the focus of the game. Overall I would recommend. Should note that I played it on the Deck & it worked perfectly. But the game only supports 16:9 ratios, so expect black bars on the top and bottom of the screen.
I got this on impulse. It popped up and I grabbed it. It's definitely worth the price. If you want a decent platformer and want to relive the Mega Man experience, this is perfect. The controls are great and the levels are fun and challenging. The only real downside is the grammar, it can really distract when you're learning the controls in the beginning. All in all, 7/10.
Metaloid Origin is not just a truly great-looking pixel art game, it combines some of the best attributes of handheld and classic platformers. It's richly detailed, with careful attention paid to the animations, effects, and spritework. It has clean controls, smooth performance, with cute and cool characters, a good variety of enemy designs all around, and provides all of this while accomplishing tight platforming and action. More than just "good enough", Metaloid has all the nuances, like the perfect hit stun feeling, the blinking invulnerability, varied enemy patterns, and all those sort of things you don't think about but expect naturally in a platformer in this style. Metaloid looks and plays very similar to an Inti Creates game, which is an outstanding achievement considering it is the work of a tiny independent studio, and from what I can tell, a single graphics artist. This game would have easily been a top shelf product on the Nintendo DS or earlier. Don't go into this expecting a strict Mega Man experience though. Metaloid Origin is doing its own thing to separate itself from the previous entry in the series while exploring new ideas and progression systems. The premise is neat. At the start you can pick one of three powercable-tailed cybercats, called "Predators", and use their powers to fight against the disguised imperialism of the Lucian Corporation, a foreign superpower pretending to contribute while set on extracting the resources of planet Utopa. It's a cool story that doesn't weigh the game down, as Metaloid Origins is focused on delivering a great action experience first and foremost. Levels are very diverse, with large and open areas, but never too confusing since they all lead towards a single goal. You have to play them in order, but they're carefully designed as a result, reflective of a steady progression of character abilities you acquire, and progressing through the game has you finding a peculiar story-related foe, who upon being defeated, drops an item that unlocks higher levels of origin power giving you access to new and improved skills. This mechanic leads to the other thematic aspect of Metaloid Origin. Building strength revolves entirely around collecting purple gems, the resource of planet Utopa that the Lucian Corporation craves, an item that functions as both a source of energy and currency for your Predator. These gems support everything from purchasing upgrades to healing, and even restarting from death, performing the role of extra lives besides. These gems are abundant and everywhere, floating in the air, bursting out of major robot enemies, even being found as packaged blocks in a Lucian mining operation. You'll be collecting and spending a ton of them, and you can make the game as convenient as you need it by farming for gems if you need extra healing or weapons to push through certain stages and bosses. Honestly, it's a great story-related way of providing accessibility without hurting the core gameplay loop that makes Metaloid fun. My only complaints for the game would be that bosses aren't super memorable. They have quirky dialogue and cool designs, but they feel like outspoken versions of stage enemies rather than truly distinguished robot masters, and the English dialogue could use proofreading, but it's nothing that disturbs the overall enjoyment of the experience, and hardly a sin given the size and budget of the development team. Metaloid Origin is genuinely fantastic, a steal for the price, and you'll have a great time if you appreciate quality 2D platformers with gorgeous artwork.
Metaloid Origins is an indie game that hold's a lot of promises with a lot of effort. I got the game from a commercial on YouTube thing it was another small indie project, but i was very impressed with the fun I with it. It's a very solid game but with a few ♥♥♥♥♥♥ in the design that keep's it back. I put a lot of hour's into it so i can confidently say both its pro's and con's. Pro's: Very good level design's, nice addition of different character with unique abilities, challenging bosses, and a very stylish and colorful art design as well. This game has a lot of inspiration from the Mega man series as well, so i'd definitely recommend to anyone who's into those kind of platforms. Each character as well play with different abilities and weapons for their play through. I also wanted to point out how colorful and stylish the art direction was for designing the backgrounds, enemies, and characters! Con's: Poor Translation and Repetitive levels. It's pretty obvious that the designers had some language barriers when reading the dialogue between characters and bosses. One factor I did find very disappointing was how each of the character's, despite each having their different load outs, all go through the same levels in the game. It makes playing the game more than once pretty boring and easy to predict if it didn't have the different character abilities to make up for said play through. Overall: I'd give it a shot. I like what the Developer's put into the game and found my time playing it very entertaining. The story and music are ok for what it is, but i would definitely recommend this to anyone looking for a new game at a low price as well. The Developer's show a lot of promise, and i hope to see something like this again in the future from them.
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