
Immerse yourself in the reality show — "Breaking Show", where you engage in real-time battles with various intelligent machines using cybernetic enhancements and weapons. Whether for personal gain or lofty ideals. Fight! Until you reach the final victory on this Rogue-lite journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 54.8/day in the week to Jul 16 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Meta Ghost: Breaking Show is a 3D roguelite hack-and-slash action game. Built on the foundation of "cyberpunk" culture, the game provides a thrilling and fast-paced combat experience while telling a profound cyberpunk story.

Play as one “breaker” (or several) in Breaking Show, battling intelligent machines with cybernetic enhancements and state-of-the-art weapons provided by the organizers in the future city of "Aeropolis." With each defeat or victory, you will gradually uncover the secrets of "the soul" and the outcome it desires...

As a Breaking Show participant with your own personal channel, you must get used to fighting on live broadcasts. Not only do you need to defeat every mechanical opponent in front of you, but you also need to strive for visually stunning performances to please event sponsors and viewers eagerly anticipating your cool moves. Their likes and dislikes will either aid or hinder you on the field.
Supports friend online co-op mode. Up to 3 players online PvE co-op mode, to challenge and test your character’s strength to the limit.

Combining elements of "glitch art," "street art," "pop art," and other trendsetting styles creates a unique "cyber graffiti style" with a cutting-edge feel and visual impact.

Through the participant's lounge modification pod, you can enhance and modify your cybernetic enhancements and weapons, creating a dangerous and diverse fighting style. From event organizers to sponsors, you will have access to a vast array of freely combinable and customizable drivers to equip your cybernetic enhancements with special abilities, making you unbeatable on the field. The relics of other eliminated contestants left on the field will also be a major asset, allowing you to break through with their unfulfilled beliefs.

Breaking Show offers a range of combat styles to suit your preferences, whether you prefer hit-and-run tactics, head-on defense and counterattacks, or precise finesse. The Breakers in the lounge are a diverse group with unique fighting styles, providing a variety of experiences and event performances. Intelligent machines, poised to replace soldiers, agents, and bodyguards, are also preparing for the competition with flexible cooperation, adding to the already diverse lineup and ensuring that every contestant attempting to climb to the top will be successfully blocked.

As the venue for Breaking Show, the temporarily closed-off streets may appear normal, but be sure to watch every step you take, even on drainage grates or manhole covers - they could become deadly traps at any moment. Of course, this is only if you can keep your focus while taking down every mechanical opponent in front of you.

So, are you ready to make a name for yourself as a participant in the new season? After all, "the soul" is watching and eagerly anticipating your arrival.
Engagement
Reviews
Themes across 265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alright, were to begin. This Game is fun, it has quite a variety of characters, playstyles and builds. Difficulty wise, the game is very easy. It is a Roguelike, but if you are looking for a Hades/Souls, this isn't it. Before buying this game, I read some reviews from people complaining how CO-OP was locked behind hours of singleplayer grind. That is NOT true. Right from the start, you get access to the TRIALS with your buddies. Now, the game isn't intuitive at all. To unlock characters and more levels, certain conditions, missions and achivements must be met. These will be under the TERMINAL tab. Unlocking some rewards under DATABASE also seems to be a "condition of progress". After each TRIAL, you MUST unlock/complete them all, in order to unlock more characters, features and to allow for further progress in the game. Beating a level doesn't automatically open up the next. TOURING is the endgame, where higher level gear can be obtained and your builds put to the test. This is were some of the Flaws of the game trully start to show. Hitboxes/timing for Elite and Bosses attack animations are all wrong. However, dodge, on hit and healing effects bypass most of those shortcomings. Finally, we have the gear, gear sets, attributes and other extra stats. This is really what the game is all about, mid/maxing your damage, specifically catering to your desired build in-game. This is were I found the biggest issue with the game. MERGING gear... Level, rarity and star based (You'll figure it out). Re-rolling stats (FORGING) is SUPER expensive. I'd suggest finding what you like to play first, your exact character/weapon playstyle/build before re-rolling any stats. What i can tell you, is that % DMG increases (Specific to your character), Crit Rate/Crit DMG and Multiplicate effects for especific DRIVE effects (These will be your skills/passives) will exponentially increase your overall DMG. In short: Pros: - Fun fast paced mechanics - Pretty visuals, animations, cool characters and variety of playstyles - Gear customization and Drive fusions are a mini game on themselves - Co-op shenaningans - Mid/Maxing Cons: - Clonky UI - Upon starting the game, Go to settings and immediatly change your DASH controller binding to A or X. - The game does not insentivise end-game for all your characters, just by how freaking expensive everything is. Not right away anyways. So in that sense, if re-playing something for hours on end is your thing, this isn't a bad thing. Got it on sale when released. Had my fun. Just to give you an idea of what my final build with Taisuke was: Gear: Max level (15 stars) - Instinct (6) + (2) Zen + (2) Gale + (2) Bio-phase + (2) Potential-Energy Attributes: Final DMG % VI, Crit Rate VI, Crit DMG VI, Digiclone Multiplier VI Stats and Relics: Weapon DMG, ATK Speed and more Crit 35 Billion DMG has been my highest (The robot assisant will sometimes glitch and push your total DMG to 70B, but that isn't real).
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, Japanese, Korean*languages with full audio support
Hours played at review time, across 265 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cool. I dig it
This is really fun to play and fluent, english translation is not the best but understandable. Recommended
从几年前一开始玩感觉到的游戏制作一般,电脑卡顿负载大,游戏内指引不清晰,游戏角色上限低,处处透露出一股廉价,赶工的感觉。 到现在游戏还是那个游戏,但是总体游戏感大幅度提升,电脑流畅负载低优化好(4060的小显卡全开最高完全不卡,温度才56°左右)游戏完善,精良,手感佳,人物角色成长曲线合理且值得反复探索和期待。 制作组没有放弃这个产品,不给好评还等什么.
以前有關注過的遊戲,看評價不是很好就放著了,正式版看評價提升不少就買了,但玩起來確實一般
什么B游戏 疯狂死机???半小时重启三次
七折值得买,这游戏其实挺不错的,打击感不错,刷装备也没那么复杂 攻击模组能加一个冲刺攻击吗,不然冲刺和攻击独立的总感觉玩起来有卡顿感
재미 없는데 계속하게 됨 해도 보람없고 그냥 처음 난이도가 쉬워서 그런건지 흥미가 안 생김.
It's fun.
可惜了,游戏很不错,但不能中途保存对于我这个只有碎片时间打游戏的人来说太不友好了。。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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