
A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 2 → 19.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 19.7Kreviews | 84% | — | $19M |
| $49.99 | 13.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1955 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Delta is MGS3 but it has everything a fan could ask for. They brought back the lead singer of the main theme Cynthia Harrell And restored almost all the content found in the original PS2 subsistence release, Snake V Monkey, Guy savage with this minigame being a remake of the original made by platinum games the same people that made Bayonetta and even added a neat small side 12 player multiplayer mode in the form of foxhunt...if you can get people to play with you on that... And they even added a legacy camera option to accommodate MGS3 original players, and modern controls to accommodate modern action game fans. The controls are also very easy to understand and use and they even made it so you can NG+ with your save data into another difficulty. Autosaves were added, and save based requirments are removed for high tier play along with a fast load save option making the game much easier for new fans of the series. Performance wise I got a mostly locked 60 on medium settings with DLSS set to quality at 1080p And only crashed once in all of my 36 hours so the game is very stable. Alot of things were changed The Mk22 has bullet dropped on modern making it much harder to score instant knock out headshots with it and you get much less suppressors for the virtuous mission. The HUD layout and controls can be fully configured to your liking regardless of style. Boss wise you can skip this part to avoid spoilers The pain is actually more tricky, The Fear cant be cheesed with the fake death pill trick forcing you to fight him proper, and the fury is actually very dangerous if your not careful, The end actually cant be heard breathing through the mic and the konami code doesnt work on any difficulty you have to fight him proper when you do fight him. Volgin and the Boss are much more cinematically appropriate and allow you to fully utilize CQC to defeat them via proper counters. If your a serious MGS3 fan this game is a remake done right as it respects everything MGS3 is about while fixing many of its blemishes and improving it in all the right ways. My only nitpicks is the game is graphically demanding so you need a strong GPU to enjoy it with such a remake, and the game. You cant swap between legacy and third person camera like the HD and subsistance releases of MGS3 With the autosaves with the dropped save requirements paired with the ability to bring in NG+ gear from a easier difficulty file...it does make it the easiest game to Foxhound imo...of all the versions of MGS3. Especially with the new All terrain Camo obtained from the new GA-KO collectables aside from the kerotans... In the original to use the NG+ gear you had to unlock it in a extreme difficulty save file to use it in a foxhound run, but I played normal twice and used the gear from that and loaded the game complete on extreme to do it with relative ease. And I think a Foxhunt friend pass with main game save transfer when they do get it would go a long way in solving the player count issues for that mode given you need a friend anyways to play it and the main game is like 70 bucks 80 if you count sneaking suit DLC and no sales which makes it prohibitively expensive to get it for a friend to play it. But overall if your a fan of MGS3 youll love delta just because of how genuine it is to the original while improving it in every way a fan could ask for. After 35 hours of combined playtime in 3 separate runs I 100%ed the steam achievements the only thing I didn't 100% was the Snake V monkey's mode or pick up all the cutscenes in the demo theater as there is no steam achievements tied to it. So id say the game itself has about 20-50 hours of playtime depending on player skill if your very skilled you absolutely can do it all in 1 run and finish the game completely steam achievement wise in 10~ hours. But I did it in 3 runs across those 35 hours across 3 days, and it also depends on what you define as 100% do you only define steam achievements or everything in the game needing to be completed? In any case I rate the game a 10/10 a must buy if your an MGS fan.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #51, worst JP #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 30.57/day in the week to Aug 13 → 19.14/day in the week after.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 26 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
| $49.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Snake....... Are you there Snake? ....... SNAAAAAKKKEEEEEEEEEEE!
伟大无需多言
A true patriot. (;_;)7
Lieblingsspiel damals auf der PS2!!
HISÓTRICO
на любых настройках просатки до 30 фпс если стрелять с калаша( управление гумозное ну и в целом чета говно какоето но сисяндопулы у евы ваще кайф
Awesome Quality Game. The story and game falls off the rails a bit in the middle but it gets back on track and ends in an epic way. Really enjoyed it.
First time playing a Metal Gear game and wasn't disappointed. Not a big fan of games made on Unreal Engine, but this showed me that Unreal has great potential. Solid (Yes, I said it) remake.
还是那个味,操作手感大体没变。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 7.1K | 90% | $19.99 | |
| $1.8M | 4.7K | 90% | $19.99 | |
| $70.3K | 49 | 65% | $49.99 | |
| $0 | 0 | — | $49.99 | |
| $2.2M | 6.1K | 83% | $19.99 | |
| $3.6M | 3.3K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 32.1K | 97% | $13.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19M | 17.5K | 86% | $49.99 | |
| $19.1M | 58.7K | 93% | $29.99 |