
Help the young cyborg-girl Meta , in her battle against the evil "General Creeper" who kidnap her creator and her sisters! Collect new powers in order to face the advanced levels, in this fun and furious , platformer-shooter
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 155reviews | 70% | — | $13.1K |
| $4.99 | 705ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
some problems with the game sistem but for that price you can play, have fun and replay more with the other characters, best part been level design and upgrades afects other character on they on way, story strange but nothing really bad
A simple but good megaman tyype of game. The story but may be cringy, but it's not in the way once the gameplay start. the weapon you get can be used indefinitely(but need some chargeup) and are quite interesting, leading to a cleverly designed second half of the game. I enjoyed my time with this game until the end! :)
uma das melhores fangames de megaman que eu já joguei. não sei a opinião dos outros mas, na minha humilde opinião, uma obra prima como essa deveria ser mais cara (mas ainda bem que eu já comprei)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Simplified Chinese
| $4.99 |
| 136ratings |
| 74% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Look, I've tried to enjoy this on three separate occasions now. The last two times were years ago, so I thought, sure, let's give it another go. I blew through the first few levels, quickly making it past a stage I remembered getting stuck and frustrated in, briefly wondering whether I simply got gud since my last attempt. The third stage had a fiddly bit with moving platforms over spikes with an enemy firing bullets straight at you with little time to react and little room to dodge. So I died. I hadn't died an unreasonable number of times yet, though, so I thought, "Let's try this a second time." The enemy was on a completely different cycle and was no threat to me whatsoever. So... I didn't need to practice and develop skills; I just had to blindly hit the first platform at the right time so that I wouldn't be pushed into an instant death while riding the fourth platform? "Well, that's bad design," I thought, but I'd only died once to the room, so I shrugged and continued through the next door. I managed to bop the mini-boss in the next room on the first try. He hit like a truck and moved too fast to dodge, but his movement was predictable enough to know where not to stand and chip away at his health for what felt like forever before he finally died. I was strongly motivated to succeed by not wanting to deal with the dumb moving platforms again. The next room had to have a checkpoint. I was safe. Wouldn't have to put up with that crap again. I jumped up to a door sitting high on the wall, passed through several pixels below the door, and phased into the floor in the next room. I was right: there was a checkpoint here. But I couldn't move. I could shoot. I could swap weapons and fire the special weapons I'd picked up from the previous two bosses. I could double tap and initiate the slide animation. I just... still couldn't move. I looked through the menus for anything that might allow me to just take a death and then continue, but only saw the option to quit. So I tell myself, "All right, self. Steam says you've spent 8 hours of your life on this game, and you're not much of a fan. It's only been half an hour tonight, but I can feel it: you're on the brink of uninstalling again, but you also kinda want to knock this off the ol' backlog for good. So what do you say? Hitting quit lets you restart from the checkpoint, you struggle through, at least get to tell yourself you it through. You get bopped out to the stage select, we uninstall this and throw it in your Steam hidden folder so we're never tempted to give it the benefit of the doubt again." You know how this story ends already. The actual Mega Man games are readily available on Steam for cheap at this point, and there are better fan-made love letters to the series. If you're looking to play something nostalgic, fun, cleverly designed, and just a little bit challenging... this ain't it.
Good game!
Um jogo que eu recomendaria apenas para quem tem experiência em Megaman, pois a sua dificuldade acaba sendo bem alta quando se comparada a alguns plataformers atuais. Eu me diverti bastante com esse titulo e aguardo ansiosamente por uma continuação.
La mejor forma de describirlo es: Un Clon de Megaman pero en 16bits. Se siente exáctamente igual los controles, y al dificultad es la misma. Con valor rejugable si te interesa sacar logros y mejores puntuaciones, además tienes 5 personajes para jugar el juego, por el precio que vale te dará muchas horas de entretenimiento! Si eres fanático de Megaman definitivamente tienes que jugar éste título indie.
Could have been a great game if the level design was better but as is hard to recommend.
Good game, also unfair and getting rank S in every stage is hard as balls... But it's frustrating not being able to play as Gal OX even though every other Gal is playable
MetaGal is such an amazing game it combines old school hard platforming with Run n Gun found in the MegaMan games. the stages are so well detailed game feels great to play controls feels very responsive everything just feels really good would highly recommend this game for anyone looking for a different take on the megaman games 8/10
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6K | 42 | 79% | $6.99 | |
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| $5K | 46 | 96% | $4.99 | |
| $3.5K | 16 | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1K | 189 | 82% | $4.99 | |
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| $13.1K | 505 | 77% | $1.99 |