
Immerse yourself in the reality show — "Breaking Show", where you engage in real-time battles with various intelligent machines using cybernetic enhancements and weapons. Whether for personal gain or lofty ideals. Fight! Until you reach the final victory on this Rogue-lite journey.
Modeled estimate, not a reported figure. How we estimate →
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About



Meta Ghost: Breaking Show is a 3D roguelite hack-and-slash action game. Built on the foundation of "cyberpunk" culture, the game provides a thrilling and fast-paced combat experience while telling a profound cyberpunk story.

Play as one “breaker” (or several) in Breaking Show, battling intelligent machines with cybernetic enhancements and state-of-the-art weapons provided by the organizers in the future city of "Aeropolis." With each defeat or victory, you will gradually uncover the secrets of "the soul" and the outcome it desires...

As a Breaking Show participant with your own personal channel, you must get used to fighting on live broadcasts. Not only do you need to defeat every mechanical opponent in front of you, but you also need to strive for visually stunning performances to please event sponsors and viewers eagerly anticipating your cool moves. Their likes and dislikes will either aid or hinder you on the field.
Supports friend online co-op mode. Up to 3 players online PvE co-op mode, to challenge and test your character’s strength to the limit.

Combining elements of "glitch art," "street art," "pop art," and other trendsetting styles creates a unique "cyber graffiti style" with a cutting-edge feel and visual impact.

Through the participant's lounge modification pod, you can enhance and modify your cybernetic enhancements and weapons, creating a dangerous and diverse fighting style. From event organizers to sponsors, you will have access to a vast array of freely combinable and customizable drivers to equip your cybernetic enhancements with special abilities, making you unbeatable on the field. The relics of other eliminated contestants left on the field will also be a major asset, allowing you to break through with their unfulfilled beliefs.

Breaking Show offers a range of combat styles to suit your preferences, whether you prefer hit-and-run tactics, head-on defense and counterattacks, or precise finesse. The Breakers in the lounge are a diverse group with unique fighting styles, providing a variety of experiences and event performances. Intelligent machines, poised to replace soldiers, agents, and bodyguards, are also preparing for the competition with flexible cooperation, adding to the already diverse lineup and ensuring that every contestant attempting to climb to the top will be successfully blocked.

As the venue for Breaking Show, the temporarily closed-off streets may appear normal, but be sure to watch every step you take, even on drainage grates or manhole covers - they could become deadly traps at any moment. Of course, this is only if you can keep your focus while taking down every mechanical opponent in front of you.

So, are you ready to make a name for yourself as a participant in the new season? After all, "the soul" is watching and eagerly anticipating your arrival.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 108 reviews with recorded playtime.
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
재밌습니다.
最大的魅力就是再来亿局!每次死掉或者通关,总觉得下一把能拿到更好的組合,出装也是,护肝片要备好
轻量级肉鸽,好上手,对道具武器敌人熟悉之后就比较爽了
挺耐玩的,虽然就是个平平无奇的肉鸽刷刷刷类型,但还是挺上头
制作组还在听取意见一直在更新,这个态度满分,快把1.0端上来
玩宴,直接左腳踩右腳回血管够,重擊的雷射能加強就更好了
很好玩的肉鸽游戏,就是什么时候出新角色,那样可玩性就更多了
好玩,战斗节奏超级紧凑,打的无敌爽快,局外的养成丰富,能玩蛮久
太帅了,真的太帅了!玩下来就一个感觉:我就是这个赛博城市里最靓的仔!
有点像《哈迪斯》和《死亡细胞》的结合体,加上赛博朋克的皮,爽刷就完事了
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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