
Take control of a therapist in a mysterious, never-ending therapy session. Can you unravel the truth behind your patient's lies, and live to tell the tale? A psychological mystery developed by a psychologist.
Modeled estimate, not a reported figure. How we estimate →
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About

- 50k words of content, including many optional and hidden dialogue that only the keenest of players will unlock.
- Choose how to respond to the patient's revelations and lies, what questions to ask, and when to keep quiet
- Read the doctor's notes to delve into his line of thinking and his suspicions about his mysterious patient
- Four total endings unlocked based on your choices, two being 'True Endings' available at the very end of the game
- Nearly 50 achievements to unlock.
- Point-and-click mode: Take a breather with Noel and interact with the room around you.
- Affinity System: Unlock additional conversations and therapeutic interventions by increasing the doctor's bond with his patient.

All original art and sound was created by Brazilian creatives. Metahorror Therapy Session is proud to showcase and celebrate Brazilian talent.
- Original Soundtrack by Guilherme Alexander
- Highly expressive sprite art with various poses and in-engine animations by Hetsan
- 3 CG illustrations by MirukiMary
- Background Art by Felipe Daher
- Unique interactive user interface, themed after a therapist's notebook, by Cim
- A cinematic parallax camera that zooms in and out, rotates, and follows your mouse
- Additional sounds, drones, and effects to further immerse you in the psychological metahorror


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Great game. Very engaging, I liked reading the notes. Really like Noels' character and their sprites
O jogo se apresenta como uma “sessão de terapia”, mas rapidamente deixa claro que aquilo não é seguro nem confiável. Ele quebra a expectativa ao misturar: -narrativa interativa -terror psicológico -elementos meta (o jogo “fala” com você, não só com o personagem) A grande sacada aqui é que o horror não vem de monstros, mas da sensação de estar sendo analisado, julgado e exposto.
Excelente narrativa que brinca muito bem com a temática de ser uma visual novel. Não se vê muitos jogos brasileiros desse tipo por aí.
ААААА, это реально ПИК. Очень крутая игра. Мое мнение о концепте игры менялось несколько раз во время прохождения. У меня так и не получилось получить некоторые концовки, я просто не знаю, как их получить.
A story that has been done hundreds of times before and adds nothing new, so it’s not surprising, and it becomes clear halfway through the game. When unnecessarily stretched-out dialogues are added on top of that, the game drags on for no real reason and tries to create a sense of mystery. Still, I don’t regret buying it; I’d like to see what this small artist/studio does in the future. Noel’s character personality was well written, and aside from the dialogues being long and boring, they weren’t bad. As if the overall quality of the drawings not being good wasn’t enough, there was an even bigger issue: the drawings were “inconsistent” in many places. Also, the game wasn’t well optimized in terms of comfort and usability; it’s not very well coded/developed. I hope this person makes better games in the future and I hope he/she will try something different from VN.
Definitely worth the price. The only problem I have would be that there's bug so when I open the "option-text" tap, I can't see anything. No adjust text speed, no skip, nothing. Not sure if it's just for me. Also it makes me feel so bad to know certain things when Noel is so adorable. It is quite a complete game with good story line, I think it is a nice work even without the meta element. A very great guidance to people who never been through therapy. I would personally prefer more meta, or using the element in a less thought way, but overall I enjoyed my time! Thank you for bring us suck great character and lovely story.
noel my beloved...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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